fix: keyCodes being incorrectly converted in webContents.sendInputEvent() (#39776)

fix: sendInputEvent keyCodes being incorrectly converted
This commit is contained in:
Shelley Vohr 2023-09-12 11:28:45 +02:00 committed by GitHub
parent 470a14d8d4
commit ec9c8476fe
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3 changed files with 32 additions and 4 deletions

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@ -10,6 +10,7 @@
#include "base/containers/fixed_flat_map.h" #include "base/containers/fixed_flat_map.h"
#include "base/strings/string_util.h" #include "base/strings/string_util.h"
#include "base/strings/utf_string_conversion_utils.h"
#include "base/strings/utf_string_conversions.h" #include "base/strings/utf_string_conversions.h"
#include "gin/converter.h" #include "gin/converter.h"
#include "gin/data_object_builder.h" #include "gin/data_object_builder.h"
@ -275,11 +276,18 @@ bool Converter<blink::WebKeyboardEvent>::FromV8(v8::Isolate* isolate,
if ((out->GetType() == blink::WebInputEvent::Type::kChar || if ((out->GetType() == blink::WebInputEvent::Type::kChar ||
out->GetType() == blink::WebInputEvent::Type::kRawKeyDown)) { out->GetType() == blink::WebInputEvent::Type::kRawKeyDown)) {
// If the keyCode is e.g. Space or Plus we want to use the character
// instead of the keyCode: ' ' instead of 'Space', '+' instead of 'Plus'.
std::string character_str;
if (str.size() > 1 && domKey.IsCharacter())
base::WriteUnicodeCharacter(domKey.ToCharacter(), &character_str);
// Make sure to not read beyond the buffer in case some bad code doesn't // Make sure to not read beyond the buffer in case some bad code doesn't
// NULL-terminate it (this is called from plugins). // NULL-terminate it (this is called from plugins).
size_t text_length_cap = blink::WebKeyboardEvent::kTextLengthCap; size_t text_length_cap = blink::WebKeyboardEvent::kTextLengthCap;
std::u16string text16 = base::UTF8ToUTF16(str); std::u16string text16 = character_str.empty()
? base::UTF8ToUTF16(str)
: base::UTF8ToUTF16(character_str);
std::fill_n(out->text, text_length_cap, 0); std::fill_n(out->text, text_length_cap, 0);
std::fill_n(out->unmodified_text, text_length_cap, 0); std::fill_n(out->unmodified_text, text_length_cap, 0);
for (size_t i = 0; i < std::min(text_length_cap - 1, text16.size()); ++i) { for (size_t i = 0; i < std::min(text_length_cap - 1, text16.size()); ++i) {

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@ -839,6 +839,20 @@ describe('webContents module', () => {
expect(altKey).to.be.false(); expect(altKey).to.be.false();
}); });
it('can correctly convert accelerators to key codes', async () => {
const keyup = once(ipcMain, 'keyup');
w.webContents.sendInputEvent({ keyCode: 'Plus', type: 'char' });
w.webContents.sendInputEvent({ keyCode: 'Space', type: 'char' });
w.webContents.sendInputEvent({ keyCode: 'Plus', type: 'char' });
w.webContents.sendInputEvent({ keyCode: 'Space', type: 'char' });
w.webContents.sendInputEvent({ keyCode: 'Plus', type: 'char' });
w.webContents.sendInputEvent({ keyCode: 'Plus', type: 'keyUp' });
await keyup;
const inputText = await w.webContents.executeJavaScript('document.getElementById("input").value');
expect(inputText).to.equal('+ + +');
});
it('can send char events with modifiers', async () => { it('can send char events with modifiers', async () => {
const keypress = once(ipcMain, 'keypress'); const keypress = once(ipcMain, 'keypress');
w.webContents.sendInputEvent({ type: 'keyDown', keyCode: 'Z' }); w.webContents.sendInputEvent({ type: 'keyDown', keyCode: 'Z' });

View file

@ -1,11 +1,17 @@
<html> <html>
<body> <body>
<input type="text" id="input" autofocus/>
<script type="text/javascript" charset="utf-8"> <script type="text/javascript" charset="utf-8">
const { ipcRenderer } = require('electron')
document.onkeydown = function (e) { document.onkeydown = function (e) {
require('electron').ipcRenderer.send('keydown', e.key, e.code, e.keyCode, e.shiftKey, e.ctrlKey, e.altKey) ipcRenderer.send('keydown', e.key, e.code, e.keyCode, e.shiftKey, e.ctrlKey, e.altKey)
} }
document.onkeypress = function (e) { document.onkeypress = function (e) {
require('electron').ipcRenderer.send('keypress', e.key, e.code, e.keyCode, e.shiftKey, e.ctrlKey, e.altKey) ipcRenderer.send('keypress', e.key, e.code, e.keyCode, e.shiftKey, e.ctrlKey, e.altKey)
}
document.onkeyup = function (e) {
ipcRenderer.send('keyup', e.key, e.code, e.keyCode, e.shiftKey, e.ctrlKey, e.altKey)
} }
</script> </script>
</body> </body>