refactor: rename the atom directory to shell
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95
shell/browser/api/gpuinfo_manager.cc
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95
shell/browser/api/gpuinfo_manager.cc
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// Copyright (c) 2018 GitHub, Inc.
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// Use of this source code is governed by the MIT license that can be
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// found in the LICENSE file.
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#include "atom/browser/api/gpuinfo_manager.h"
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#include <utility>
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#include "atom/browser/api/gpu_info_enumerator.h"
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#include "base/memory/singleton.h"
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#include "base/threading/thread_task_runner_handle.h"
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#include "content/public/browser/browser_thread.h"
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#include "gpu/config/gpu_info_collector.h"
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namespace atom {
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GPUInfoManager* GPUInfoManager::GetInstance() {
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return base::Singleton<GPUInfoManager>::get();
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}
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GPUInfoManager::GPUInfoManager()
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: gpu_data_manager_(content::GpuDataManagerImpl::GetInstance()) {
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gpu_data_manager_->AddObserver(this);
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}
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GPUInfoManager::~GPUInfoManager() {
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content::GpuDataManagerImpl::GetInstance()->RemoveObserver(this);
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}
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// Based on
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// https://chromium.googlesource.com/chromium/src.git/+/69.0.3497.106/content/browser/gpu/gpu_data_manager_impl_private.cc#838
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bool GPUInfoManager::NeedsCompleteGpuInfoCollection() const {
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#if defined(OS_MACOSX)
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return gpu_data_manager_->GetGPUInfo().gl_vendor.empty();
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#elif defined(OS_WIN)
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return (gpu_data_manager_->GetGPUInfo().dx_diagnostics.values.empty() &&
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gpu_data_manager_->GetGPUInfo().dx_diagnostics.children.empty());
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#else
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return false;
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#endif
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}
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// Should be posted to the task runner
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void GPUInfoManager::ProcessCompleteInfo() {
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const auto result = EnumerateGPUInfo(gpu_data_manager_->GetGPUInfo());
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// We have received the complete information, resolve all promises that
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// were waiting for this info.
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for (auto& promise : complete_info_promise_set_) {
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promise.Resolve(*result);
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}
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complete_info_promise_set_.clear();
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}
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void GPUInfoManager::OnGpuInfoUpdate() {
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// Ignore if called when not asked for complete GPUInfo
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if (NeedsCompleteGpuInfoCollection())
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return;
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base::ThreadTaskRunnerHandle::Get()->PostTask(
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FROM_HERE, base::BindOnce(&GPUInfoManager::ProcessCompleteInfo,
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base::Unretained(this)));
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}
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// Should be posted to the task runner
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void GPUInfoManager::CompleteInfoFetcher(util::Promise promise) {
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complete_info_promise_set_.emplace_back(std::move(promise));
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if (NeedsCompleteGpuInfoCollection()) {
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gpu_data_manager_->RequestCompleteGpuInfoIfNeeded();
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} else {
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GPUInfoManager::OnGpuInfoUpdate();
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}
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}
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void GPUInfoManager::FetchCompleteInfo(util::Promise promise) {
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base::ThreadTaskRunnerHandle::Get()->PostTask(
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FROM_HERE, base::BindOnce(&GPUInfoManager::CompleteInfoFetcher,
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base::Unretained(this), std::move(promise)));
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}
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// This fetches the info synchronously, so no need to post to the task queue.
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// There cannot be multiple promises as they are resolved synchronously.
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void GPUInfoManager::FetchBasicInfo(util::Promise promise) {
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gpu::GPUInfo gpu_info;
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CollectBasicGraphicsInfo(&gpu_info);
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promise.Resolve(*EnumerateGPUInfo(gpu_info));
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}
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std::unique_ptr<base::DictionaryValue> GPUInfoManager::EnumerateGPUInfo(
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gpu::GPUInfo gpu_info) const {
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GPUInfoEnumerator enumerator;
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gpu_info.EnumerateFields(&enumerator);
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return enumerator.GetDictionary();
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}
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} // namespace atom
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