fix: select-usb-device should respect filters option (#41166)

fix: select-usb-device should respect filters option
This commit is contained in:
Shelley Vohr 2024-01-31 15:53:30 +01:00 committed by GitHub
parent 6df3443617
commit e4d5dc138f
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@ -120,6 +120,14 @@ void UsbChooserController::GotUsbDeviceList(
auto* rfh = content::RenderFrameHost::FromID(render_frame_host_id_); auto* rfh = content::RenderFrameHost::FromID(render_frame_host_id_);
v8::Isolate* isolate = JavascriptEnvironment::GetIsolate(); v8::Isolate* isolate = JavascriptEnvironment::GetIsolate();
v8::HandleScope scope(isolate); v8::HandleScope scope(isolate);
// "select-usb-device" should respect |filters|.
devices.erase(std::remove_if(devices.begin(), devices.end(),
[this](const auto& device_info) {
return !DisplayDevice(*device_info);
}),
devices.end());
v8::Local<v8::Object> details = gin::DataObjectBuilder(isolate) v8::Local<v8::Object> details = gin::DataObjectBuilder(isolate)
.Set("deviceList", devices) .Set("deviceList", devices)
.Set("frame", rfh) .Set("frame", rfh)