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docs/api/menu-ko.md
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docs/api/menu-ko.md
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# menu
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The `Menu` class is used to create native menus that can be used as
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application menus and context menus. Each menu consists of multiple menu
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items, and each menu item can have a submenu.
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Below is an example of creating a menu dynamically in a web page by using
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the [remote](remote.md) module, and showing it when the user right clicks
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the page:
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```html
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<!-- index.html -->
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<script>
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var remote = require('remote');
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var Menu = remote.require('menu');
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var MenuItem = remote.require('menu-item');
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var menu = new Menu();
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menu.append(new MenuItem({ label: 'MenuItem1', click: function() { console.log('item 1 clicked'); } }));
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menu.append(new MenuItem({ type: 'separator' }));
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menu.append(new MenuItem({ label: 'MenuItem2', type: 'checkbox', checked: true }));
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window.addEventListener('contextmenu', function (e) {
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e.preventDefault();
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menu.popup(remote.getCurrentWindow());
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}, false);
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</script>
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```
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Another example of creating the application menu with the simple template API:
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```html
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<!-- index.html -->
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<script>
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var remote = require('remote');
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var Menu = remote.require('menu');
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var template = [
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{
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label: 'Electron',
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submenu: [
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{
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label: 'About Electron',
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selector: 'orderFrontStandardAboutPanel:'
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},
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{
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type: 'separator'
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},
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{
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label: 'Services',
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submenu: []
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},
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{
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type: 'separator'
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},
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{
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label: 'Hide Electron',
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accelerator: 'Command+H',
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selector: 'hide:'
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},
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{
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label: 'Hide Others',
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accelerator: 'Command+Shift+H',
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selector: 'hideOtherApplications:'
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},
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{
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label: 'Show All',
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selector: 'unhideAllApplications:'
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},
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{
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type: 'separator'
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},
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{
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label: 'Quit',
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accelerator: 'Command+Q',
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selector: 'terminate:'
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},
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]
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},
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{
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label: 'Edit',
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submenu: [
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{
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label: 'Undo',
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accelerator: 'Command+Z',
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selector: 'undo:'
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},
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{
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label: 'Redo',
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accelerator: 'Shift+Command+Z',
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selector: 'redo:'
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},
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{
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type: 'separator'
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},
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{
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label: 'Cut',
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accelerator: 'Command+X',
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selector: 'cut:'
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},
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{
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label: 'Copy',
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accelerator: 'Command+C',
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selector: 'copy:'
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},
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{
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label: 'Paste',
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accelerator: 'Command+V',
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selector: 'paste:'
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},
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{
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label: 'Select All',
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accelerator: 'Command+A',
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selector: 'selectAll:'
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}
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]
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},
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{
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label: 'View',
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submenu: [
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{
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label: 'Reload',
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accelerator: 'Command+R',
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click: function() { remote.getCurrentWindow().reload(); }
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},
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{
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label: 'Toggle DevTools',
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accelerator: 'Alt+Command+I',
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click: function() { remote.getCurrentWindow().toggleDevTools(); }
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},
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]
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},
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{
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label: 'Window',
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submenu: [
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{
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label: 'Minimize',
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accelerator: 'Command+M',
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selector: 'performMiniaturize:'
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},
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{
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label: 'Close',
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accelerator: 'Command+W',
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selector: 'performClose:'
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},
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{
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type: 'separator'
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},
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{
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label: 'Bring All to Front',
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selector: 'arrangeInFront:'
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}
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]
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},
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{
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label: 'Help',
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submenu: []
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}
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];
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menu = Menu.buildFromTemplate(template);
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Menu.setApplicationMenu(menu);
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</script>
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```
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## Class: Menu
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### new Menu()
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Creates a new menu.
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### Class Method: Menu.setApplicationMenu(menu)
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* `menu` Menu
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Sets `menu` as the application menu on OS X. On Windows and Linux, the `menu`
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will be set as each window's top menu.
