[Win] Ship with Chromium's menu library.
I will hack it.
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					@ -108,6 +108,11 @@
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      'browser/ui/message_box_win.cc',
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					      'browser/ui/message_box_win.cc',
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      'browser/ui/nsalert_synchronous_sheet_mac.h',
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					      'browser/ui/nsalert_synchronous_sheet_mac.h',
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      'browser/ui/nsalert_synchronous_sheet_mac.mm',
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					      'browser/ui/nsalert_synchronous_sheet_mac.mm',
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					      'browser/ui/win/menu_2.cc',
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					      'browser/ui/win/menu_2.h',
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					      'browser/ui/win/menu_wrapper.h',
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					      'browser/ui/win/native_menu_win.cc',
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					      'browser/ui/win/native_menu_win.h',
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      'browser/window_list.cc',
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					      'browser/window_list.cc',
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      'browser/window_list.h',
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					      'browser/window_list.h',
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      'browser/window_list_observer.h',
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					      'browser/window_list_observer.h',
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										64
									
								
								browser/ui/win/menu_2.cc
									
										
									
									
									
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										64
									
								
								browser/ui/win/menu_2.cc
									
										
									
									
									
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					@ -0,0 +1,64 @@
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					// Copyright (c) 2013 GitHub, Inc. All rights reserved.
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					// Copyright (c) 2012 The Chromium Authors. All rights reserved.
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					// Use of this source code is governed by a BSD-style license that can be
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					// found in the LICENSE file.
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					#include "browser/ui/win/menu_2.h"
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					#include "ui/base/models/menu_model.h"
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					#include "ui/views/controls/menu/menu_listener.h"
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					// Really bad hack here, renaming all class names would be too much work.
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					using namespace views;  // NOLINT
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					namespace atom {
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					Menu2::Menu2(ui::MenuModel* model)
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					    : model_(model),
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					      wrapper_(MenuWrapper::CreateWrapper(model)) {
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					  Rebuild();
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					}
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					Menu2::~Menu2() {}
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					HMENU Menu2::GetNativeMenu() const {
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					  return wrapper_->GetNativeMenu();
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					}
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					void Menu2::RunMenuAt(const gfx::Point& point, Alignment alignment) {
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					  wrapper_->RunMenuAt(point, alignment);
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					}
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					void Menu2::RunContextMenuAt(const gfx::Point& point) {
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					  RunMenuAt(point, ALIGN_TOPLEFT);
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					}
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					void Menu2::CancelMenu() {
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					  wrapper_->CancelMenu();
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					}
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					void Menu2::Rebuild() {
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					  wrapper_->Rebuild(NULL);
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					}
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					void Menu2::UpdateStates() {
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					  wrapper_->UpdateStates();
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					}
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					MenuWrapper::MenuAction Menu2::GetMenuAction() const {
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					  return wrapper_->GetMenuAction();
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					}
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					void Menu2::AddMenuListener(MenuListener* listener) {
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					  wrapper_->AddMenuListener(listener);
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					}
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					void Menu2::RemoveMenuListener(MenuListener* listener) {
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					  wrapper_->RemoveMenuListener(listener);
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					}
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					void Menu2::SetMinimumWidth(int width) {
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					  wrapper_->SetMinimumWidth(width);
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					}
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					}  // namespace atom
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										95
									
								
								browser/ui/win/menu_2.h
									
										
									
									
									
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										95
									
								
								browser/ui/win/menu_2.h
									
										
									
									
									
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					@ -0,0 +1,95 @@
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					// Copyright (c) 2013 GitHub, Inc. All rights reserved.
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					// Copyright (c) 2011 The Chromium Authors. All rights reserved.
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					// Use of this source code is governed by a BSD-style license that can be
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					// found in the LICENSE file.
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					#ifndef BROWSER_UI_WIN_MENU_2_H_
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					#define BROWSER_UI_WIN_MENU_2_H_
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					#include "base/basictypes.h"
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					#include "base/memory/scoped_ptr.h"
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					#include "browser/ui/win/menu_wrapper.h"
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					#include "ui/gfx/native_widget_types.h"
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					namespace gfx {
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					class Point;
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					}
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					namespace ui {
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					class MenuModel;
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					}
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					namespace atom {
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					// A menu. Populated from a model, and relies on a delegate to execute commands.
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					//
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					// WARNING: do NOT create and use Menu2 on the stack. Menu2 notifies the model
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					// of selection AFTER a delay. This means that if use a Menu2 on the stack
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					// ActivatedAt is never invoked.
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					class Menu2 {
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					 public:
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					  // How the menu is aligned relative to the point it is shown at.
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					  // The alignment is reversed by menu if text direction is right to left.
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					  enum Alignment {
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					    ALIGN_TOPLEFT,
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					    ALIGN_TOPRIGHT
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					  };
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					  // Creates a new menu populated with the contents of |model|.
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					  // WARNING: this populates the menu on construction by invoking methods on
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					  // the model. As such, it is typically not safe to use this as the model
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					  // from the constructor. EG:
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					  //   MyClass : menu_(this) {}
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					  // is likely to have problems.
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					  explicit Menu2(ui::MenuModel* model);
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					  virtual ~Menu2();
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					  // Runs the menu at the specified point. This method blocks until done.
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					  // RunContextMenuAt is the same, but the alignment is the default for a
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					  // context menu.
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					  void RunMenuAt(const gfx::Point& point, Alignment alignment);
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					  void RunContextMenuAt(const gfx::Point& point);
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					  // Cancels the active menu.
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					  void CancelMenu();
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					  // Called when the model supplying data to this menu has changed, and the menu
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					  // must be rebuilt.
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					  void Rebuild();
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					  // Called when the states of the menu items in the menu should be refreshed
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					  // from the model.
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					  void UpdateStates();
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					  // For submenus.
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					  HMENU GetNativeMenu() const;
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					  // Get the result of the last call to RunMenuAt to determine whether an
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					  // item was selected, the user navigated to a next or previous menu, or
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					  // nothing.
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					  MenuWrapper::MenuAction GetMenuAction() const;
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					  // Add a listener to receive a callback when the menu opens.
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					  void AddMenuListener(views::MenuListener* listener);
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					  // Remove a menu listener.
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					  void RemoveMenuListener(views::MenuListener* listener);
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					  // Accessors.
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					  ui::MenuModel* model() const { return model_; }
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					  // Sets the minimum width of the menu.
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					  void SetMinimumWidth(int width);
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					 private:
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					  ui::MenuModel* model_;
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					  // The object that actually implements the menu.
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					  scoped_ptr<MenuWrapper> wrapper_;
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					  DISALLOW_COPY_AND_ASSIGN(Menu2);
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					};
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					}  // namespace atom
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					#endif  // BROWSER_UI_WIN_MENU_2_H_
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										76
									
								
								browser/ui/win/menu_wrapper.h
									
										
									
									
									
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					@ -0,0 +1,76 @@
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					// Copyright (c) 2013 GitHub, Inc. All rights reserved.
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					// Copyright (c) 2012 The Chromium Authors. All rights reserved.
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					// Use of this source code is governed by a BSD-style license that can be
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					// found in the LICENSE file.
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					#ifndef BROWSER_UI_WIN_MENU_WRAPPER_H_
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					#define BROWSER_UI_WIN_MENU_WRAPPER_H_
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					#include "ui/gfx/native_widget_types.h"
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					namespace gfx {
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					class Point;
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					}
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					namespace ui {
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					class MenuModel;
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					}
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					namespace views {
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					class MenuInsertionDelegateWin;
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					class MenuListener;
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					}
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					namespace atom {
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					// An interface that wraps an object that implements a menu.
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					class MenuWrapper {
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					 public:
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					  // All of the possible actions that can result from RunMenuAt.
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					  enum MenuAction {
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					    MENU_ACTION_NONE,      // Menu cancelled, or never opened.
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					    MENU_ACTION_SELECTED,  // An item was selected.
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					    MENU_ACTION_PREVIOUS,  // User wants to navigate to the previous menu.
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					    MENU_ACTION_NEXT,      // User wants to navigate to the next menu.
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					  };
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					  virtual ~MenuWrapper() {}
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					  // Creates the appropriate instance of this wrapper for the current platform.
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					  static MenuWrapper* CreateWrapper(ui::MenuModel* model);
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					  // Runs the menu at the specified point. This blocks until done.
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					  virtual void RunMenuAt(const gfx::Point& point, int alignment) = 0;
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					  // Cancels the active menu.
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					  virtual void CancelMenu() = 0;
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					  // Called when the model supplying data to this menu has changed, and the menu
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					  // must be rebuilt.
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					  virtual void Rebuild(views::MenuInsertionDelegateWin* delegate) = 0;
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					  // Called when the states of the items in the menu must be updated from the
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					  // model.
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					  virtual void UpdateStates() = 0;
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					  // Retrieve a native menu handle.
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					  virtual HMENU GetNativeMenu() const = 0;
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					  // Get the result of the last call to RunMenuAt to determine whether an
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					  // item was selected, the user navigated to a next or previous menu, or
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					  // nothing.
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					  virtual MenuAction GetMenuAction() const = 0;
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					  // Add a listener to receive a callback when the menu opens.
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					  virtual void AddMenuListener(views::MenuListener* listener) = 0;
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					  // Remove a menu listener.
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					  virtual void RemoveMenuListener(views::MenuListener* listener) = 0;
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					  // Sets the minimum width of the menu.
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					  virtual void SetMinimumWidth(int width) = 0;
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					};
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					}  // namespace atom
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					#endif  // BROWSER_UI_WIN_MENU_WRAPPER_H_
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										768
									
								
								browser/ui/win/native_menu_win.cc
									
										
									
