Add nativeImage.createFromNamedImage API
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@ -6,10 +6,30 @@
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#import <Cocoa/Cocoa.h>
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#include "base/strings/sys_string_conversions.h"
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namespace atom {
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namespace api {
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mate::Handle<NativeImage> NativeImage::CreateFromNamedImage(
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mate::Arguments* args, const std::string& name) {
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@autoreleasepool {
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NSImage* image = [NSImage imageNamed:base::SysUTF8ToNSString(name)];
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if (!image.valid) {
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args->ThrowError("Cannot create image from name: " + name);
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return CreateEmpty(args->isolate());
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}
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CGImageRef ref = [image CGImageForProposedRect:nil context:nil hints:nil];
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NSBitmapImageRep* rep = [[NSBitmapImageRep alloc] initWithCGImage:ref];
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[rep setSize:[image size]];
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NSData* pngData = [rep representationUsingType:NSPNGFileType properties:[[NSDictionary alloc] init]];
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return CreateFromPNG(args->isolate(), (char *) [pngData bytes], [pngData length]);
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}
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}
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void NativeImage::SetTemplateImage(bool setAsTemplate) {
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[image_.AsNSImage() setTemplate:setAsTemplate];
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}
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