Fix build/include_what_you_use linter violations in brightray

This commit is contained in:
Kevin Sawicki 2017-05-18 15:06:57 -07:00
parent cfb5b6ac89
commit f193b2b2a6
28 changed files with 60 additions and 4 deletions

View file

@ -7,6 +7,8 @@
#import <Foundation/Foundation.h>
#include <string>
#include "base/mac/scoped_nsobject.h"
#include "browser/notification.h"