Fix build/include_what_you_use linter violations in brightray

This commit is contained in:
Kevin Sawicki 2017-05-18 15:06:57 -07:00
parent cfb5b6ac89
commit f193b2b2a6
28 changed files with 60 additions and 4 deletions

View file

@ -4,10 +4,9 @@
#include "common/content_client.h"
#include "common/application_info.h"
#include "base/strings/stringprintf.h"
#include "base/strings/string_util.h"
#include "common/application_info.h"
#include "content/public/common/user_agent.h"
#include "ui/base/l10n/l10n_util.h"
#include "ui/base/resource/resource_bundle.h"