test: migrate shell specs to main process (#35058)
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3 changed files with 79 additions and 88 deletions
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@ -15,6 +15,7 @@
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#include "shell/common/platform_util.h"
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#if BUILDFLAG(IS_WIN)
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#include "base/threading/thread_restrictions.h"
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#include "base/win/scoped_com_initializer.h"
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#include "base/win/shortcut.h"
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@ -105,6 +106,11 @@ v8::Local<v8::Promise> TrashItem(v8::Isolate* isolate,
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}
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#if BUILDFLAG(IS_WIN)
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// The use of the ForTesting flavors is a hack workaround to avoid having to
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// patch these as friends into the associated guard classes.
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class ShortcutAccessScopedAllowBlocking
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: public base::ScopedAllowBlockingForTesting {};
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bool WriteShortcutLink(const base::FilePath& shortcut_path,
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gin_helper::Arguments* args) {
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base::win::ShortcutOperation operation =
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@ -136,6 +142,7 @@ bool WriteShortcutLink(const base::FilePath& shortcut_path,
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if (options.Get("toastActivatorClsid", &toastActivatorClsid))
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properties.set_toast_activator_clsid(toastActivatorClsid);
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ShortcutAccessScopedAllowBlocking allow_blocking;
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base::win::ScopedCOMInitializer com_initializer;
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return base::win::CreateOrUpdateShortcutLink(shortcut_path, properties,
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operation);
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@ -145,6 +152,7 @@ v8::Local<v8::Value> ReadShortcutLink(gin_helper::ErrorThrower thrower,
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const base::FilePath& path) {
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using base::win::ShortcutProperties;
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gin::Dictionary options = gin::Dictionary::CreateEmpty(thrower.isolate());
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ShortcutAccessScopedAllowBlocking allow_blocking;
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base::win::ScopedCOMInitializer com_initializer;
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base::win::ShortcutProperties properties;
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if (!base::win::ResolveShortcutProperties(
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