Fix calling our new APIs in patch
This commit is contained in:
parent
736afb32a0
commit
ca161e29ce
1 changed files with 3 additions and 6 deletions
|
@ -54,8 +54,9 @@
|
||||||
#include "ui/gfx/geometry/size_conversions.h"
|
#include "ui/gfx/geometry/size_conversions.h"
|
||||||
#include "ui/gfx/geometry/point.h"
|
#include "ui/gfx/geometry/point.h"
|
||||||
#include "ui/gfx/geometry/rect.h"
|
#include "ui/gfx/geometry/rect.h"
|
||||||
#include "ui/gfx/screen.h"
|
|
||||||
#include "ui/gfx/geometry/size.h"
|
#include "ui/gfx/geometry/size.h"
|
||||||
|
#include "ui/gfx/screen.h"
|
||||||
|
#include "ui/gl/gpu_switching_manager.h"
|
||||||
|
|
||||||
#if defined(OS_WIN)
|
#if defined(OS_WIN)
|
||||||
#include "ui/gfx/switches.h"
|
#include "ui/gfx/switches.h"
|
||||||
|
@ -65,10 +66,6 @@ using content::NavigationEntry;
|
||||||
using content::RenderWidgetHostView;
|
using content::RenderWidgetHostView;
|
||||||
using content::RenderWidgetHost;
|
using content::RenderWidgetHost;
|
||||||
|
|
||||||
namespace content {
|
|
||||||
CONTENT_EXPORT extern bool g_use_transparent_window;
|
|
||||||
}
|
|
||||||
|
|
||||||
namespace atom {
|
namespace atom {
|
||||||
|
|
||||||
namespace {
|
namespace {
|
||||||
|
@ -115,7 +112,7 @@ NativeWindow::NativeWindow(content::WebContents* web_contents,
|
||||||
|
|
||||||
// Tell the content module to initialize renderer widget with transparent
|
// Tell the content module to initialize renderer widget with transparent
|
||||||
// mode.
|
// mode.
|
||||||
content::g_use_transparent_window = transparent_;
|
ui::GpuSwitchingManager::SetTransparent(transparent_);
|
||||||
|
|
||||||
// Read icon before window is created.
|
// Read icon before window is created.
|
||||||
options.Get(switches::kIcon, &icon_);
|
options.Get(switches::kIcon, &icon_);
|
||||||
|
|
Loading…
Reference in a new issue