refactor: migrates util::Promise to gin (#20871)
* refactor: use gin in Promise * refactor: separate Promise impl that returns nothing * refactor: use Promise<void> for promise that returns nothing * fix: methods should be able to run on both browser and renderer process * fix: should not pass base::StringPiece across threads * refactor: no more need to use different ResolvePromise for empty Promise * refactor: move Promise to gin_helper
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48 changed files with 483 additions and 479 deletions
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@ -12,7 +12,7 @@
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#include "content/browser/gpu/gpu_data_manager_impl.h" // nogncheck
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#include "content/public/browser/gpu_data_manager.h"
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#include "content/public/browser/gpu_data_manager_observer.h"
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#include "shell/common/promise_util.h"
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#include "shell/common/gin_helper/promise.h"
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namespace electron {
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@ -24,8 +24,8 @@ class GPUInfoManager : public content::GpuDataManagerObserver {
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GPUInfoManager();
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~GPUInfoManager() override;
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bool NeedsCompleteGpuInfoCollection() const;
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void FetchCompleteInfo(util::Promise<base::DictionaryValue> promise);
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void FetchBasicInfo(util::Promise<base::DictionaryValue> promise);
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void FetchCompleteInfo(gin_helper::Promise<base::DictionaryValue> promise);
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void FetchBasicInfo(gin_helper::Promise<base::DictionaryValue> promise);
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void OnGpuInfoUpdate() override;
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private:
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@ -33,12 +33,13 @@ class GPUInfoManager : public content::GpuDataManagerObserver {
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gpu::GPUInfo gpu_info) const;
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// These should be posted to the task queue
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void CompleteInfoFetcher(util::Promise<base::DictionaryValue> promise);
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void CompleteInfoFetcher(gin_helper::Promise<base::DictionaryValue> promise);
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void ProcessCompleteInfo();
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// This set maintains all the promises that should be fulfilled
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// once we have the complete information data
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std::vector<util::Promise<base::DictionaryValue>> complete_info_promise_set_;
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std::vector<gin_helper::Promise<base::DictionaryValue>>
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complete_info_promise_set_;
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content::GpuDataManager* gpu_data_manager_;
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DISALLOW_COPY_AND_ASSIGN(GPUInfoManager);
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