Pass FunctionTemplate in BuildPrototype
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47 changed files with 71 additions and 71 deletions
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@ -53,8 +53,8 @@ void RenderProcessPreferences::RemoveEntry(int id) {
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// static
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void RenderProcessPreferences::BuildPrototype(
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v8::Isolate* isolate, v8::Local<v8::ObjectTemplate> prototype) {
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mate::ObjectTemplateBuilder(isolate, prototype)
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v8::Isolate* isolate, v8::Local<v8::FunctionTemplate> prototype) {
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mate::ObjectTemplateBuilder(isolate, prototype->PrototypeTemplate())
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.SetMethod("addEntry", &RenderProcessPreferences::AddEntry)
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.SetMethod("removeEntry", &RenderProcessPreferences::RemoveEntry);
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}
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