refactor: migrates util::Promise to gin (#20871)
* refactor: use gin in Promise * refactor: separate Promise impl that returns nothing * refactor: use Promise<void> for promise that returns nothing * fix: methods should be able to run on both browser and renderer process * fix: should not pass base::StringPiece across threads * refactor: no more need to use different ResolvePromise for empty Promise * refactor: move Promise to gin_helper
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48 changed files with 483 additions and 479 deletions
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@ -168,7 +168,7 @@ void Browser::DidFinishLaunching(base::DictionaryValue launch_info) {
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v8::Local<v8::Value> Browser::WhenReady(v8::Isolate* isolate) {
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if (!ready_promise_) {
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ready_promise_ = std::make_unique<util::Promise<void*>>(isolate);
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ready_promise_ = std::make_unique<gin_helper::Promise<void>>(isolate);
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if (is_ready()) {
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ready_promise_->Resolve();
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}
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