Converted callback can only be called for once

This commit is contained in:
Cheng Zhao 2015-10-28 20:44:46 +08:00
parent 4eac6b31b1
commit f40a3f72d7
3 changed files with 32 additions and 25 deletions

View file

@ -16,18 +16,7 @@ namespace internal {
namespace {
// The callback which is passed to |handler|.
void HandlerCallback(const ResponseCallback& callback,
v8::Local<v8::Object> state,
mate::Arguments* args) {
v8::Isolate* isolate = args->isolate();
// Check if the callback has already been called.
v8::Local<v8::String> called_symbol = mate::StringToSymbol(isolate, "called");
if (state->Has(called_symbol))
return; // no nothing
else
state->Set(called_symbol, v8::Boolean::New(isolate, true));
void HandlerCallback(const ResponseCallback& callback, mate::Arguments* args) {
// If there is no argument passed then we failed.
v8::Local<v8::Value> value;
if (!args->GetNext(&value)) {
@ -57,10 +46,9 @@ void AskForOptions(v8::Isolate* isolate,
v8::HandleScope handle_scope(isolate);
v8::Local<v8::Context> context = isolate->GetCurrentContext();
v8::Context::Scope context_scope(context);
v8::Local<v8::Object> state = v8::Object::New(isolate);
handler.Run(request,
mate::ConvertToV8(isolate,
base::Bind(&HandlerCallback, callback, state)));
base::Bind(&HandlerCallback, callback)));
}
bool IsErrorOptions(base::Value* value, int* error) {