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### Class Method: Menu.sendActionToFirstResponder(action)
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* `action` String
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Sends the `action` to the first responder of application, this is used for
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emulating default Cocoa menu behaviors, usually you would just use the
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`selector` property of `MenuItem`.
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**Note:** This method is OS X only.
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### Class Method: Menu.buildFromTemplate(template)
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* `template` Array
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Generally, the `template` is just an array of `options` for constructing
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[MenuItem](menu-item.md), the usage can be referenced above.
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You can also attach other fields to element of the `template`, and they will
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become properties of the constructed menu items.
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### Menu.popup(browserWindow, [x, y])
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* `browserWindow` BrowserWindow
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* `x` Number
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* `y` Number
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Popups this menu as a context menu in the `browserWindow`. You can optionally
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provide a `(x,y)` coordinate to place the menu at, otherwise it will be placed
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at the current mouse cursor position.
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### Menu.append(menuItem)
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* `menuItem` MenuItem
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Appends the `menuItem` to the menu.
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### Menu.insert(pos, menuItem)
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* `pos` Integer
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* `menuItem` MenuItem
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Inserts the `menuItem` to the `pos` position of the menu.
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### Menu.items
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Get the array containing the menu's items.
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## Notes on OS X application menu
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OS X has a completely different style of application menu from Windows and
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Linux, and here are some notes on making your app's menu more native-like.
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### Standard menus
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On OS X there are many system defined standard menus, like the `Services` and
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`Windows` menus. To make your menu a standard menu, you can just set your menu's
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label to one of followings, and Electron will recognize them and make them
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become standard menus:
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* `Window`
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* `Help`
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* `Services`
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### Standard menu item actions
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OS X has provided standard actions for some menu items (which are called
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`selector`s), like `About xxx`, `Hide xxx`, and `Hide Others`. To set the action
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of a menu item to a standard action, you can set the `selector` attribute of the
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menu item.
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### Main menu's name
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On OS X the label of application menu's first item is always your app's name,
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no matter what label you set. To change it you have to change your app's name
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by modifying your app bundle's `Info.plist` file. See
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[About Information Property List Files](https://developer.apple.com/library/ios/documentation/general/Reference/InfoPlistKeyReference/Articles/AboutInformationPropertyListFiles.html)
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for more.
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## Menu item position
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You can make use of `position` and `id` to control how the item would be placed
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when building a menu with `Menu.buildFromTemplate`.
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The `position` attribute of `MenuItem` has the form `[placement]=[id]` where
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placement is one of `before`, `after`, or `endof` and `id` is the unique ID of
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an existing item in the menu:
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* `before` - Inserts this item before the id referenced item. If the
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referenced item doesn't exist the item will be inserted at the end of
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the menu.
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* `after` - Inserts this item after id referenced item. If the referenced
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item doesn't exist the item will be inserted at the end of the menu.
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* `endof` - Inserts this item at the end of the logical group containing
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the id referenced item. (Groups are created by separator items). If
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the referenced item doesn't exist a new separator group is created with
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the given id and this item is inserted after that separator.
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When an item is positioned following unpositioned items are inserted after
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it, until a new item is positioned. So if you want to position a group of
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menu items in the same location you only need to specify a position for
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the first item.
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### Examples
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Template:
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```javascript
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[
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{label: '4', id: '4'},
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{label: '5', id: '5'},
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{label: '1', id: '1', position: 'before=4'},
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{label: '2', id: '2'},
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{label: '3', id: '3'}
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]
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```
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Menu:
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```
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- 1
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- 2
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- 3
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- 4
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- 5
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```
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Template:
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```javascript
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[
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{label: 'a', position: 'endof=letters'},
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{label: '1', position: 'endof=numbers'},
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{label: 'b', position: 'endof=letters'},
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{label: '2', position: 'endof=numbers'},
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{label: 'c', position: 'endof=letters'},
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{label: '3', position: 'endof=numbers'}
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]
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```
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Menu:
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```
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- ---
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- a
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- b
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- c
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- ---
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- 1
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- 2
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- 3
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```
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