chore: remove node patches by using the preload feature (#41080)

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Cheng Zhao 2024-01-25 00:54:32 +09:00 committed by GitHub
parent 031d636823
commit d13a93fb61
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GPG key ID: B5690EEEBB952194
21 changed files with 403 additions and 135 deletions

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@ -21,7 +21,6 @@
#include "base/task/single_thread_task_runner.h"
#include "base/task/thread_pool/thread_pool_instance.h"
#include "content/public/common/content_switches.h"
#include "electron/electron_version.h"
#include "electron/fuses.h"
#include "gin/array_buffer.h"
#include "gin/public/isolate_holder.h"
@ -260,7 +259,8 @@ int NodeMain(int argc, char* argv[]) {
env = node::CreateEnvironment(
isolate_data, isolate->GetCurrentContext(), result->args(),
result->exec_args(),
static_cast<node::EnvironmentFlags::Flags>(env_flags));
static_cast<node::EnvironmentFlags::Flags>(env_flags), {}, {},
&OnNodePreload);
CHECK_NE(nullptr, env);
node::SetIsolateUpForNode(isolate);
@ -282,11 +282,6 @@ int NodeMain(int argc, char* argv[]) {
#endif
process.Set("crashReporter", reporter);
gin_helper::Dictionary versions;
if (process.Get("versions", &versions)) {
versions.SetReadOnly(ELECTRON_PROJECT_NAME, ELECTRON_VERSION_STRING);
}
}
v8::HandleScope scope(isolate);