fix: check screen capture permissions in desktopCapturer
(#43080)
fix: check screen capture permissions in desktopCapturer
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parent
0718c2b9ee
commit
f49f6ff68b
2 changed files with 24 additions and 8 deletions
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@ -42,6 +42,10 @@
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#include "ui/gfx/x/randr.h"
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#endif
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#if BUILDFLAG(IS_MAC)
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#include "ui/base/cocoa/permissions_utils.h"
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#endif
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#if BUILDFLAG(IS_LINUX)
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// Private function in ui/base/x/x11_display_util.cc
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base::flat_map<x11::RandR::Output, int> GetMonitors(
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@ -305,6 +309,13 @@ void DesktopCapturer::StartHandling(bool capture_window,
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capture_window_ = capture_window;
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capture_screen_ = capture_screen;
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#if BUILDFLAG(IS_MAC)
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if (!ui::TryPromptUserForScreenCapture()) {
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HandleFailure();
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return;
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}
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#endif
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{
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// Initialize the source list.
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// Apply the new thumbnail size and restart capture.
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@ -456,21 +467,25 @@ void DesktopCapturer::UpdateSourcesList(DesktopMediaList* list) {
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std::back_inserter(captured_sources_));
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}
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if (!capture_window_ && !capture_screen_) {
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v8::Isolate* isolate = JavascriptEnvironment::GetIsolate();
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v8::HandleScope scope(isolate);
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gin_helper::CallMethod(this, "_onfinished", captured_sources_);
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if (!capture_window_ && !capture_screen_)
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HandleSuccess();
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}
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screen_capturer_.reset();
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window_capturer_.reset();
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void DesktopCapturer::HandleSuccess() {
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v8::Isolate* isolate = JavascriptEnvironment::GetIsolate();
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v8::HandleScope scope(isolate);
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gin_helper::CallMethod(this, "_onfinished", captured_sources_);
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Unpin();
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}
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screen_capturer_.reset();
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window_capturer_.reset();
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Unpin();
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}
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void DesktopCapturer::HandleFailure() {
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v8::Isolate* isolate = JavascriptEnvironment::GetIsolate();
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v8::HandleScope scope(isolate);
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gin_helper::CallMethod(this, "_onerror", "Failed to get sources.");
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screen_capturer_.reset();
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@ -94,6 +94,7 @@ class DesktopCapturer : public gin::Wrappable<DesktopCapturer>,
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void UpdateSourcesList(DesktopMediaList* list);
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void HandleFailure();
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void HandleSuccess();
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std::unique_ptr<DesktopListListener> window_listener_;
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std::unique_ptr<DesktopListListener> screen_listener_;
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