Merge pull request #6013 from miniak/setIgnoreFocus
Add BrowserWindow.prototype.setIgnoreFocus
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commit
ce00f4a273
8 changed files with 32 additions and 0 deletions
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@ -529,6 +529,10 @@ void Window::SetIgnoreMouseEvents(bool ignore) {
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return window_->SetIgnoreMouseEvents(ignore);
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}
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void Window::SetIgnoreFocus(bool ignore) {
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return window_->SetIgnoreFocus(ignore);
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}
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void Window::CapturePage(mate::Arguments* args) {
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gfx::Rect rect;
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base::Callback<void(const gfx::Image&)> callback;
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@ -732,6 +736,7 @@ void Window::BuildPrototype(v8::Isolate* isolate,
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.SetMethod("setDocumentEdited", &Window::SetDocumentEdited)
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.SetMethod("isDocumentEdited", &Window::IsDocumentEdited)
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.SetMethod("setIgnoreMouseEvents", &Window::SetIgnoreMouseEvents)
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.SetMethod("setIgnoreFocus", &Window::SetIgnoreFocus)
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.SetMethod("focusOnWebView", &Window::FocusOnWebView)
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.SetMethod("blurWebView", &Window::BlurWebView)
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.SetMethod("isWebViewFocused", &Window::IsWebViewFocused)
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@ -146,6 +146,7 @@ class Window : public mate::TrackableObject<Window>,
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void SetDocumentEdited(bool edited);
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bool IsDocumentEdited();
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void SetIgnoreMouseEvents(bool ignore);
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void SetIgnoreFocus(bool ignore);
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void CapturePage(mate::Arguments* args);
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void SetProgressBar(double progress);
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void SetOverlayIcon(const gfx::Image& overlay,
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@ -155,6 +155,7 @@ class NativeWindow : public base::SupportsUserData,
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virtual void SetDocumentEdited(bool edited);
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virtual bool IsDocumentEdited();
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virtual void SetIgnoreMouseEvents(bool ignore) = 0;
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virtual void SetIgnoreFocus(bool ignore) = 0;
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virtual void SetMenu(ui::MenuModel* menu);
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virtual bool HasModalDialog();
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virtual gfx::NativeWindow GetNativeWindow() = 0;
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@ -77,6 +77,7 @@ class NativeWindowMac : public NativeWindow {
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void SetDocumentEdited(bool edited) override;
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bool IsDocumentEdited() override;
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void SetIgnoreMouseEvents(bool ignore) override;
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void SetIgnoreFocus(bool ignore) override;
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bool HasModalDialog() override;
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gfx::NativeWindow GetNativeWindow() override;
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gfx::AcceleratedWidget GetAcceleratedWidget() override;
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@ -883,6 +883,10 @@ void NativeWindowMac::SetIgnoreMouseEvents(bool ignore) {
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[window_ setIgnoresMouseEvents:ignore];
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}
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void NativeWindowMac::SetIgnoreFocus(bool ignore) {
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[window_ setDisableKeyOrMainWindow:ignore];
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}
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bool NativeWindowMac::HasModalDialog() {
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return [window_ attachedSheet] != nil;
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}
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@ -692,6 +692,17 @@ void NativeWindowViews::SetIgnoreMouseEvents(bool ignore) {
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#endif
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}
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void NativeWindowViews::SetIgnoreFocus(bool ignore) {
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#if defined(OS_WIN)
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LONG ex_style = ::GetWindowLong(GetAcceleratedWidget(), GWL_EXSTYLE);
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if (ignore)
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ex_style |= WS_EX_NOACTIVATE;
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else
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ex_style &= ~WS_EX_NOACTIVATE;
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::SetWindowLong(GetAcceleratedWidget(), GWL_EXSTYLE, ex_style);
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#endif
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}
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void NativeWindowViews::SetMenu(ui::MenuModel* menu_model) {
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if (menu_model == nullptr) {
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// Remove accelerators
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@ -92,6 +92,7 @@ class NativeWindowViews : public NativeWindow,
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void SetHasShadow(bool has_shadow) override;
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bool HasShadow() override;
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void SetIgnoreMouseEvents(bool ignore) override;
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void SetIgnoreFocus(bool ignore) override;
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void SetMenu(ui::MenuModel* menu_model) override;
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gfx::NativeWindow GetNativeWindow() override;
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void SetOverlayIcon(const gfx::Image& overlay,
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@ -953,4 +953,12 @@ All mouse events happened in this window will be passed to the window below
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this window, but if this window has focus, it will still receive keyboard
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events.
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### `win.setIgnoreFocus(ignore)` _OS X_ _Windows_
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* `ignore` Boolean
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Makes the window ignore focus.
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On OS X this prevents the window from becoming key and main window.
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[blink-feature-string]: https://cs.chromium.org/chromium/src/third_party/WebKit/Source/platform/RuntimeEnabledFeatures.in
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