docs: type names changed from wrapper to primitive (#31752)

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Milan Burda 2021-11-16 05:13:18 +01:00 committed by GitHub
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# GPUFeatureStatus Object
* `2d_canvas` String - Canvas.
* `flash_3d` String - Flash.
* `flash_stage3d` String - Flash Stage3D.
* `flash_stage3d_baseline` String - Flash Stage3D Baseline profile.
* `gpu_compositing` String - Compositing.
* `multiple_raster_threads` String - Multiple Raster Threads.
* `native_gpu_memory_buffers` String - Native GpuMemoryBuffers.
* `rasterization` String - Rasterization.
* `video_decode` String - Video Decode.
* `video_encode` String - Video Encode.
* `vpx_decode` String - VPx Video Decode.
* `webgl` String - WebGL.
* `webgl2` String - WebGL2.
* `2d_canvas` string - Canvas.
* `flash_3d` string - Flash.
* `flash_stage3d` string - Flash Stage3D.
* `flash_stage3d_baseline` string - Flash Stage3D Baseline profile.
* `gpu_compositing` string - Compositing.
* `multiple_raster_threads` string - Multiple Raster Threads.
* `native_gpu_memory_buffers` string - Native GpuMemoryBuffers.
* `rasterization` string - Rasterization.
* `video_decode` string - Video Decode.
* `video_encode` string - Video Encode.
* `vpx_decode` string - VPx Video Decode.
* `webgl` string - WebGL.
* `webgl2` string - WebGL2.
Possible values: