Expose interface of NativeWindow in javascript.

This commit is contained in:
Cheng Zhao 2013-04-17 22:49:49 +08:00
parent 60528e53ee
commit df50cc08d6
8 changed files with 325 additions and 11 deletions

View file

@ -9,8 +9,12 @@
#include "browser/native_window.h"
#include "common/v8_value_converter_impl.h"
#include "content/public/browser/web_contents.h"
#include "ui/gfx/point.h"
#include "ui/gfx/rect.h"
#include "ui/gfx/size.h"
using content::V8ValueConverter;
using node::ObjectWrap;
namespace atom {
@ -49,6 +53,256 @@ v8::Handle<v8::Value> Window::New(const v8::Arguments &args) {
return args.This();
}
// static
v8::Handle<v8::Value> Window::Destroy(const v8::Arguments &args) {
Window *self = ObjectWrap::Unwrap<Window>(args.This());
delete self;
return v8::Undefined();
}
// static
v8::Handle<v8::Value> Window::Close(const v8::Arguments &args) {
Window *self = ObjectWrap::Unwrap<Window>(args.This());
self->window_->Close();
return v8::Undefined();
}
// static
v8::Handle<v8::Value> Window::Focus(const v8::Arguments &args) {
Window *self = ObjectWrap::Unwrap<Window>(args.This());
self->window_->Focus(args[0]->IsBoolean() ? args[0]->BooleanValue(): true);
return v8::Undefined();
}
// static
v8::Handle<v8::Value> Window::Show(const v8::Arguments &args) {
Window *self = ObjectWrap::Unwrap<Window>(args.This());
self->window_->Show();
return v8::Undefined();
}
// static
v8::Handle<v8::Value> Window::Hide(const v8::Arguments &args) {
Window *self = ObjectWrap::Unwrap<Window>(args.This());
self->window_->Hide();
return v8::Undefined();
}
// static
v8::Handle<v8::Value> Window::Maximize(const v8::Arguments &args) {
Window *self = ObjectWrap::Unwrap<Window>(args.This());
self->window_->Maximize();
return v8::Undefined();
}
// static
v8::Handle<v8::Value> Window::Unmaximize(const v8::Arguments &args) {
Window *self = ObjectWrap::Unwrap<Window>(args.This());
self->window_->Unmaximize();
return v8::Undefined();
}
// static
v8::Handle<v8::Value> Window::Minimize(const v8::Arguments &args) {
Window *self = ObjectWrap::Unwrap<Window>(args.This());
self->window_->Minimize();
return v8::Undefined();
}
// static
v8::Handle<v8::Value> Window::Restore(const v8::Arguments &args) {
Window *self = ObjectWrap::Unwrap<Window>(args.This());
self->window_->Restore();
return v8::Undefined();
}
// static
v8::Handle<v8::Value> Window::SetFullscreen(const v8::Arguments &args) {
Window *self = ObjectWrap::Unwrap<Window>(args.This());
if (args.Length() < 1 || !args[0]->IsBoolean())
return node::ThrowTypeError("Bad argument");
self->window_->SetFullscreen(args[0]->BooleanValue());
return v8::Undefined();
}
// static
v8::Handle<v8::Value> Window::IsFullscreen(const v8::Arguments &args) {
Window *self = ObjectWrap::Unwrap<Window>(args.This());
return v8::Boolean::New(self->window_->IsFullscreen());
}
// static
v8::Handle<v8::Value> Window::SetSize(const v8::Arguments &args) {
Window *self = ObjectWrap::Unwrap<Window>(args.This());
if (args.Length() < 2)
return node::ThrowTypeError("Bad argument");
self->window_->SetSize(
gfx::Size(args[0]->IntegerValue(), args[1]->IntegerValue()));
return v8::Undefined();
}
// static
v8::Handle<v8::Value> Window::GetSize(const v8::Arguments &args) {
Window *self = ObjectWrap::Unwrap<Window>(args.This());
gfx::Size size = self->window_->GetSize();
v8::Handle<v8::Array> ret = v8::Array::New(2);
ret->Set(0, v8::Integer::New(size.width()));
ret->Set(1, v8::Integer::New(size.height()));
return ret;
}
// static
v8::Handle<v8::Value> Window::SetMinimumSize(const v8::Arguments &args) {
Window *self = ObjectWrap::Unwrap<Window>(args.This());
if (args.Length() < 2)
return node::ThrowTypeError("Bad argument");
self->window_->SetMinimumSize(
gfx::Size(args[0]->IntegerValue(), args[1]->IntegerValue()));
return v8::Undefined();
}
// static
v8::Handle<v8::Value> Window::SetMaximumSize(const v8::Arguments &args) {
Window *self = ObjectWrap::Unwrap<Window>(args.This());
if (args.Length() < 2)
return node::ThrowTypeError("Bad argument");
self->window_->SetMaximumSize(
gfx::Size(args[0]->IntegerValue(), args[1]->IntegerValue()));
return v8::Undefined();
}
// static
v8::Handle<v8::Value> Window::SetResizable(const v8::Arguments &args) {
Window *self = ObjectWrap::Unwrap<Window>(args.This());
if (args.Length() < 1 || !args[0]->IsBoolean())
