Fix building on Windows

This commit is contained in:
Cheng Zhao 2016-07-21 11:20:43 -06:00
parent 6850500a65
commit cf6f4708bc

View file

@ -52,6 +52,7 @@
#include "skia/ext/skia_utils_win.h" #include "skia/ext/skia_utils_win.h"
#include "ui/base/win/shell.h" #include "ui/base/win/shell.h"
#include "ui/display/win/screen_win.h" #include "ui/display/win/screen_win.h"
#include "ui/display/screen.h"
#include "ui/views/widget/desktop_aura/desktop_native_widget_aura.h" #include "ui/views/widget/desktop_aura/desktop_native_widget_aura.h"
#endif #endif
@ -427,7 +428,7 @@ void NativeWindowViews::Maximize() {
if (!thick_frame_) { if (!thick_frame_) {
restore_bounds_ = GetBounds(); restore_bounds_ = GetBounds();
auto display = auto display =
gfx::Screen::GetScreen()->GetDisplayNearestPoint(GetPosition()); display::Screen::GetScreen()->GetDisplayNearestPoint(GetPosition());
SetBounds(display.work_area(), false); SetBounds(display.work_area(), false);
return; return;
} }
@ -490,7 +491,7 @@ void NativeWindowViews::SetFullScreen(bool fullscreen) {
if (fullscreen) { if (fullscreen) {
restore_bounds_ = GetBounds(); restore_bounds_ = GetBounds();
auto display = auto display =
gfx::Screen::GetScreen()->GetDisplayNearestPoint(GetPosition()); display::Screen::GetScreen()->GetDisplayNearestPoint(GetPosition());
SetBounds(display.bounds(), false); SetBounds(display.bounds(), false);
} else { } else {
SetBounds(restore_bounds_, false); SetBounds(restore_bounds_, false);