fix: use context counter as contextId

For sandboxed renderer it may not have a node::Environment in the context,
using a increasing counter as contextId works for all cases.
This commit is contained in:
Cheng Zhao 2018-07-19 13:29:47 +09:00 committed by Jeremy Apthorp
parent 9acfe34286
commit e2029435c4
10 changed files with 67 additions and 24 deletions

View file

@ -161,6 +161,8 @@ void AtomSandboxedRendererClient::RenderViewCreated(
void AtomSandboxedRendererClient::DidCreateScriptContext(
v8::Handle<v8::Context> context,
content::RenderFrame* render_frame) {
RendererClientBase::DidCreateScriptContext(context, render_frame);
// Only allow preload for the main frame or
// For devtools we still want to run the preload_bundle script
if (!render_frame->IsMainFrame() && !IsDevTools(render_frame))