fix: modernize-use-using clang-tidy warnings (#44835)

Co-authored-by: trop[bot] <37223003+trop[bot]@users.noreply.github.com>
Co-authored-by: Charles Kerr <charles@charleskerr.com>
This commit is contained in:
trop[bot] 2024-11-25 13:53:59 -05:00 committed by GitHub
parent a30cf5b551
commit d8a7c57506
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4 changed files with 48 additions and 52 deletions

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@ -91,15 +91,14 @@ namespace electron::api {
// FrameTreeNodeId -> WebFrameMain* // FrameTreeNodeId -> WebFrameMain*
// Using FrameTreeNode allows us to track frame across navigations. This // Using FrameTreeNode allows us to track frame across navigations. This
// is most similar to how <iframe> works. // is most similar to how <iframe> works.
typedef std::unordered_map<content::FrameTreeNodeId, using FrameTreeNodeIdMap = std::unordered_map<content::FrameTreeNodeId,
WebFrameMain*, WebFrameMain*,
content::FrameTreeNodeId::Hasher> content::FrameTreeNodeId::Hasher>;
FrameTreeNodeIdMap;
// Token -> WebFrameMain* // Token -> WebFrameMain*
// Maps exact RFH to a WebFrameMain instance. // Maps exact RFH to a WebFrameMain instance.
typedef std::map<content::GlobalRenderFrameHostToken, WebFrameMain*> using FrameTokenMap =
FrameTokenMap; std::map<content::GlobalRenderFrameHostToken, WebFrameMain*>;
FrameTreeNodeIdMap& GetFrameTreeNodeIdMap() { FrameTreeNodeIdMap& GetFrameTreeNodeIdMap() {
static base::NoDestructor<FrameTreeNodeIdMap> instance; static base::NoDestructor<FrameTreeNodeIdMap> instance;

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@ -10,24 +10,22 @@
#include <string> #include <string>
// Unity data typedefs. // Unity data typedefs.
typedef struct _UnityInspector UnityInspector; using UnityInspector = struct _UnityInspector;
typedef UnityInspector* (*unity_inspector_get_default_func)(); using unity_inspector_get_default_func = UnityInspector* (*)();
typedef gboolean (*unity_inspector_get_unity_running_func)( using unity_inspector_get_unity_running_func =
UnityInspector* self); gboolean (*)(UnityInspector* self);
typedef struct _UnityLauncherEntry UnityLauncherEntry; using UnityLauncherEntry = struct _UnityLauncherEntry;
typedef UnityLauncherEntry* (*unity_launcher_entry_get_for_desktop_id_func)( using unity_launcher_entry_get_for_desktop_id_func =
const gchar* desktop_id); UnityLauncherEntry* (*)(const gchar* desktop_id);
typedef void (*unity_launcher_entry_set_count_func)(UnityLauncherEntry* self, using unity_launcher_entry_set_count_func = void (*)(UnityLauncherEntry* self,
gint64 value); gint64 value);
typedef void (*unity_launcher_entry_set_count_visible_func)( using unity_launcher_entry_set_count_visible_func =
UnityLauncherEntry* self, void (*)(UnityLauncherEntry* self, gboolean value);
gboolean value); using unity_launcher_entry_set_progress_func =
typedef void (*unity_launcher_entry_set_progress_func)(UnityLauncherEntry* self, void (*)(UnityLauncherEntry* self, gdouble value);
gdouble value); using unity_launcher_entry_set_progress_visible_func =
typedef void (*unity_launcher_entry_set_progress_visible_func)( void (*)(UnityLauncherEntry* self, gboolean value);
UnityLauncherEntry* self,
gboolean value);
namespace { namespace {

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@ -24,35 +24,34 @@
#include "ui/gfx/x/xproto.h" #include "ui/gfx/x/xproto.h"
// libdbusmenu-glib types // libdbusmenu-glib types
typedef struct _DbusmenuMenuitem DbusmenuMenuitem; using DbusmenuMenuitem = struct _DbusmenuMenuitem;
typedef DbusmenuMenuitem* (*dbusmenu_menuitem_new_func)(); using dbusmenu_menuitem_new_func = DbusmenuMenuitem* (*)();
typedef DbusmenuMenuitem* (*dbusmenu_menuitem_new_with_id_func)(int id); using dbusmenu_menuitem_new_with_id_func = DbusmenuMenuitem* (*)(int id);
typedef int (*dbusmenu_menuitem_get_id_func)(DbusmenuMenuitem* item); using dbusmenu_menuitem_get_id_func = int (*)(DbusmenuMenuitem* item);
typedef GList* (*dbusmenu_menuitem_get_children_func)(DbusmenuMenuitem* item); using dbusmenu_menuitem_get_children_func = GList* (*)(DbusmenuMenuitem* item);
typedef DbusmenuMenuitem* (*dbusmenu_menuitem_child_append_func)( using dbusmenu_menuitem_child_append_func =
DbusmenuMenuitem* parent, DbusmenuMenuitem* (*)(DbusmenuMenuitem* parent, DbusmenuMenuitem* child);
DbusmenuMenuitem* child); using dbusmenu_menuitem_property_set_func =
typedef DbusmenuMenuitem* (*dbusmenu_menuitem_property_set_func)( DbusmenuMenuitem* (*)(DbusmenuMenuitem* item,
DbusmenuMenuitem* item,
const char* property, const char* property,
const char* value); const char* value);
typedef DbusmenuMenuitem* (*dbusmenu_menuitem_property_set_variant_func)( using dbusmenu_menuitem_property_set_variant_func =
DbusmenuMenuitem* item, DbusmenuMenuitem* (*)(DbusmenuMenuitem* item,
const char* property, const char* property,
GVariant* value); GVariant* value);
typedef DbusmenuMenuitem* (*dbusmenu_menuitem_property_set_bool_func)( using dbusmenu_menuitem_property_set_bool_func =
DbusmenuMenuitem* item, DbusmenuMenuitem* (*)(DbusmenuMenuitem* item,
const char* property, const char* property,
bool value); bool value);
typedef DbusmenuMenuitem* (*dbusmenu_menuitem_property_set_int_func)( using dbusmenu_menuitem_property_set_int_func =
DbusmenuMenuitem* item, DbusmenuMenuitem* (*)(DbusmenuMenuitem* item,
const char* property, const char* property,
int value); int value);
typedef struct _DbusmenuServer DbusmenuServer; using DbusmenuServer = struct _DbusmenuServer;
typedef DbusmenuServer* (*dbusmenu_server_new_func)(const char* object); using dbusmenu_server_new_func = DbusmenuServer* (*)(const char* object);
typedef void (*dbusmenu_server_set_root_func)(DbusmenuServer* self, using dbusmenu_server_set_root_func = void (*)(DbusmenuServer* self,
DbusmenuMenuitem* root); DbusmenuMenuitem* root);
namespace electron { namespace electron {

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@ -25,7 +25,7 @@ namespace asar {
namespace { namespace {
typedef std::map<base::FilePath, std::shared_ptr<Archive>> ArchiveMap; using ArchiveMap = std::map<base::FilePath, std::shared_ptr<Archive>>;
const base::FilePath::CharType kAsarExtension[] = FILE_PATH_LITERAL(".asar"); const base::FilePath::CharType kAsarExtension[] = FILE_PATH_LITERAL(".asar");