Use v8::ArrayBuffer::Allocator inside Node

This commit is contained in:
Cheng Zhao 2017-05-14 19:25:07 +09:00
parent 9ce3a8c3a7
commit f4420b449f
11 changed files with 5 additions and 145 deletions

View file

@ -16,7 +16,6 @@
#include "atom/renderer/api/atom_api_renderer_ipc.h"
#include "atom/renderer/atom_render_frame_observer.h"
#include "atom/renderer/atom_render_view_observer.h"
#include "atom/renderer/node_array_buffer_bridge.h"
#include "atom/renderer/web_worker_observer.h"
#include "base/command_line.h"
#include "content/public/renderer/render_frame.h"
@ -51,7 +50,6 @@ AtomRendererClient::~AtomRendererClient() {
}
void AtomRendererClient::RenderThreadStarted() {
OverrideNodeArrayBuffer();
RendererClientBase::RenderThreadStarted();
}