Use v8::ArrayBuffer::Allocator inside Node
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11 changed files with 5 additions and 145 deletions
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@ -16,7 +16,6 @@
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#include "atom/renderer/api/atom_api_renderer_ipc.h"
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#include "atom/renderer/atom_render_frame_observer.h"
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#include "atom/renderer/atom_render_view_observer.h"
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#include "atom/renderer/node_array_buffer_bridge.h"
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#include "atom/renderer/web_worker_observer.h"
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#include "base/command_line.h"
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#include "content/public/renderer/render_frame.h"
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@ -51,7 +50,6 @@ AtomRendererClient::~AtomRendererClient() {
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}
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void AtomRendererClient::RenderThreadStarted() {
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OverrideNodeArrayBuffer();
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RendererClientBase::RenderThreadStarted();
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}
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