Set up the resource bundle on Windows
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parent
3713ea6403
commit
f2909b0d90
3 changed files with 25 additions and 11 deletions
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@ -8,7 +8,9 @@
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#include "common/content_client.h"
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#include "common/content_client.h"
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#include "base/command_line.h"
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#include "base/command_line.h"
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#include "base/path_service.h"
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#include "content/public/common/content_switches.h"
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#include "content/public/common/content_switches.h"
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#include "ui/base/resource/resource_bundle.h"
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namespace brightray {
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namespace brightray {
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@ -32,8 +34,26 @@ void MainDelegate::PreSandboxStartup() {
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#if defined(OS_MACOSX)
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#if defined(OS_MACOSX)
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OverrideChildProcessPath();
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OverrideChildProcessPath();
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OverrideFrameworkBundlePath();
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OverrideFrameworkBundlePath();
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InitializeResourceBundle();
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#endif
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#endif
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InitializeResourceBundle();
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}
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void MainDelegate::InitializeResourceBundle() {
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base::FilePath path;
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#if defined(OS_MACOSX)
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path = GetResourcesPakFilePath();
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#else
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base::FilePath pak_dir;
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PathService::Get(base::DIR_MODULE, &pak_dir);
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path = pak_dir.Append(FILE_PATH_LITERAL("content_shell.pak"));
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#endif
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ui::ResourceBundle::InitSharedInstanceWithPakPath(path);
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std::vector<base::FilePath> pak_paths;
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AddPakPaths(&pak_paths);
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for (auto it = pak_paths.begin(), end = pak_paths.end(); it != end; ++it)
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ui::ResourceBundle::GetSharedInstance().AddDataPackFromPath(*it, ui::SCALE_FACTOR_NONE);
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}
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}
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}
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}
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@ -34,8 +34,9 @@ protected:
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virtual void PreSandboxStartup() OVERRIDE;
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virtual void PreSandboxStartup() OVERRIDE;
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private:
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private:
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#if defined(OS_MACOSX)
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void InitializeResourceBundle();
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void InitializeResourceBundle();
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#if defined(OS_MACOSX)
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static base::FilePath GetResourcesPakFilePath();
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static void OverrideChildProcessPath();
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static void OverrideChildProcessPath();
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static void OverrideFrameworkBundlePath();
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static void OverrideFrameworkBundlePath();
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#endif
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#endif
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@ -12,7 +12,6 @@
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#include "base/mac/bundle_locations.h"
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#include "base/mac/bundle_locations.h"
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#include "base/path_service.h"
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#include "base/path_service.h"
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#include "content/public/common/content_paths.h"
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#include "content/public/common/content_paths.h"
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#include "ui/base/resource/resource_bundle.h"
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namespace brightray {
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namespace brightray {
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@ -24,15 +23,9 @@ base::FilePath GetFrameworksPath() {
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}
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}
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void MainDelegate::InitializeResourceBundle() {
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base::FilePath MainDelegate::GetResourcesPakFilePath() {
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auto path = [base::mac::FrameworkBundle() pathForResource:@"content_shell" ofType:@"pak"];
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auto path = [base::mac::FrameworkBundle() pathForResource:@"content_shell" ofType:@"pak"];
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return base::mac::NSStringToFilePath(path);
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ui::ResourceBundle::InitSharedInstanceWithPakPath(base::mac::NSStringToFilePath(path));
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std::vector<base::FilePath> pak_paths;
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AddPakPaths(&pak_paths);
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for (const auto& path : pak_paths)
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ui::ResourceBundle::GetSharedInstance().AddDataPackFromPath(path, ui::SCALE_FACTOR_NONE);
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}
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}
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void MainDelegate::OverrideFrameworkBundlePath() {
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void MainDelegate::OverrideFrameworkBundlePath() {
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