win: Fix calculating window bounds on high DPI display

This commit is contained in:
Cheng Zhao 2014-12-12 09:04:43 -08:00
parent e38614ce31
commit e3ccb18696
3 changed files with 11 additions and 13 deletions

View file

@ -49,6 +49,7 @@
#include "base/win/scoped_comptr.h"
#include "base/win/windows_version.h"
#include "ui/base/win/shell.h"
#include "ui/gfx/win/dpi.h"
#include "ui/views/win/hwnd_util.h"
#endif
@ -837,8 +838,15 @@ void NativeWindowViews::RegisterAccelerators(ui::MenuModel* menu_model) {
gfx::Rect NativeWindowViews::ContentBoundsToWindowBounds(
const gfx::Rect& bounds) {
#if defined(OS_WIN)
gfx::Rect dpi_bounds = gfx::win::DIPToScreenRect(bounds);
gfx::Rect window_bounds = gfx::win::ScreenToDIPRect(
window_->non_client_view()->GetWindowBoundsForClientBounds(dpi_bounds));
#else
gfx::Rect window_bounds =
window_->non_client_view()->GetWindowBoundsForClientBounds(bounds);
#endif
if (menu_bar_ && menu_bar_visible_)
window_bounds.set_height(window_bounds.height() + kMenuBarHeight);
return window_bounds;

View file

@ -27,9 +27,9 @@ WinFrameView::~WinFrameView() {
gfx::Rect WinFrameView::GetWindowBoundsForClientBounds(
const gfx::Rect& client_bounds) const {
gfx::Size size(client_bounds.size());
ClientAreaSizeToWindowSize(&size);
return gfx::Rect(client_bounds.origin(), size);
return views::GetWindowBoundsForClientBounds(
static_cast<views::View*>(const_cast<WinFrameView*>(this)),
client_bounds);
}
int WinFrameView::NonClientHitTest(const gfx::Point& point) {
@ -53,12 +53,4 @@ const char* WinFrameView::GetClassName() const {
return kViewClassName;
}
void WinFrameView::ClientAreaSizeToWindowSize(gfx::Size* size) const {
// AdjustWindowRect seems to return a wrong window size.
gfx::Size window = frame_->GetWindowBoundsInScreen().size();
gfx::Size client = frame_->GetClientAreaBoundsInScreen().size();
size->set_width(size->width() + window.width() - client.width());
size->set_height(size->height() + window.height() - client.height());
}
} // namespace atom

View file

@ -25,8 +25,6 @@ class WinFrameView : public FramelessView {
const char* GetClassName() const override;
private:
void ClientAreaSizeToWindowSize(gfx::Size* size) const;
DISALLOW_COPY_AND_ASSIGN(WinFrameView);
};