feat: add support for associating a Menu with a WebFrameMain (#46350)

feat: add support for associating a Menu with a WebFrameMain (#45138)

* feat: add support for associating a Menu with a WebFrameMain

This allows certain OS level features to activate such as Writing Tools, Autofill.. and Services.

There appears to be a bug in macOS where the responder chain isn't traversed if the menu is not popped up using an event, as such we spoof a fake mouse event at the write coordinates in the right window and use that to open the menu.

* build: fix build on non-mac

* build: oops missed a header

* fix: safely handle optional T* by checking nullptr too

* build: fix gn check and build errors

* docs: suggested changes

* feat: default `frame` to `window.webContents.mainFrame` when possible

* fix: avoid deref nullptr view

* Revert "feat: default `frame` to `window.webContents.mainFrame` when possible"

This reverts commit 2e888368199317d67f6ad931a7e9eff0295c4b1b.

* fix: lint

* Remove redundant scoped objects

This code, including the comments, matches almost exactly the behavior of this argument to the function.

* Add ScopedPumpMessagesInPrivateModes patch

* More null pointer safety

---------

Co-authored-by: trop[bot] <37223003+trop[bot]@users.noreply.github.com>
Co-authored-by: Samuel Attard <sam@electronjs.org>
This commit is contained in:
trop[bot] 2025-04-01 09:00:46 -05:00 committed by GitHub
parent 75e44e5f05
commit e2b9cedf0f
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12 changed files with 104 additions and 16 deletions

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@ -7,6 +7,7 @@
#include <utility>
#include "shell/browser/api/electron_api_base_window.h"
#include "shell/browser/api/electron_api_web_frame_main.h"
#include "shell/browser/api/ui_event.h"
#include "shell/browser/javascript_environment.h"
#include "shell/browser/native_window.h"
@ -16,6 +17,7 @@
#include "shell/common/gin_converters/file_path_converter.h"
#include "shell/common/gin_converters/gurl_converter.h"
#include "shell/common/gin_converters/image_converter.h"
#include "shell/common/gin_converters/optional_converter.h"
#include "shell/common/gin_helper/dictionary.h"
#include "shell/common/gin_helper/object_template_builder.h"
#include "shell/common/node_includes.h"