mac: Always use "Atom" as name when find helper process. Fixes #89.
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1 changed files with 31 additions and 0 deletions
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@ -10,6 +10,27 @@
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#include "content/public/common/content_switches.h"
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#include "renderer/atom_renderer_client.h"
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#if defined(OS_MACOSX)
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#include "base/mac/bundle_locations.h"
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#include "base/path_service.h"
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#include "content/public/common/content_paths.h"
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namespace brightray {
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base::FilePath MainApplicationBundlePath();
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}
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namespace {
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base::FilePath GetFrameworksPath() {
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return brightray::MainApplicationBundlePath().Append("Contents")
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.Append("Frameworks");
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}
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} // namespace
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#endif // defined(OS_MACOSX)
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namespace atom {
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AtomMainDelegate::AtomMainDelegate() {
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@ -40,6 +61,16 @@ bool AtomMainDelegate::BasicStartupComplete(int* exit_code) {
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void AtomMainDelegate::PreSandboxStartup() {
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brightray::MainDelegate::PreSandboxStartup();
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#if defined(OS_MACOSX)
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// Override the path to helper process, since third party users may want to
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// change the application name.
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base::FilePath helper_path = GetFrameworksPath().Append("Atom Helper.app")
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.Append("Contents")
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.Append("MacOS")
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.Append("Atom Helper");
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PathService::Override(content::CHILD_PROCESS_EXE, helper_path);
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#endif // defined(OS_MACOSX)
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// Disable renderer sandbox for most of node's functions.
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CommandLine* command_line = CommandLine::ForCurrentProcess();
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command_line->AppendSwitch(switches::kNoSandbox);
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