refactor: rename the atom directory to shell

This commit is contained in:
Samuel Attard 2019-06-19 13:43:10 -07:00 committed by Samuel Attard
parent 4575a4aae3
commit d7f07e8a80
631 changed files with 0 additions and 0 deletions

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// Copyright (c) 2014 GitHub, Inc.
// Use of this source code is governed by the MIT license that can be
// found in the LICENSE file.
#include "atom/browser/ui/views/win_frame_view.h"
#include "atom/browser/native_window_views.h"
#include "ui/views/widget/widget.h"
#include "ui/views/win/hwnd_util.h"
namespace atom {
const char WinFrameView::kViewClassName[] = "WinFrameView";
WinFrameView::WinFrameView() {}
WinFrameView::~WinFrameView() {}
gfx::Rect WinFrameView::GetWindowBoundsForClientBounds(
const gfx::Rect& client_bounds) const {
return views::GetWindowBoundsForClientBounds(
static_cast<views::View*>(const_cast<WinFrameView*>(this)),
client_bounds);
}
int WinFrameView::NonClientHitTest(const gfx::Point& point) {
if (window_->has_frame())
return frame_->client_view()->NonClientHitTest(point);
else
return FramelessView::NonClientHitTest(point);
}
const char* WinFrameView::GetClassName() const {
return kViewClassName;
}
} // namespace atom