return node::ThrowTypeError("Bad argument");
self->window_->SetResizable(args[0]->BooleanValue());
return v8::Undefined();
}
// static
v8::Handle<v8::Value> Window::SetAlwaysOnTop(const v8::Arguments &args) {
Window *self = ObjectWrap::Unwrap<Window>(args.This());
if (args.Length() < 1 || !args[0]->IsBoolean())
return node::ThrowTypeError("Bad argument");
self->window_->SetAlwaysOnTop(args[0]->BooleanValue());
return v8::Undefined();
}
// static
v8::Handle<v8::Value> Window::SetPosition(const v8::Arguments &args) {
Window *self = ObjectWrap::Unwrap<Window>(args.This());
if (args.Length() < 2)
return node::ThrowTypeError("Bad argument");
self->window_->SetPosition(
gfx::Point(args[0]->IntegerValue(), args[1]->IntegerValue()));
return v8::Undefined();
}
// static
v8::Handle<v8::Value> Window::GetPosition(const v8::Arguments &args) {
Window *self = ObjectWrap::Unwrap<Window>(args.This());
gfx::Point pos = self->window_->GetPosition();
v8::Handle<v8::Array> ret = v8::Array::New(2);
ret->Set(0, v8::Integer::New(pos.x()));
ret->Set(1, v8::Integer::New(pos.y()));
return ret;
}
// static
v8::Handle<v8::Value> Window::SetTitle(const v8::Arguments &args) {
Window *self = ObjectWrap::Unwrap<Window>(args.This());
if (args.Length() < 1 || !args[0]->IsString())
return node::ThrowTypeError("Bad argument");
self->window_->SetTitle(*v8::String::Utf8Value(args[0]));
return v8::Undefined();
}
// static
v8::Handle<v8::Value> Window::FlashFrame(const v8::Arguments &args) {
Window *self = ObjectWrap::Unwrap<Window>(args.This());
self->window_->FlashFrame(
args[0]->IsBoolean() ? args[0]->BooleanValue(): true);
return v8::Undefined();
}
// static
v8::Handle<v8::Value> Window::SetKiosk(const v8::Arguments &args) {
Window *self = ObjectWrap::Unwrap<Window>(args.This());
if (args.Length() < 1 || !args[0]->IsBoolean())
return node::ThrowTypeError("Bad argument");
self->window_->SetKiosk(args[0]->BooleanValue());
return v8::Undefined();
}
// static
v8::Handle<v8::Value> Window::IsKiosk(const v8::Arguments &args) {
Window *self = ObjectWrap::Unwrap<Window>(args.This());
return v8::Boolean::New(self->window_->IsKiosk());
}
// static
v8::Handle<v8::Value> Window::ShowDevTools(const v8::Arguments &args) {
Window *self = ObjectWrap::Unwrap<Window>(args.This());
self->window_->ShowDevTools();
return v8::Undefined();
}
// static
v8::Handle<v8::Value> Window::CloseDevTools(const v8::Arguments &args) {
Window *self = ObjectWrap::Unwrap<Window>(args.This());
self->window_->CloseDevTools();
return v8::Undefined();
}
// static
void Window::Initialize(v8::Handle<v8::Object> target) {
v8::HandleScope scope;
@ -56,6 +310,33 @@ void Window::Initialize(v8::Handle<v8::Object> target) {
v8::Local<v8::FunctionTemplate> t = v8::FunctionTemplate::New(Window::New);
t->InstanceTemplate()->SetInternalFieldCount(1);
t->SetClassName(v8::String::NewSymbol("Window"));
NODE_SET_PROTOTYPE_METHOD(t, "destroy" , Destroy);
NODE_SET_PROTOTYPE_METHOD(t, "close" , Close);
NODE_SET_PROTOTYPE_METHOD(t, "focus" , Focus);
NODE_SET_PROTOTYPE_METHOD(t, "show" , Show);
NODE_SET_PROTOTYPE_METHOD(t, "hide" , Hide);
NODE_SET_PROTOTYPE_METHOD(t, "maximize" , Maximize);
NODE_SET_PROTOTYPE_METHOD(t, "unmaximize" , Unmaximize);
NODE_SET_PROTOTYPE_METHOD(t, "minimize" , Minimize);
NODE_SET_PROTOTYPE_METHOD(t, "restore" , Restore);
NODE_SET_PROTOTYPE_METHOD(t, "setFullscreen" , SetFullscreen);
NODE_SET_PROTOTYPE_METHOD(t, "isFullscreen" , IsFullscreen);
NODE_SET_PROTOTYPE_METHOD(t, "setSize" , SetSize);
NODE_SET_PROTOTYPE_METHOD(t, "getSize" , GetSize);
NODE_SET_PROTOTYPE_METHOD(t, "setMinimumSize" , SetMinimumSize);
NODE_SET_PROTOTYPE_METHOD(t, "setMaximumSize" , SetMaximumSize);
NODE_SET_PROTOTYPE_METHOD(t, "setResizable" , SetResizable);
NODE_SET_PROTOTYPE_METHOD(t, "setAlwaysOnTop" , SetAlwaysOnTop);
NODE_SET_PROTOTYPE_METHOD(t, "setPosition" , SetPosition);
NODE_SET_PROTOTYPE_METHOD(t, "getPosition" , GetPosition);
NODE_SET_PROTOTYPE_METHOD(t, "setTitle" , SetTitle);
NODE_SET_PROTOTYPE_METHOD(t, "flashFrame" , FlashFrame);
NODE_SET_PROTOTYPE_METHOD(t, "setKiosk" , SetKiosk);
NODE_SET_PROTOTYPE_METHOD(t, "isKiosk" , IsKiosk);
NODE_SET_PROTOTYPE_METHOD(t, "showDevTools" , ShowDevTools);
NODE_SET_PROTOTYPE_METHOD(t, "closeDevTools" , CloseDevTools);
target->Set(v8::String::NewSymbol("Window"), t->GetFunction());
}