									
									
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								browser/ui/win/native_menu_win.cc
									
										
									
									
									
										Normal file
									
								
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					@ -0,0 +1,768 @@
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					// Copyright (c) 2012 The Chromium Authors. All rights reserved.
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					// Use of this source code is governed by a BSD-style license that can be
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					// found in the LICENSE file.
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					#include "browser/ui/win/native_menu_win.h"
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					#include <Windowsx.h>
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					#include "base/bind.h"
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					#include "base/logging.h"
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					#include "base/message_loop.h"
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					#include "base/stl_util.h"
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					#include "base/string_util.h"
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					#include "base/win/wrapped_window_proc.h"
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					#include "browser/ui/win/menu_2.h"
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					#include "ui/base/accelerators/accelerator.h"
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					#include "ui/base/keycodes/keyboard_codes.h"
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					#include "ui/base/l10n/l10n_util.h"
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					#include "ui/base/l10n/l10n_util_win.h"
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					#include "ui/base/models/menu_model.h"
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					#include "ui/base/win/hwnd_util.h"
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					#include "ui/gfx/canvas.h"
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 | 
					#include "ui/gfx/font.h"
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					#include "ui/gfx/image/image.h"
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					#include "ui/gfx/image/image_skia.h"
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					#include "ui/gfx/rect.h"
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 | 
					#include "ui/native_theme/native_theme.h"
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 | 
					#include "ui/native_theme/native_theme_win.h"
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 | 
					#include "ui/views/controls/menu/menu_config.h"
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 | 
					#include "ui/views/controls/menu/menu_insertion_delegate_win.h"
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 | 
					#include "ui/views/controls/menu/menu_listener.h"
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					using ui::NativeTheme;
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			||||||
 | 
					
 | 
				
			||||||
 | 
					// Really bad hack here, renaming all class names would be too much work.
 | 
				
			||||||
 | 
					using namespace views;  // NOLINT
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					namespace atom {
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					// The width of an icon, including the pixels between the icon and
 | 
				
			||||||
 | 
					// the item label.
 | 
				
			||||||
 | 
					static const int kIconWidth = 23;
 | 
				
			||||||
 | 
					// Margins between the top of the item and the label.
 | 
				
			||||||
 | 
					static const int kItemTopMargin = 3;
 | 
				
			||||||
 | 
					// Margins between the bottom of the item and the label.
 | 
				
			||||||
 | 
					static const int kItemBottomMargin = 4;
 | 
				
			||||||
 | 
					// Margins between the left of the item and the icon.
 | 
				
			||||||
 | 
					static const int kItemLeftMargin = 4;
 | 
				
			||||||
 | 
					// Margins between the right of the item and the label.
 | 
				
			||||||
 | 
					static const int kItemRightMargin = 10;
 | 
				
			||||||
 | 
					// The width for displaying the sub-menu arrow.
 | 
				
			||||||
 | 
					static const int kArrowWidth = 10;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					struct NativeMenuWin::ItemData {
 | 
				
			||||||
 | 
					  // The Windows API requires that whoever creates the menus must own the
 | 
				
			||||||
 | 
					  // strings used for labels, and keep them around for the lifetime of the
 | 
				
			||||||
 | 
					  // created menu. So be it.
 | 
				
			||||||
 | 
					  string16 label;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					  // Someone needs to own submenus, it may as well be us.
 | 
				
			||||||
 | 
					  scoped_ptr<Menu2> submenu;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					  // We need a pointer back to the containing menu in various circumstances.
 | 
				
			||||||
 | 
					  NativeMenuWin* native_menu_win;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					  // The index of the item within the menu's model.
 | 
				
			||||||
 | 
					  int model_index;
 | 
				
			||||||
 | 
					};
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					// Returns the NativeMenuWin for a particular HMENU.
 | 
				
			||||||
 | 
					static NativeMenuWin* GetNativeMenuWinFromHMENU(HMENU hmenu) {
 | 
				
			||||||
 | 
					  MENUINFO mi = {0};
 | 
				
			||||||
 | 
					  mi.cbSize = sizeof(mi);
 | 
				
			||||||
 | 
					  mi.fMask = MIM_MENUDATA | MIM_STYLE;
 | 
				
			||||||
 | 
					  GetMenuInfo(hmenu, &mi);
 | 
				
			||||||
 | 
					  return reinterpret_cast<NativeMenuWin*>(mi.dwMenuData);
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					// A window that receives messages from Windows relevant to the native menu
 | 
				
			||||||
 | 
					// structure we have constructed in NativeMenuWin.
 | 
				
			||||||
 | 
					class NativeMenuWin::MenuHostWindow {
 | 
				
			||||||
 | 
					 public:
 | 
				
			||||||
 | 
					  explicit MenuHostWindow(NativeMenuWin* parent) : parent_(parent) {
 | 
				
			||||||
 | 
					    RegisterClass();
 | 
				
			||||||
 | 
					    hwnd_ = CreateWindowEx(l10n_util::GetExtendedStyles(), kWindowClassName,
 | 
				
			||||||
 | 
					                           L"", 0, 0, 0, 0, 0, HWND_MESSAGE, NULL, NULL, NULL);
 | 
				
			||||||
 | 
					    ui::CheckWindowCreated(hwnd_);
 | 
				
			||||||
 | 
					    ui::SetWindowUserData(hwnd_, this);
 | 
				
			||||||
 | 
					  }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					  ~MenuHostWindow() {
 | 
				
			||||||
 | 
					    DestroyWindow(hwnd_);
 | 
				
			||||||
 | 
					  }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					  HWND hwnd() const { return hwnd_; }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					 private:
 | 
				
			||||||
 | 
					  static const wchar_t* kWindowClassName;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					  void RegisterClass() {
 | 
				
			||||||
 | 
					    static bool registered = false;
 | 
				
			||||||
 | 
					    if (registered)
 | 
				
			||||||
 | 
					      return;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    WNDCLASSEX window_class;
 | 
				
			||||||
 | 
					    base::win::InitializeWindowClass(
 | 
				
			||||||
 | 
					        kWindowClassName,
 | 
				
			||||||
 | 
					        &base::win::WrappedWindowProc<MenuHostWindowProc>,
 | 
				
			||||||
 | 
					        CS_DBLCLKS,
 | 
				
			||||||
 | 
					        0,
 | 
				
			||||||
 | 
					        0,
 | 
				
			||||||
 | 
					        NULL,
 | 
				
			||||||
 | 
					        reinterpret_cast<HBRUSH>(COLOR_WINDOW+1),
 | 
				
			||||||
 | 
					        NULL,
 | 
				
			||||||
 | 
					        NULL,
 | 
				
			||||||
 | 
					        NULL,
 | 
				
			||||||
 | 
					        &window_class);
 | 
				
			||||||
 | 
					    ATOM clazz = RegisterClassEx(&window_class);
 | 
				
			||||||
 | 
					    CHECK(clazz);
 | 
				
			||||||
 | 
					    registered = true;
 | 
				
			||||||
 | 
					  }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					  // Converts the WPARAM value passed to WM_MENUSELECT into an index
 | 
				
			||||||
 | 
					  // corresponding to the menu item that was selected.
 | 
				
			||||||
 | 
					  int GetMenuItemIndexFromWPARAM(HMENU menu, WPARAM w_param) const {
 | 
				
			||||||
 | 
					    int count = GetMenuItemCount(menu);
 | 
				
			||||||
 | 
					    // For normal command menu items, Windows passes a command id as the LOWORD
 | 
				
			||||||
 | 
					    // of WPARAM for WM_MENUSELECT. We need to walk forward through the menu
 | 
				
			||||||
 | 
					    // items to find an item with a matching ID. Ugh!
 | 
				
			||||||
 | 
					    for (int i = 0; i < count; ++i) {
 | 
				
			||||||
 | 
					      MENUITEMINFO mii = {0};
 | 
				
			||||||
 | 
					      mii.cbSize = sizeof(mii);
 | 
				
			||||||
 | 
					      mii.fMask = MIIM_ID;
 | 
				
			||||||
 | 
					      GetMenuItemInfo(menu, i, MF_BYPOSITION, &mii);
 | 
				
			||||||
 | 
					      if (mii.wID == w_param)
 | 
				
			||||||
 | 
					        return i;
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					    // If we didn't find a matching command ID, this means a submenu has been
 | 
				
