Make sure V8 Function passed to native code are destroyed on UI thread
This commit is contained in:
parent
4252c17db0
commit
e5358d405a
2 changed files with 73 additions and 31 deletions
|
@ -19,23 +19,21 @@ namespace mate {
|
|||
|
||||
namespace internal {
|
||||
|
||||
// Manages the V8 function with RAII, and automatically cleans the handle when
|
||||
// JavaScript context is destroyed, even when the class is not destroyed.
|
||||
template<typename T>
|
||||
class RefCountedGlobal;
|
||||
|
||||
// Manages the V8 function with RAII.
|
||||
class SafeV8Function {
|
||||
public:
|
||||
SafeV8Function(v8::Isolate* isolate, v8::Local<v8::Value> value);
|
||||
SafeV8Function(const SafeV8Function& other);
|
||||
~SafeV8Function();
|
||||
|
||||
bool is_alive() const { return v8_function_.get(); }
|
||||
|
||||
v8::Local<v8::Function> NewHandle() const;
|
||||
bool IsAlive() const;
|
||||
v8::Local<v8::Function> NewHandle(v8::Isolate* isolate) const;
|
||||
|
||||
private:
|
||||
void Init();
|
||||
void FreeHandle();
|
||||
|
||||
scoped_refptr<RefCountedPersistent<v8::Function>> v8_function_;
|
||||
base::WeakPtrFactory<SafeV8Function> weak_factory_;
|
||||
scoped_refptr<RefCountedGlobal<v8::Function>> v8_function_;
|
||||
};
|
||||
|
||||
// Helper to invoke a V8 function with C++ parameters.
|
||||
|
@ -49,12 +47,12 @@ struct V8FunctionInvoker<v8::Local<v8::Value>(ArgTypes...)> {
|
|||
ArgTypes... raw) {
|
||||
Locker locker(isolate);
|
||||
v8::EscapableHandleScope handle_scope(isolate);
|
||||
if (!function.is_alive())
|
||||
if (!function.IsAlive())
|
||||
return v8::Null(isolate);
|
||||
scoped_ptr<blink::WebScopedRunV8Script> script_scope(
|
||||
Locker::IsBrowserProcess() ?
|
||||
nullptr : new blink::WebScopedRunV8Script(isolate));
|
||||
v8::Local<v8::Function> holder = function.NewHandle();
|
||||
v8::Local<v8::Function> holder = function.NewHandle(isolate);
|
||||
v8::Local<v8::Context> context = holder->CreationContext();
|
||||
v8::Context::Scope context_scope(context);
|
||||
std::vector<v8::Local<v8::Value>> args = { ConvertToV8(isolate, raw)... };
|
||||
|
@ -70,12 +68,12 @@ struct V8FunctionInvoker<void(ArgTypes...)> {
|
|||
ArgTypes... raw) {
|
||||
Locker locker(isolate);
|
||||
v8::HandleScope handle_scope(isolate);
|
||||
if (!function.is_alive())
|
||||
if (!function.IsAlive())
|
||||
return;
|
||||
scoped_ptr<blink::WebScopedRunV8Script> script_scope(
|
||||
Locker::IsBrowserProcess() ?
|
||||
nullptr : new blink::WebScopedRunV8Script(isolate));
|
||||
v8::Local<v8::Function> holder = function.NewHandle();
|
||||
v8::Local<v8::Function> holder = function.NewHandle(isolate);
|
||||
v8::Local<v8::Context> context = holder->CreationContext();
|
||||
v8::Context::Scope context_scope(context);
|
||||
std::vector<v8::Local<v8::Value>> args = { ConvertToV8(isolate, raw)... };
|
||||
|
@ -91,12 +89,12 @@ struct V8FunctionInvoker<ReturnType(ArgTypes...)> {
|
|||
Locker locker(isolate);
|
||||
v8::HandleScope handle_scope(isolate);
|
||||
ReturnType ret = ReturnType();
|
||||
if (!function.is_alive())
|
||||
if (!function.IsAlive())
|
||||
return ret;
|
||||
scoped_ptr<blink::WebScopedRunV8Script> script_scope(
|
||||
Locker::IsBrowserProcess() ?
|
||||
nullptr : new blink::WebScopedRunV8Script(isolate));
|
||||
v8::Local<v8::Function> holder = function.NewHandle();
|
||||
v8::Local<v8::Function> holder = function.NewHandle(isolate);
|
||||
v8::Local<v8::Context> context = holder->CreationContext();
|
||||
v8::Context::Scope context_scope(context);
|
||||
std::vector<v8::Local<v8::Value>> args = { ConvertToV8(isolate, raw)... };
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue