fix: use context counter as contextId
For sandboxed renderer it may not have a node::Environment in the context, using a increasing counter as contextId works for all cases.
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10 changed files with 67 additions and 24 deletions
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@ -161,6 +161,8 @@ void AtomSandboxedRendererClient::RenderViewCreated(
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void AtomSandboxedRendererClient::DidCreateScriptContext(
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v8::Handle<v8::Context> context,
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content::RenderFrame* render_frame) {
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RendererClientBase::DidCreateScriptContext(context, render_frame);
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// Only allow preload for the main frame or
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// For devtools we still want to run the preload_bundle script
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if (!render_frame->IsMainFrame() && !IsDevTools(render_frame))
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