			||||||
 | 
					    // selected instead, and rather than passing a command ID in
 | 
				
			||||||
 | 
					    // LOWORD(w_param), Windows has actually passed us a position, so we just
 | 
				
			||||||
 | 
					    // return it.
 | 
				
			||||||
 | 
					    return w_param;
 | 
				
			||||||
 | 
					  }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					  NativeMenuWin::ItemData* GetItemData(ULONG_PTR item_data) {
 | 
				
			||||||
 | 
					    return reinterpret_cast<NativeMenuWin::ItemData*>(item_data);
 | 
				
			||||||
 | 
					  }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					  // Called when the user selects a specific item.
 | 
				
			||||||
 | 
					  void OnMenuCommand(int position, HMENU menu) {
 | 
				
			||||||
 | 
					    NativeMenuWin* menu_win = GetNativeMenuWinFromHMENU(menu);
 | 
				
			||||||
 | 
					    ui::MenuModel* model = menu_win->model_;
 | 
				
			||||||
 | 
					    NativeMenuWin* root_menu = menu_win;
 | 
				
			||||||
 | 
					    while (root_menu->parent_)
 | 
				
			||||||
 | 
					      root_menu = root_menu->parent_;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    // Only notify the model if it didn't already send out notification.
 | 
				
			||||||
 | 
					    // See comment in MenuMessageHook for details.
 | 
				
			||||||
 | 
					    if (root_menu->menu_action_ == MenuWrapper::MENU_ACTION_NONE)
 | 
				
			||||||
 | 
					      model->ActivatedAt(position);
 | 
				
			||||||
 | 
					  }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					  // Called as the user moves their mouse or arrows through the contents of the
 | 
				
			||||||
 | 
					  // menu.
 | 
				
			||||||
 | 
					  void OnMenuSelect(WPARAM w_param, HMENU menu) {
 | 
				
			||||||
 | 
					    if (!menu)
 | 
				
			||||||
 | 
					      return;  // menu is null when closing on XP.
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    int position = GetMenuItemIndexFromWPARAM(menu, w_param);
 | 
				
			||||||
 | 
					    if (position >= 0)
 | 
				
			||||||
 | 
					      GetNativeMenuWinFromHMENU(menu)->model_->HighlightChangedTo(position);
 | 
				
			||||||
 | 
					  }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					  // Called by Windows to measure the size of an owner-drawn menu item.
 | 
				
			||||||
 | 
					  void OnMeasureItem(WPARAM w_param, MEASUREITEMSTRUCT* measure_item_struct) {
 | 
				
			||||||
 | 
					    NativeMenuWin::ItemData* data = GetItemData(measure_item_struct->itemData);
 | 
				
			||||||
 | 
					    if (data) {
 | 
				
			||||||
 | 
					      gfx::Font font;
 | 
				
			||||||
 | 
					      measure_item_struct->itemWidth = font.GetStringWidth(data->label) +
 | 
				
			||||||
 | 
					          kIconWidth + kItemLeftMargin + kItemRightMargin -
 | 
				
			||||||
 | 
					          GetSystemMetrics(SM_CXMENUCHECK);
 | 
				
			||||||
 | 
					      if (data->submenu.get())
 | 
				
			||||||
 | 
					        measure_item_struct->itemWidth += kArrowWidth;
 | 
				
			||||||
 | 
					      // If the label contains an accelerator, make room for tab.
 | 
				
			||||||
 | 
					      if (data->label.find(L'\t') != string16::npos)
 | 
				
			||||||
 | 
					        measure_item_struct->itemWidth += font.GetStringWidth(L" ");
 | 
				
			||||||
 | 
					      measure_item_struct->itemHeight =
 | 
				
			||||||
 | 
					          font.GetHeight() + kItemBottomMargin + kItemTopMargin;
 | 
				
			||||||
 | 
					    } else {
 | 
				
			||||||
 | 
					      // Measure separator size.
 | 
				
			||||||
 | 
					      measure_item_struct->itemHeight = GetSystemMetrics(SM_CYMENU) / 2;
 | 
				
			||||||
 | 
					      measure_item_struct->itemWidth = 0;
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					  }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					  // Called by Windows to paint an owner-drawn menu item.
 | 
				
			||||||
 | 
					  void OnDrawItem(UINT w_param, DRAWITEMSTRUCT* draw_item_struct) {
 | 
				
			||||||
 | 
					    HDC dc = draw_item_struct->hDC;
 | 
				
			||||||
 | 
					    COLORREF prev_bg_color, prev_text_color;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    // Set background color and text color
 | 
				
			||||||
 | 
					    if (draw_item_struct->itemState & ODS_SELECTED) {
 | 
				
			||||||
 | 
					      prev_bg_color = SetBkColor(dc, GetSysColor(COLOR_HIGHLIGHT));
 | 
				
			||||||
 | 
					      prev_text_color = SetTextColor(dc, GetSysColor(COLOR_HIGHLIGHTTEXT));
 | 
				
			||||||
 | 
					    } else {
 | 
				
			||||||
 | 
					      prev_bg_color = SetBkColor(dc, GetSysColor(COLOR_MENU));
 | 
				
			||||||
 | 
					      if (draw_item_struct->itemState & ODS_DISABLED)
 | 
				
			||||||
 | 
					        prev_text_color = SetTextColor(dc, GetSysColor(COLOR_GRAYTEXT));
 | 
				
			||||||
 | 
					      else
 | 
				
			||||||
 | 
					        prev_text_color = SetTextColor(dc, GetSysColor(COLOR_MENUTEXT));
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    if (draw_item_struct->itemData) {
 | 
				
			||||||
 | 
					      NativeMenuWin::ItemData* data = GetItemData(draw_item_struct->itemData);
 | 
				
			||||||
 | 
					      // Draw the background.
 | 
				
			||||||
 | 
					      HBRUSH hbr = CreateSolidBrush(GetBkColor(dc));
 | 
				
			||||||
 | 
					      FillRect(dc, &draw_item_struct->rcItem, hbr);
 | 
				
			||||||
 | 
					      DeleteObject(hbr);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					      // Draw the label.
 | 
				
			||||||
 | 
					      RECT rect = draw_item_struct->rcItem;
 | 
				
			||||||
 | 
					      rect.top += kItemTopMargin;
 | 
				
			||||||
 | 
					      // Should we add kIconWidth only when icon.width() != 0 ?
 | 
				
			||||||
 | 
					      rect.left += kItemLeftMargin + kIconWidth;
 | 
				
			||||||
 | 
					      rect.right -= kItemRightMargin;
 | 
				
			||||||
 | 
					      UINT format = DT_TOP | DT_SINGLELINE;
 | 
				
			||||||
 | 
					      // Check whether the mnemonics should be underlined.
 | 
				
			||||||
 | 
					      BOOL underline_mnemonics;
 | 
				
			||||||
 | 
					      SystemParametersInfo(SPI_GETKEYBOARDCUES, 0, &underline_mnemonics, 0);
 | 
				
			||||||
 | 
					      if (!underline_mnemonics)
 | 
				
			||||||
 | 
					        format |= DT_HIDEPREFIX;
 | 
				
			||||||
 | 
					      gfx::Font font;
 | 
				
			||||||
 | 
					      HGDIOBJ old_font =
 | 
				
			||||||
 | 
					          static_cast<HFONT>(SelectObject(dc, font.GetNativeFont()));
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					      // If an accelerator is specified (with a tab delimiting the rest of the
 | 
				
			||||||
 | 
					      // label from the accelerator), we have to justify the fist part on the
 | 
				
			||||||
 | 
					      // left and the accelerator on the right.
 | 
				
			||||||
 | 
					      // TODO(jungshik): This will break in RTL UI. Currently, he/ar use the
 | 
				
			||||||
 | 
					      //                 window system UI font and will not hit here.
 | 
				
			||||||
 | 
					      string16 label = data->label;
 | 
				
			||||||
 | 
					      string16 accel;
 | 
				
			||||||
 | 
					      string16::size_type tab_pos = label.find(L'\t');
 | 
				
			||||||
 | 
					      if (tab_pos != string16::npos) {
 | 
				
			||||||
 | 
					        accel = label.substr(tab_pos);
 | 
				
			||||||
 | 
					        label = label.substr(0, tab_pos);
 | 
				
			||||||
 | 
					      }
 | 
				
			||||||
 | 
					      DrawTextEx(dc, const_cast<wchar_t*>(label.data()),
 | 
				
			||||||
 | 
					                 static_cast<int>(label.size()), &rect, format | DT_LEFT, NULL);
 | 
				
			||||||
 | 
					      if (!accel.empty())
 | 
				
			||||||
 | 
					        DrawTextEx(dc, const_cast<wchar_t*>(accel.data()),
 | 
				
			||||||
 | 
					                   static_cast<int>(accel.size()), &rect,
 | 
				
			||||||
 | 
					                   format | DT_RIGHT, NULL);
 | 
				
			||||||
 | 
					      SelectObject(dc, old_font);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					      ui::MenuModel::ItemType type =
 | 
				
			||||||
 | 
					          data->native_menu_win->model_->GetTypeAt(data->model_index);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					      // Draw the icon after the label, otherwise it would be covered
 | 
				
			||||||
 | 
					      // by the label.
 | 
				
			||||||
 | 
					      gfx::Image icon;
 | 
				
			||||||
 | 
					      if (data->native_menu_win->model_->GetIconAt(data->model_index, &icon)) {
 | 
				
			||||||
 | 
					        // We currently don't support items with both icons and checkboxes.
 | 
				
			||||||
 | 
					        const gfx::ImageSkia* skia_icon = icon.ToImageSkia();
 | 
				
			||||||
 | 
					        DCHECK(type != ui::MenuModel::TYPE_CHECK);
 | 
				
			||||||
 | 
					        gfx::Canvas canvas(
 | 
				
			||||||
 | 
					            skia_icon->GetRepresentation(ui::SCALE_FACTOR_100P),
 | 
				
			||||||
 | 
					            false);
 | 
				
			||||||
 | 
					        skia::DrawToNativeContext(
 | 
				
			||||||
 | 
					            canvas.sk_canvas(), dc,
 | 
				
			||||||
 | 
					            draw_item_struct->rcItem.left + kItemLeftMargin,
 | 
				
			||||||
 | 
					            draw_item_struct->rcItem.top + (draw_item_struct->rcItem.bottom -
 | 
				
			||||||
 | 
					                draw_item_struct->rcItem.top - skia_icon->height()) / 2, NULL);
 | 
				
			||||||
 | 
					      } else if (type == ui::MenuModel::TYPE_CHECK &&
 | 
				
			||||||
 | 
					                 data->native_menu_win->model_->IsItemCheckedAt(
 | 
				
			||||||
 | 
					                     data->model_index)) {
 | 
				
			||||||
 | 
					        // Manually render a checkbox.
 | 
				
			||||||
 | 
					        ui::NativeThemeWin* native_theme = ui::NativeThemeWin::instance();
 | 
				
			||||||
 | 
					        const MenuConfig& config = MenuConfig::instance(native_theme);
 | 
				
			||||||
 | 
					        NativeTheme::State state;
 | 
				
			||||||
 | 
					        if (draw_item_struct->itemState & ODS_DISABLED) {
 | 
				
			||||||
 | 
					          state = NativeTheme::kDisabled;
 | 
				
			||||||
 | 
					        } else {
 | 
				
			||||||
 | 
					          state = draw_item_struct->itemState & ODS_SELECTED ?
 | 
				
			||||||
 | 
					              NativeTheme::kHovered : NativeTheme::kNormal;
 | 
				
			||||||
 | 
					        }
 | 
				
			||||||
 | 
					        int height =
 | 
				
			||||||
 | 
					            draw_item_struct->rcItem.bottom - draw_item_struct->rcItem.top;
 | 
				
			||||||
 | 
					        int icon_y = kItemTopMargin +
 | 
				
			||||||
 | 
					            (height - kItemTopMargin - kItemBottomMargin -
 | 
				
			||||||
 | 
					             config.check_height) / 2;
 | 
				
			||||||
 | 
					        gfx::Canvas canvas(gfx::Size(config.check_width, config.check_height),
 | 
				
			||||||
 | 
					                           ui::SCALE_FACTOR_100P,
 | 
				
			||||||
 | 
					                           false);
 | 
				
			||||||
 | 
					        NativeTheme::ExtraParams extra;
 | 
				
			||||||
 | 
					        extra.menu_check.is_radio = false;
 | 
				
			||||||
 | 
					        gfx::Rect bounds(0, 0, config.check_width, config.check_height);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        // Draw the background and the check.
 | 
				
			||||||
 | 
					        native_theme->Paint(
 | 
				
			||||||
 | 
					            canvas.sk_canvas(), NativeTheme::kMenuCheckBackground,
 | 
				
			||||||
 | 
					            state, bounds, extra);
 | 
				
			||||||
 | 
					        native_theme->Paint(
 | 
				
			||||||
 | 
					            canvas.sk_canvas(), NativeTheme::kMenuCheck, state, bounds, extra);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        // Draw checkbox to menu.
 | 
				
			||||||
 | 
					        skia::DrawToNativeContext(canvas.sk_canvas(), dc,
 | 
				
			||||||
 | 
					            draw_item_struct->rcItem.left + kItemLeftMargin,
 | 
				
			||||||
 | 
					            draw_item_struct->rcItem.top + (draw_item_struct->rcItem.bottom -
 | 
				
			||||||
 | 
					                draw_item_struct->rcItem.top - config.check_height) / 2, NULL);
 | 
				
			||||||
 | 
					      }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    } else {
 | 
				
			||||||
 | 
					      // Draw the separator
 | 
				
			||||||
 | 
					      draw_item_struct->rcItem.top +=
 | 
				
			||||||
 | 
					          (draw_item_struct->rcItem.bottom - draw_item_struct->rcItem.top) / 3;
 | 
				
			||||||
 | 
					      DrawEdge(dc, &draw_item_struct->rcItem, EDGE_ETCHED, BF_TOP);
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    SetBkColor(dc, prev_bg_color);
 | 
				
			||||||
 | 
					    SetTextColor(dc, prev_text_color);
 | 
				
			||||||
 | 
					  }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					  bool ProcessWindowMessage(HWND window,
 | 
				
			||||||
 | 
					                            UINT message,
 | 
				
			||||||
 | 
					                            WPARAM w_param,
 | 
				
			||||||
 | 
					                            LPARAM l_param,
 | 
				
			||||||
 | 
					                            LRESULT* l_result) {
 | 
				
			||||||
 | 
					    switch (message) {
 | 
				
			||||||
 | 
					      case WM_MENUCOMMAND:
 | 
				
			||||||
 | 
					        OnMenuCommand(w_param, reinterpret_cast<HMENU>(l_param));
 | 
				
			||||||
 | 
					        *l_result = 0;
 | 
				
			||||||
 | 
					        return true;
 | 
				
			||||||
 | 
					      case WM_MENUSELECT:
 | 
				
			||||||
 | 
					        OnMenuSelect(LOWORD(w_param), reinterpret_cast<HMENU>(l_param));
 | 
				
			||||||
 | 
					        *l_result = 0;
 | 
				
			||||||
 | 
					        return true;
 | 
				
			||||||
 | 
					      case WM_MEASUREITEM:
 | 
				
			||||||
 | 
					        OnMeasureItem(w_param, reinterpret_cast<MEASUREITEMSTRUCT*>(l_param));
 | 
				
			||||||
 | 
					        *l_result = 0;
 | 
				
			||||||
 | 
					        return true;
 | 
				
			||||||
 | 
					      case WM_DRAWITEM:
 | 
				
			||||||
 | 
					        OnDrawItem(w_param, reinterpret_cast<DRAWITEMSTRUCT*>(l_param));
 | 
				
			||||||
 | 
					        *l_result = 0;
 | 
				
			||||||
 | 
					        return true;
 | 
				
			||||||
 | 
					      // TODO(beng): bring over owner draw from old menu system.
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					    return false;
 | 
				
			||||||
 | 
					  }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					  static LRESULT CALLBACK MenuHostWindowProc(HWND window,
 | 
				
			||||||
 | 
					                                             UINT message,
 | 
				
			||||||
 | 
					                                             WPARAM w_param,
 | 
				
			||||||
 | 
					                                             LPARAM l_param) {
 | 
				
			||||||
 | 
					    MenuHostWindow* host =
 | 
				
			||||||
 | 
					        reinterpret_cast<MenuHostWindow*>(ui::GetWindowUserData(window));
 | 
				
			||||||
 | 
					    // host is null during initial construction.
 | 
				
			||||||
 | 
					    LRESULT l_result = 0;
 | 
				
			||||||
 | 
					    if (!host || !host->ProcessWindowMessage(window, message, w_param, l_param,
 | 
				
			||||||
 | 
					                                             &l_result)) {
 | 
				
			||||||
 | 
					      return DefWindowProc(window, message, w_param, l_param);
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					    return l_result;
 | 
				
			||||||
 | 
					  }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					  HWND hwnd_;
 | 
				
			||||||
 | 
					  NativeMenuWin* parent_;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					  DISALLOW_COPY_AND_ASSIGN(MenuHostWindow);
 | 
				
			||||||
 | 
					};
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					struct NativeMenuWin::HighlightedMenuItemInfo {
 | 
				
			||||||
 | 
					  HighlightedMenuItemInfo()
 | 
				
			||||||
 | 
					      : has_parent(false),
 | 
				
			||||||
 | 
					        has_submenu(false),
 | 
				
			||||||
 | 
					        menu(NULL),
 | 
				
			||||||
 | 
					        position(-1) {
 | 
				
			||||||
 | 
					  }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					  bool has_parent;
 | 
				
			||||||
 | 
					  bool has_submenu;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					  // The menu and position. These are only set for non-disabled menu items.
 | 
				
