Improvements to release process
1. Prompt user to verify version before version is created. 2. Fix validateRelease instructions and usage 3. Fix ci-release-build so that you don't have to pass in --ghRelease=true; just --ghRelease will work.
This commit is contained in:
parent
42fa018277
commit
e924781ee5
4 changed files with 53 additions and 14 deletions
|
@ -51,8 +51,8 @@ async function getDraftRelease (version, skipValidation) {
|
|||
return draft
|
||||
}
|
||||
|
||||
async function validateReleaseAssets (release) {
|
||||
const requiredAssets = assetsForVersion(release.tag_name).sort()
|
||||
async function validateReleaseAssets (release, validatingRelease) {
|
||||
const requiredAssets = assetsForVersion(release.tag_name, validatingRelease).sort()
|
||||
const extantAssets = release.assets.map(asset => asset.name).sort()
|
||||
const downloadUrls = release.assets.map(asset => asset.browser_download_url).sort()
|
||||
|
||||
|
@ -84,7 +84,7 @@ function check (condition, statement, exitIfFail = false) {
|
|||
}
|
||||
}
|
||||
|
||||
function assetsForVersion (version) {
|
||||
function assetsForVersion (version, validatingRelease) {
|
||||
const patterns = [
|
||||
`electron-${version}-darwin-x64-dsym.zip`,
|
||||
`electron-${version}-darwin-x64-symbols.zip`,
|
||||
|
@ -120,9 +120,11 @@ function assetsForVersion (version) {
|
|||
`ffmpeg-${version}-linux-x64.zip`,
|
||||
`ffmpeg-${version}-mas-x64.zip`,
|
||||
`ffmpeg-${version}-win32-ia32.zip`,
|
||||
`ffmpeg-${version}-win32-x64.zip`,
|
||||
`SHASUMS256.txt`
|
||||
`ffmpeg-${version}-win32-x64.zip`
|
||||
]
|
||||
if (!validatingRelease) {
|
||||
patterns.push('SHASUMS256.txt')
|
||||
}
|
||||
return patterns
|
||||
}
|
||||
|
||||
|
@ -256,9 +258,14 @@ async function publishRelease (release) {
|
|||
|
||||
async function makeRelease (releaseToValidate) {
|
||||
if (releaseToValidate) {
|
||||
console.log(`Validating release ${args.validateRelease}`)
|
||||
let release = await getDraftRelease(args.validateRelease)
|
||||
await validateReleaseAssets(release)
|
||||
if (releaseToValidate === true) {
|
||||
releaseToValidate = pkgVersion
|
||||
} else {
|
||||
console.log('Release to validate !=== true')
|
||||
}
|
||||
console.log(`Validating release ${releaseToValidate}`)
|
||||
let release = await getDraftRelease(releaseToValidate)
|
||||
await validateReleaseAssets(release, true)
|
||||
} else {
|
||||
checkVersion()
|
||||
let draftRelease = await getDraftRelease()
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue