docs: errors in isolated world are not dispatched (#23653)

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Cheng Zhao 2020-05-22 00:56:22 +09:00 committed by GitHub
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@ -162,10 +162,14 @@ this limitation.
* `error` Error
Returns `Promise<any>` - A promise that resolves with the result of the executed
code or is rejected if execution throws or results in a rejected promise.
code or is rejected if execution could not start.
Works like `executeJavaScript` but evaluates `scripts` in an isolated context.
Note that when the execution of script fails, the returned promise will not
reject and the `result` would be `undefined`. This is because Chromium does not
dispatch errors of isolated worlds to foreign worlds.
### `webFrame.setIsolatedWorldInfo(worldId, info)`
* `worldId` Integer - The ID of the world to run the javascript in, `0` is the default world, `999` is the world used by Electrons `contextIsolation` feature. Chrome extensions reserve the range of IDs in `[1 << 20, 1 << 29)`. You can provide any integer here.
* `info` Object