			||||||
 | 
					  NativeMenuWin* menu;
 | 
				
			||||||
 | 
					  int position;
 | 
				
			||||||
 | 
					};
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					// static
 | 
				
			||||||
 | 
					const wchar_t* NativeMenuWin::MenuHostWindow::kWindowClassName =
 | 
				
			||||||
 | 
					    L"ViewsMenuHostWindow";
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					////////////////////////////////////////////////////////////////////////////////
 | 
				
			||||||
 | 
					// NativeMenuWin, public:
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					NativeMenuWin::NativeMenuWin(ui::MenuModel* model, HWND system_menu_for)
 | 
				
			||||||
 | 
					    : model_(model),
 | 
				
			||||||
 | 
					      menu_(NULL),
 | 
				
			||||||
 | 
					      owner_draw_(l10n_util::NeedOverrideDefaultUIFont(NULL, NULL) &&
 | 
				
			||||||
 | 
					                  !system_menu_for),
 | 
				
			||||||
 | 
					      system_menu_for_(system_menu_for),
 | 
				
			||||||
 | 
					      first_item_index_(0),
 | 
				
			||||||
 | 
					      menu_action_(MENU_ACTION_NONE),
 | 
				
			||||||
 | 
					      menu_to_select_(NULL),
 | 
				
			||||||
 | 
					      position_to_select_(-1),
 | 
				
			||||||
 | 
					      menu_to_select_factory_(this),
 | 
				
			||||||
 | 
					      parent_(NULL),
 | 
				
			||||||
 | 
					      destroyed_flag_(NULL) {
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					NativeMenuWin::~NativeMenuWin() {
 | 
				
			||||||
 | 
					  if (destroyed_flag_)
 | 
				
			||||||
 | 
					    *destroyed_flag_ = true;
 | 
				
			||||||
 | 
					  STLDeleteContainerPointers(items_.begin(), items_.end());
 | 
				
			||||||
 | 
					  DestroyMenu(menu_);
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					////////////////////////////////////////////////////////////////////////////////
 | 
				
			||||||
 | 
					// NativeMenuWin, MenuWrapper implementation:
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					void NativeMenuWin::RunMenuAt(const gfx::Point& point, int alignment) {
 | 
				
			||||||
 | 
					  CreateHostWindow();
 | 
				
			||||||
 | 
					  UpdateStates();
 | 
				
			||||||
 | 
					  UINT flags = TPM_LEFTBUTTON | TPM_RIGHTBUTTON | TPM_RECURSE;
 | 
				
			||||||
 | 
					  flags |= GetAlignmentFlags(alignment);
 | 
				
			||||||
 | 
					  menu_action_ = MENU_ACTION_NONE;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					  // Set a hook function so we can listen for keyboard events while the
 | 
				
			||||||
 | 
					  // menu is open, and store a pointer to this object in a static
 | 
				
			||||||
 | 
					  // variable so the hook has access to it (ugly, but it's the
 | 
				
			||||||
 | 
					  // only way).
 | 
				
			||||||
 | 
					  open_native_menu_win_ = this;
 | 
				
			||||||
 | 
					  HHOOK hhook = SetWindowsHookEx(WH_MSGFILTER, MenuMessageHook,
 | 
				
			||||||
 | 
					                                 GetModuleHandle(NULL), ::GetCurrentThreadId());
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					  // Mark that any registered listeners have not been called for this particular
 | 
				
			||||||
 | 
					  // opening of the menu.
 | 
				
			||||||
 | 
					  listeners_called_ = false;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					  // Command dispatch is done through WM_MENUCOMMAND, handled by the host
 | 
				
			||||||
 | 
					  // window.
 | 
				
			||||||
 | 
					  HWND hwnd = host_window_->hwnd();
 | 
				
			||||||
 | 
					  menu_to_select_ = NULL;
 | 
				
			||||||
 | 
					  position_to_select_ = -1;
 | 
				
			||||||
 | 
					  menu_to_select_factory_.InvalidateWeakPtrs();
 | 
				
			||||||
 | 
					  bool destroyed = false;
 | 
				
			||||||
 | 
					  destroyed_flag_ = &destroyed;
 | 
				
			||||||
 | 
					  model_->MenuWillShow();
 | 
				
			||||||
 | 
					  TrackPopupMenu(menu_, flags, point.x(), point.y(), 0, host_window_->hwnd(),
 | 
				
			||||||
 | 
					                 NULL);
 | 
				
			||||||
 | 
					  UnhookWindowsHookEx(hhook);
 | 
				
			||||||
 | 
					  open_native_menu_win_ = NULL;
 | 
				
			||||||
 | 
					  if (destroyed)
 | 
				
			||||||
 | 
					    return;
 | 
				
			||||||
 | 
					  destroyed_flag_ = NULL;
 | 
				
			||||||
 | 
					  if (menu_to_select_) {
 | 
				
			||||||
 | 
					    // Folks aren't too happy if we notify immediately. In particular, notifying
 | 
				
			||||||
 | 
					    // the delegate can cause destruction leaving the stack in a weird
 | 
				
			||||||
 | 
					    // state. Instead post a task, then notify. This mirrors what WM_MENUCOMMAND
 | 
				
			||||||
 | 
					    // does.
 | 
				
			||||||
 | 
					    menu_to_select_factory_.InvalidateWeakPtrs();
 | 
				
			||||||
 | 
					    base::MessageLoop::current()->PostTask(
 | 
				
			||||||
 | 
					        FROM_HERE,
 | 
				
			||||||
 | 
					        base::Bind(&NativeMenuWin::DelayedSelect,
 | 
				
			||||||
 | 
					                   menu_to_select_factory_.GetWeakPtr()));
 | 
				
			||||||
 | 
					    menu_action_ = MENU_ACTION_SELECTED;
 | 
				
			||||||
 | 
					  }
 | 
				
			||||||
 | 
					  // Send MenuClosed after we schedule the select, otherwise MenuClosed is
 | 
				
			||||||
 | 
					  // processed after the select (MenuClosed posts a delayed task too).
 | 
				
			||||||
 | 
					  model_->MenuClosed();
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					void NativeMenuWin::CancelMenu() {
 | 
				
			||||||
 | 
					  EndMenu();
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					void NativeMenuWin::Rebuild(MenuInsertionDelegateWin* delegate) {
 | 
				
			||||||
 | 
					  ResetNativeMenu();
 | 
				
			||||||
 | 
					  items_.clear();
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					  owner_draw_ = model_->HasIcons() || owner_draw_;
 | 
				
			||||||
 | 
					  first_item_index_ = delegate ? delegate->GetInsertionIndex(menu_) : 0;
 | 
				
			||||||
 | 
					  for (int menu_index = first_item_index_;
 | 
				
			||||||
 | 
					        menu_index < first_item_index_ + model_->GetItemCount(); ++menu_index) {
 | 
				
			||||||
 | 
					    int model_index = menu_index - first_item_index_;
 | 
				
			||||||
 | 
					    if (model_->GetTypeAt(model_index) == ui::MenuModel::TYPE_SEPARATOR)
 | 
				
			||||||
 | 
					      AddSeparatorItemAt(menu_index, model_index);
 | 
				
			||||||
 | 
					    else
 | 
				
			||||||
 | 
					      AddMenuItemAt(menu_index, model_index);
 | 
				
			||||||
 | 
					  }
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					void NativeMenuWin::UpdateStates() {
 | 
				
			||||||
 | 
					  // A depth-first walk of the menu items, updating states.
 | 
				
			||||||
 | 
					  int model_index = 0;
 | 
				
			||||||
 | 
					  std::vector<ItemData*>::const_iterator it;
 | 
				
			||||||
 | 
					  for (it = items_.begin(); it != items_.end(); ++it, ++model_index) {
 | 
				
			||||||
 | 
					    int menu_index = model_index + first_item_index_;
 | 
				
			||||||
 | 
					    SetMenuItemState(menu_index, model_->IsEnabledAt(model_index),
 | 
				
			||||||
 | 
					                     model_->IsItemCheckedAt(model_index), false);
 | 
				
			||||||
 | 
					    if (model_->IsItemDynamicAt(model_index)) {
 | 
				
			||||||
 | 
					      // TODO(atwilson): Update the icon as well (http://crbug.com/66508).
 | 
				
			||||||
 | 
					      SetMenuItemLabel(menu_index, model_index,
 | 
				
			||||||
 | 
					                       model_->GetLabelAt(model_index));
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					    Menu2* submenu = (*it)->submenu.get();
 | 
				
			||||||
 | 
					    if (submenu)
 | 
				
			||||||
 | 
					      submenu->UpdateStates();
 | 
				
			||||||
 | 
					  }
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					HMENU NativeMenuWin::GetNativeMenu() const {
 | 
				
			||||||
 | 
					  return menu_;
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					NativeMenuWin::MenuAction NativeMenuWin::GetMenuAction() const {
 | 
				
			||||||
 | 
					  return menu_action_;
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					void NativeMenuWin::AddMenuListener(MenuListener* listener) {
 | 
				
