refactor: remove more dead code post render process reuse (#28983)
* Overrides for window.history.* * Node environment cleanup / creation logic * Options and switches that are now static values
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12 changed files with 10 additions and 92 deletions
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@ -181,9 +181,6 @@ const char kWebGL[] = "webgl";
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// navigation.
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const char kNavigateOnDragDrop[] = "navigateOnDragDrop";
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const char kDisableElectronSiteInstanceOverrides[] =
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"disableElectronSiteInstanceOverrides";
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const char kEnableNodeLeakageInRenderers[] = "enableNodeLeakageInRenderers";
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const char kHiddenPage[] = "hiddenPage";
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#if BUILDFLAG(ENABLE_BUILTIN_SPELLCHECKER)
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@ -90,8 +90,6 @@ extern const char kNavigateOnDragDrop[];
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extern const char kEnableWebSQL[];
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extern const char kEnablePreferredSizeMode[];
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extern const char kDisableElectronSiteInstanceOverrides[];
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extern const char kEnableNodeLeakageInRenderers[];
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extern const char kHiddenPage[];
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#if BUILDFLAG(ENABLE_BUILTIN_SPELLCHECKER)
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