docs: revised linux desktop actions page (#26118)
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# Custom Linux Desktop Launcher Actions
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On many Linux environments, you can add custom entries to its launcher
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by modifying the `.desktop` file. For Canonical's Unity documentation,
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see [Adding Shortcuts to a Launcher][unity-launcher]. For details on a
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more generic implementation, see the [freedesktop.org Specification][spec].
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## Overview
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__Launcher shortcuts of Audacious:__
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On many Linux environments, you can add custom entries to the system launcher
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by modifying the `.desktop` file. For Canonical's Unity documentation, see
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[Adding Shortcuts to a Launcher][unity-launcher]. For details on a more generic
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implementation, see the [freedesktop.org Specification][spec].
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![audacious][audacious-launcher]
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Generally speaking, shortcuts are added by providing a `Name` and `Exec`
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property for each entry in the shortcuts menu. Unity will execute the
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`Exec` field once clicked by the user. The format is as follows:
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> NOTE: The screenshot above is an example of launcher shortcuts in Audacious
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audio player
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To create a shortcut, you need to provide `Name` and `Exec` properties for the
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entry you want to add to the shortcut menu. Unity will execute the command
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defined in the `Exec` field after the user clicked the shortcut menu item.
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An example of the `.desktop` file may look as follows:
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```plaintext
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Actions=PlayPause;Next;Previous
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OnlyShowIn=Unity;
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```
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Unity's preferred way of telling your application what to do is to use
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parameters. You can find these in your app in the global variable
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The preferred way for Unity to instruct your application on what to do is using
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parameters. You can find them in your application in the global variable
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`process.argv`.
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[unity-launcher]: https://help.ubuntu.com/community/UnityLaunchersAndDesktopFiles#Adding_shortcuts_to_a_launcher
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