			||||||
 | 
					  listeners_.AddObserver(listener);
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					void NativeMenuWin::RemoveMenuListener(MenuListener* listener) {
 | 
				
			||||||
 | 
					  listeners_.RemoveObserver(listener);
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					void NativeMenuWin::SetMinimumWidth(int width) {
 | 
				
			||||||
 | 
					  NOTIMPLEMENTED();
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					////////////////////////////////////////////////////////////////////////////////
 | 
				
			||||||
 | 
					// NativeMenuWin, private:
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					// static
 | 
				
			||||||
 | 
					NativeMenuWin* NativeMenuWin::open_native_menu_win_ = NULL;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					void NativeMenuWin::DelayedSelect() {
 | 
				
			||||||
 | 
					  if (menu_to_select_)
 | 
				
			||||||
 | 
					    menu_to_select_->model_->ActivatedAt(position_to_select_);
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					// static
 | 
				
			||||||
 | 
					bool NativeMenuWin::GetHighlightedMenuItemInfo(
 | 
				
			||||||
 | 
					    HMENU menu,
 | 
				
			||||||
 | 
					    HighlightedMenuItemInfo* info) {
 | 
				
			||||||
 | 
					  for (int i = 0; i < ::GetMenuItemCount(menu); i++) {
 | 
				
			||||||
 | 
					    UINT state = ::GetMenuState(menu, i, MF_BYPOSITION);
 | 
				
			||||||
 | 
					    if (state & MF_HILITE) {
 | 
				
			||||||
 | 
					      if (state & MF_POPUP) {
 | 
				
			||||||
 | 
					        HMENU submenu = GetSubMenu(menu, i);
 | 
				
			||||||
 | 
					        if (GetHighlightedMenuItemInfo(submenu, info))
 | 
				
			||||||
 | 
					          info->has_parent = true;
 | 
				
			||||||
 | 
					        else
 | 
				
			||||||
 | 
					          info->has_submenu = true;
 | 
				
			||||||
 | 
					      } else if (!(state & MF_SEPARATOR) && !(state & MF_DISABLED)) {
 | 
				
			||||||
 | 
					        info->menu = GetNativeMenuWinFromHMENU(menu);
 | 
				
			||||||
 | 
					        info->position = i;
 | 
				
			||||||
 | 
					      }
 | 
				
			||||||
 | 
					      return true;
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					  }
 | 
				
			||||||
 | 
					  return false;
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					// static
 | 
				
			||||||
 | 
					LRESULT CALLBACK NativeMenuWin::MenuMessageHook(
 | 
				
			||||||
 | 
					    int n_code, WPARAM w_param, LPARAM l_param) {
 | 
				
			||||||
 | 
					  LRESULT result = CallNextHookEx(NULL, n_code, w_param, l_param);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					  NativeMenuWin* this_ptr = open_native_menu_win_;
 | 
				
			||||||
 | 
					  if (!this_ptr)
 | 
				
			||||||
 | 
					    return result;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					  // The first time this hook is called, that means the menu has successfully
 | 
				
			||||||
 | 
					  // opened, so call the callback function on all of our listeners.
 | 
				
			||||||
 | 
					  if (!this_ptr->listeners_called_) {
 | 
				
			||||||
 | 
					    FOR_EACH_OBSERVER(MenuListener, this_ptr->listeners_, OnMenuOpened());
 | 
				
			||||||
 | 
					    this_ptr->listeners_called_ = true;
 | 
				
			||||||
 | 
					  }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					  MSG* msg = reinterpret_cast<MSG*>(l_param);
 | 
				
			||||||
 | 
					  if (msg->message == WM_LBUTTONUP || msg->message == WM_RBUTTONUP) {
 | 
				
			||||||
 | 
					    HighlightedMenuItemInfo info;
 | 
				
			||||||
 | 
					    if (GetHighlightedMenuItemInfo(this_ptr->menu_, &info) && info.menu) {
 | 
				
			||||||
 | 
					      // It appears that when running a menu by way of TrackPopupMenu(Ex) win32
 | 
				
			||||||
 | 
					      // gets confused if the underlying window paints itself. As its very easy
 | 
				
			||||||
 | 
					      // for the underlying window to repaint itself (especially since some menu
 | 
				
			||||||
 | 
					      // items trigger painting of the tabstrip on mouse over) we have this
 | 
				
			||||||
 | 
					      // workaround. When the mouse is released on a menu item we remember the
 | 
				
			||||||
 | 
					      // menu item and end the menu. When the nested message loop returns we
 | 
				
			||||||
 | 
					      // schedule a task to notify the model. It's still possible to get a
 | 
				
			||||||
 | 
					      // WM_MENUCOMMAND, so we have to be careful that we don't notify the model
 | 
				
			||||||
 | 
					      // twice.
 | 
				
			||||||
 | 
					      this_ptr->menu_to_select_ = info.menu;
 | 
				
			||||||
 | 
					      this_ptr->position_to_select_ = info.position;
 | 
				
			||||||
 | 
					      EndMenu();
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					  } else if (msg->message == WM_KEYDOWN) {
 | 
				
			||||||
 | 
					    HighlightedMenuItemInfo info;
 | 
				
			||||||
 | 
					    if (GetHighlightedMenuItemInfo(this_ptr->menu_, &info)) {
 | 
				
			||||||
 | 
					      if (msg->wParam == VK_LEFT && !info.has_parent) {
 | 
				
			||||||
 | 
					        this_ptr->menu_action_ = MENU_ACTION_PREVIOUS;
 | 
				
			||||||
 | 
					        ::EndMenu();
 | 
				
			||||||
 | 
					      } else if (msg->wParam == VK_RIGHT && !info.has_parent &&
 | 
				
			||||||
 | 
					                 !info.has_submenu) {
 | 
				
			||||||
 | 
					        this_ptr->menu_action_ = MENU_ACTION_NEXT;
 | 
				
			||||||
 | 
					        ::EndMenu();
 | 
				
			||||||
 | 
					      }
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					  }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					  return result;
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					bool NativeMenuWin::IsSeparatorItemAt(int menu_index) const {
 | 
				
			||||||
 | 
					  MENUITEMINFO mii = {0};
 | 
				
			||||||
 | 
					  mii.cbSize = sizeof(mii);
 | 
				
			||||||
 | 
					  mii.fMask = MIIM_FTYPE;
 | 
				
			||||||
 | 
					  GetMenuItemInfo(menu_, menu_index, MF_BYPOSITION, &mii);
 | 
				
			||||||
 | 
					  return !!(mii.fType & MF_SEPARATOR);
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					void NativeMenuWin::AddMenuItemAt(int menu_index, int model_index) {
 | 
				
			||||||
 | 
					  MENUITEMINFO mii = {0};
 | 
				
			||||||
 | 
					  mii.cbSize = sizeof(mii);
 | 
				
			||||||
 | 
					  mii.fMask = MIIM_FTYPE | MIIM_ID | MIIM_DATA;
 | 
				
			||||||
 | 
					  if (!owner_draw_)
 | 
				
			||||||
 | 
					    mii.fType = MFT_STRING;
 | 
				
			||||||
 | 
					  else
 | 
				
			||||||
 | 
					    mii.fType = MFT_OWNERDRAW;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					  ItemData* item_data = new ItemData;
 | 
				
			||||||
 | 
					  item_data->label = string16();
 | 
				
			||||||
 | 
					  ui::MenuModel::ItemType type = model_->GetTypeAt(model_index);
 | 
				
			||||||
 | 
					  if (type == ui::MenuModel::TYPE_SUBMENU) {
 | 
				
			||||||
 | 
					    item_data->submenu.reset(new Menu2(model_->GetSubmenuModelAt(model_index)));
 | 
				
			||||||
 | 
					    mii.fMask |= MIIM_SUBMENU;
 | 
				
			||||||
 | 
					    mii.hSubMenu = item_data->submenu->GetNativeMenu();
 | 
				
			||||||
 | 
					    GetNativeMenuWinFromHMENU(mii.hSubMenu)->parent_ = this;
 | 
				
			||||||
 | 
					  } else {
 | 
				
			||||||
 | 
					    if (type == ui::MenuModel::TYPE_RADIO)
 | 
				
			||||||
 | 
					      mii.fType |= MFT_RADIOCHECK;
 | 
				
			||||||
 | 
					    mii.wID = model_->GetCommandIdAt(model_index);
 | 
				
			||||||
 | 
					  }
 | 
				
			||||||
 | 
					  item_data->native_menu_win = this;
 | 
				
			||||||
 | 
					  item_data->model_index = model_index;
 | 
				
			||||||
 | 
					  items_.insert(items_.begin() + model_index, item_data);
 | 
				
			||||||
 | 
					  mii.dwItemData = reinterpret_cast<ULONG_PTR>(item_data);
 | 
				
			||||||
 | 
					  UpdateMenuItemInfoForString(&mii, model_index,
 | 
				
			||||||
 | 
					                              model_->GetLabelAt(model_index));
 | 
				
			||||||
 | 
					  InsertMenuItem(menu_, menu_index, TRUE, &mii);
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					void NativeMenuWin::AddSeparatorItemAt(int menu_index, int model_index) {
 | 
				
			||||||
 | 
					  MENUITEMINFO mii = {0};
 | 
				
			||||||
 | 
					  mii.cbSize = sizeof(mii);
 | 
				
			||||||
 | 
					  mii.fMask = MIIM_FTYPE;
 | 
				
			||||||
 | 
					  mii.fType = MFT_SEPARATOR;
 | 
				
			||||||
 | 
					  // Insert a dummy entry into our label list so we can index directly into it
 | 
				
			||||||
 | 
					  // using item indices if need be.
 | 
				
			||||||
 | 
					  items_.insert(items_.begin() + model_index, new ItemData);
 | 
				
			||||||
 | 
					  InsertMenuItem(menu_, menu_index, TRUE, &mii);
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					void NativeMenuWin::SetMenuItemState(int menu_index, bool enabled, bool checked,
 | 
				
			||||||
 | 
					                                     bool is_default) {
 | 
				
			||||||
 | 
					  if (IsSeparatorItemAt(menu_index))
 | 
				
			||||||
 | 
					    return;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					  UINT state = enabled ? MFS_ENABLED : MFS_DISABLED;
 | 
				
			||||||
 | 
					  if (checked)
 | 
				
			||||||
 | 
					    state |= MFS_CHECKED;
 | 
				
			||||||
 | 
					  if (is_default)
 | 
				
			||||||
 | 
					    state |= MFS_DEFAULT;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					  MENUITEMINFO mii = {0};
 | 
				
			||||||
 | 
					  mii.cbSize = sizeof(mii);
 | 
				
			||||||
 | 
					  mii.fMask = MIIM_STATE;
 | 
				
			||||||
 | 
					  mii.fState = state;
 | 
				
			||||||
 | 
					  SetMenuItemInfo(menu_, menu_index, MF_BYPOSITION, &mii);
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					void NativeMenuWin::SetMenuItemLabel(int menu_index,
 | 
				
			||||||
 | 
					                                     int model_index,
 | 
				
			||||||
 | 
					                                     const string16& label) {
 | 
				
			||||||
 | 
					  if (IsSeparatorItemAt(menu_index))
 | 
				
			||||||
 | 
					    return;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					  MENUITEMINFO mii = {0};
 | 
				
			||||||
 | 
					  mii.cbSize = sizeof(mii);
 | 
				
			||||||
 | 
					  UpdateMenuItemInfoForString(&mii, model_index, label);
 | 
				
			||||||
 | 
					  SetMenuItemInfo(menu_, menu_index, MF_BYPOSITION, &mii);
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					void NativeMenuWin::UpdateMenuItemInfoForString(MENUITEMINFO* mii,
 | 
				
			||||||
 | 
					                                                int model_index,
 | 
				
			||||||
 | 
					                                                const string16& label) {
 | 
				
			||||||
 | 
					  string16 formatted = label;
 | 
				
			||||||
 | 
					  ui::MenuModel::ItemType type = model_->GetTypeAt(model_index);
 | 
				
			||||||
 | 
					  // Strip out any tabs, otherwise they get interpreted as accelerators and can
 | 
				
			||||||
 | 
					  // lead to weird behavior.
 | 
				
			||||||
 | 
					  ReplaceSubstringsAfterOffset(&formatted, 0, L"\t", L" ");
 | 
				
			||||||
 | 
					  if (type != ui::MenuModel::TYPE_SUBMENU) {
 | 
				
			||||||
 | 
					    // Add accelerator details to the label if provided.
 | 
				
			||||||
 | 
					    ui::Accelerator accelerator(ui::VKEY_UNKNOWN, ui::EF_NONE);
 | 
				
			||||||
 | 
					    if (model_->GetAcceleratorAt(model_index, &accelerator)) {
 | 
				
			||||||
 | 
					      formatted += L"\t";
 | 
				
			||||||
 | 
					      formatted += accelerator.GetShortcutText();
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					  }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					  // Update the owned string, since Windows will want us to keep this new
 | 
				
			||||||
 | 
					  // version around.
 | 
				
			||||||
 | 
					  items_[model_index]->label = formatted;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					  // Give Windows a pointer to the label string.
 | 
				
			||||||
 | 
					  mii->fMask |= MIIM_STRING;
 | 
				
			||||||
 | 
					  mii->dwTypeData =
 | 
				
			||||||
 | 
					      const_cast<wchar_t*>(items_[model_index]->label.c_str());
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					UINT NativeMenuWin::GetAlignmentFlags(int alignment) const {
 | 
				
			||||||
 | 
					  UINT alignment_flags = TPM_TOPALIGN;
 | 
				
			||||||
 | 
					  if (alignment == Menu2::ALIGN_TOPLEFT)
 | 
				
			||||||
 | 
					    alignment_flags |= TPM_LEFTALIGN;
 | 
				
			||||||
 | 
					  else if (alignment == Menu2::ALIGN_TOPRIGHT)
 | 
				
			||||||
 | 
					    alignment_flags |= TPM_RIGHTALIGN;
 | 
				
			||||||
 | 
					  return alignment_flags;
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					void NativeMenuWin::ResetNativeMenu() {
 | 
				
			||||||
 | 
					  if (IsWindow(system_menu_for_)) {
 | 
				
			||||||
 | 
					    if (menu_)
 | 
				
			||||||
 | 
					      GetSystemMenu(system_menu_for_, TRUE);
 | 
				
			||||||
 | 
					    menu_ = GetSystemMenu(system_menu_for_, FALSE);
 | 
				
			||||||
 | 
					  } else {
 | 
				
			||||||
 | 
					    if (menu_)
 | 
				
			||||||
 | 
					      DestroyMenu(menu_);
 | 
				
			||||||
 | 
					    menu_ = CreatePopupMenu();
 | 
				
			||||||
 | 
					    // Rather than relying on the return value of TrackPopupMenuEx, which is
 | 
				
			||||||
 | 
					    // always a command identifier, instead we tell the menu to notify us via
 | 
				
			||||||
 | 
					    // our host window and the WM_MENUCOMMAND message.
 | 
				
			||||||
 | 
					    MENUINFO mi = {0};
 | 
				
			||||||
 | 
					    mi.cbSize = sizeof(mi);
 | 
				
			||||||
 | 
					    mi.fMask = MIM_STYLE | MIM_MENUDATA;
 | 
				
			||||||
 | 
					    mi.dwStyle = MNS_NOTIFYBYPOS;
 | 
				
			||||||
 | 
					    mi.dwMenuData = reinterpret_cast<ULONG_PTR>(this);
 | 
				
			||||||
 | 
					    SetMenuInfo(menu_, &mi);
 | 
				
			||||||
 | 
					  }
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					void NativeMenuWin::CreateHostWindow() {
 | 
				
			||||||
 | 
					  // This only gets called from RunMenuAt, and as such there is only ever one
 | 
				
			||||||
 | 
					  // host window per menu hierarchy, no matter how many NativeMenuWin objects
 | 
				
			||||||
 | 
					  // exist wrapping submenus.
 | 
				
			||||||
 | 
					  if (!host_window_.get())
 | 
				
			||||||
 | 
					    host_window_.reset(new MenuHostWindow(this));
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					////////////////////////////////////////////////////////////////////////////////
 | 
				
			||||||
 | 
					// MenuWrapper, public:
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					// static
 | 
				
			||||||
 | 
					MenuWrapper* MenuWrapper::CreateWrapper(ui::MenuModel* model) {
 | 
				
			||||||
 | 
					  return new NativeMenuWin(model, NULL);
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					}  // namespace atom
 | 
				
			||||||
							
								
								
									
										169
									
								
								browser/ui/win/native_menu_win.h
									
										
									
									
									
										Normal file
									
								
							
							
						
						
									
										169
									
								
								browser/ui/win/native_menu_win.h
									
										
									
									
									
										Normal file
									
								
							| 
						 | 
					@ -0,0 +1,169 @@
 | 
				
			||||||
 | 
					// Copyright (c) 2013 GitHub, Inc. All rights reserved.
 | 
				
			||||||
 | 
					// Copyright (c) 2012 The Chromium Authors. All rights reserved.
 | 
				
			||||||
 | 
					// Use of this source code is governed by a BSD-style license that can be
 | 
				
			||||||
 | 
					// found in the LICENSE file.
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					#ifndef BROWSER_UI_WIN_NATIVE_MENU_WIN_H_
 | 
				
			||||||
 | 
					#define BROWSER_UI_WIN_NATIVE_MENU_WIN_H_
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					#include <vector>
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					#include "base/basictypes.h"
 | 
				
			||||||
 | 
					#include "base/compiler_specific.h"
 | 
				
			||||||
 | 
					#include "base/memory/scoped_ptr.h"
 | 
				
			||||||
 | 
					#include "base/memory/weak_ptr.h"
 | 
				
			||||||
 | 
					#include "base/observer_list.h"
 | 
				
			||||||
 | 
					#include "base/string16.h"
 | 
				
			||||||
 | 
					#include "browser/ui/win/menu_wrapper.h"
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					namespace ui {
 | 
				
			||||||
 | 
					class MenuModel;
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					namespace atom {
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					// A Windows implementation of MenuWrapper.
 | 
				
			||||||
 | 
					// TODO(beng): rename to MenuWin once the old class is dead.
 | 
				
			||||||
 | 
					class NativeMenuWin : public MenuWrapper {
 | 
				
			||||||
 | 
					 public:
 | 
				
			||||||
 | 
					  // Construct a NativeMenuWin, with a model and delegate. If |system_menu_for|
 | 
				
			||||||
 | 
					  // is non-NULL, the NativeMenuWin wraps the system menu for that window.
 | 
				
			||||||
 | 
					  // The caller owns the model and the delegate.
 | 
				
			||||||
 | 
					  NativeMenuWin(ui::MenuModel* model, HWND system_menu_for);
 | 
				
			||||||
 | 
					  virtual ~NativeMenuWin();
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					  // Overridden from MenuWrapper:
 | 
				
			||||||
 | 
					  virtual void RunMenuAt(const gfx::Point& point, int alignment) OVERRIDE;
 | 
				
			||||||
 | 
					  virtual void CancelMenu() OVERRIDE;
 | 
				
			||||||
 | 
					  virtual void Rebuild(views::MenuInsertionDelegateWin* delegate) OVERRIDE;
 | 
				
			||||||
 | 
					  virtual void UpdateStates() OVERRIDE;
 | 
				
			||||||
 | 
					  virtual HMENU GetNativeMenu() const OVERRIDE;
 | 
				
			||||||
 | 
					  virtual MenuAction GetMenuAction() const OVERRIDE;
 | 
				
			||||||
 | 
					  virtual void AddMenuListener(views::MenuListener* listener) OVERRIDE;
 | 
				
			||||||
 | 
					  virtual void RemoveMenuListener(views::MenuListener* listener) OVERRIDE;
 | 
				
			||||||
 | 
					  virtual void SetMinimumWidth(int width) OVERRIDE;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					 private:
 | 
				
			||||||
 | 
					  // IMPORTANT: Note about indices.
 | 
				
			||||||
 | 
					  //            Functions in this class deal in two index spaces:
 | 
				
			||||||
 | 
					  //            1. menu_index - the index of an item within the actual Windows
 | 
				
			||||||
 | 
					  //               native menu.
 | 
				
			||||||
 | 
					  //            2. model_index - the index of the item within our model.
 | 
				
			||||||
 | 
					  //            These two are most often but not always the same value! The
 | 
				
			||||||
 | 
					  //            notable exception is when this object is used to wrap the
 | 
				
			||||||
 | 
					  //            Windows System Menu. In this instance, the model indices start
 | 
				
			||||||
 | 
					  //            at 0, but the insertion index into the existing menu is not.
 | 
				
			||||||
 | 
					  //            It is important to take this into consideration when editing the
 | 
				
			||||||
 | 
					  //            code in the functions in this class.
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					  struct HighlightedMenuItemInfo;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					  // Returns true if the item at the specified index is a separator.
 | 
				
			||||||
 | 
					  bool IsSeparatorItemAt(int menu_index) const;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					  // Add items. See note above about indices.
 | 
				
			||||||
 | 
					  void AddMenuItemAt(int menu_index, int model_index);
 | 
				
			||||||
 | 
					  void AddSeparatorItemAt(int menu_index, int model_index);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					  // Sets the state of the item at the specified index.
 | 
				
			||||||
 | 
					  void SetMenuItemState(int menu_index,
 | 
				
			||||||
 | 
					                        bool enabled,
 | 
				
			||||||
 | 
					                        bool checked,
 | 
				
			||||||
 | 
					                        bool is_default);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					  // Sets the label of the item at the specified index.
 | 
				
			||||||
 | 
					  void SetMenuItemLabel(int menu_index,
 | 
				
			||||||
 | 
					                        int model_index,
 | 
				
			||||||
 | 
					                        const string16& label);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					  // Updates the local data structure with the correctly formatted version of
 | 
				
			||||||
 | 
					  // |label| at the specified model_index, and adds string data to |mii| if
 | 
				
			||||||
 | 
					  // the menu is not owner-draw. That's a mouthful. This function exists because
 | 
				
			||||||
 | 
					  // of the peculiarities of the Windows menu API.
 | 
				
			||||||
 | 
					  void UpdateMenuItemInfoForString(MENUITEMINFO* mii,
 | 
				
			||||||
 | 
					                                   int model_index,
 | 
				
			||||||
 | 
					                                   const string16& label);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					  // Returns the alignment flags to be passed to TrackPopupMenuEx, based on the
 | 
				
			||||||
 | 
					  // supplied alignment and the UI text direction.
 | 
				
			||||||
 | 
					  UINT GetAlignmentFlags(int alignment) const;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					  // Resets the native menu stored in |menu_| by destroying any old menu then
 | 
				
			||||||
 | 
					  // creating a new empty one.
 | 
				
			||||||
 | 
					  void ResetNativeMenu();
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					  // Creates the host window that receives notifications from the menu.
 | 
				
			||||||
 | 
					  void CreateHostWindow();
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					  // Callback from task to notify menu it was selected.
 | 
				
			||||||
 | 
					  void DelayedSelect();
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					  // Given a menu that's currently popped-up, find the currently highlighted
 | 
				
			||||||
 | 
					  // item. Returns true if a highlighted item was found.
 | 
				
			||||||
 | 
					  static bool GetHighlightedMenuItemInfo(HMENU menu,
 | 
				
			||||||
 | 
					                                         HighlightedMenuItemInfo* info);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					  // Hook to receive keyboard events while the menu is open.
 | 
				
			||||||
 | 
					  static LRESULT CALLBACK MenuMessageHook(
 | 
				
			||||||
 | 
					      int n_code, WPARAM w_param, LPARAM l_param);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					  // Our attached model and delegate.
 | 
				
			||||||
 | 
					  ui::MenuModel* model_;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					  HMENU menu_;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					  // True if the contents of menu items in this menu are drawn by the menu host
 | 
				
			||||||
 | 
					  // window, rather than Windows.
 | 
				
			||||||
 | 
					  bool owner_draw_;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					  // An object that collects all of the data associated with an individual menu
 | 
				
			||||||
 | 
					  // item.
 | 
				
			||||||
 | 
					  struct ItemData;
 | 
				
			||||||
 | 
					  std::vector<ItemData*> items_;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					  // The window that receives notifications from the menu.
 | 
				
			||||||
 | 
					  class MenuHostWindow;
 | 
				
			||||||
 | 
					  friend MenuHostWindow;
 | 
				
			||||||
 | 
					  scoped_ptr<MenuHostWindow> host_window_;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					  // The HWND this menu is the system menu for, or NULL if the menu is not a
 | 
				
			||||||
 | 
					  // system menu.
 | 
				
			||||||
 | 
					  HWND system_menu_for_;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					  // The index of the first item in the model in the menu.
 | 
				
			||||||
 | 
					  int first_item_index_;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					  // The action that took place during the call to RunMenuAt.
 | 
				
			||||||
 | 
					  MenuAction menu_action_;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					  // A list of listeners to call when the menu opens.
 | 
				
			||||||
 | 
					  ObserverList<views::MenuListener> listeners_;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					  // Keep track of whether the listeners have already been called at least
 | 
				
			||||||
 | 
					  // once.
 | 
				
			||||||
 | 
					  bool listeners_called_;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					  // See comment in MenuMessageHook for details on these.
 | 
				
			||||||
 | 
					  NativeMenuWin* menu_to_select_;
 | 
				
			||||||
 | 
					  int position_to_select_;
 | 
				
			||||||
 | 
					  base::WeakPtrFactory<NativeMenuWin> menu_to_select_factory_;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					  // If we're a submenu, this is our parent.
 | 
				
			||||||
 | 
					  NativeMenuWin* parent_;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					  // If non-null the destructor sets this to true. This is set to non-null while
 | 
				
			||||||
 | 
					  // the menu is showing. It is used to detect if the menu was deleted while
 | 
				
			||||||
 | 
					  // running.
 | 
				
			||||||
 | 
					  bool* destroyed_flag_;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					  // Ugly: a static pointer to the instance of this class that currently
 | 
				
			||||||
 | 
					  // has a menu open, because our hook function that receives keyboard
 | 
				
			||||||
 | 
					  // events doesn't have a mechanism to get a user data pointer.
 | 
				
			||||||
 | 
					  static NativeMenuWin* open_native_menu_win_;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					  DISALLOW_COPY_AND_ASSIGN(NativeMenuWin);
 | 
				
			||||||
 | 
					};
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					}  // namespace atom
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					#endif  // BROWSER_UI_WIN_NATIVE_MENU_WIN_H_
 | 
				
			||||||
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