Fix calling our new APIs in patch
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					 1 changed files with 3 additions and 6 deletions
				
			
		|  | @ -54,8 +54,9 @@ | |||
| #include "ui/gfx/geometry/size_conversions.h" | ||||
| #include "ui/gfx/geometry/point.h" | ||||
| #include "ui/gfx/geometry/rect.h" | ||||
| #include "ui/gfx/screen.h" | ||||
| #include "ui/gfx/geometry/size.h" | ||||
| #include "ui/gfx/screen.h" | ||||
| #include "ui/gl/gpu_switching_manager.h" | ||||
| 
 | ||||
| #if defined(OS_WIN) | ||||
| #include "ui/gfx/switches.h" | ||||
|  | @ -65,10 +66,6 @@ using content::NavigationEntry; | |||
| using content::RenderWidgetHostView; | ||||
| using content::RenderWidgetHost; | ||||
| 
 | ||||
| namespace content { | ||||
| CONTENT_EXPORT extern bool g_use_transparent_window; | ||||
| } | ||||
| 
 | ||||
| namespace atom { | ||||
| 
 | ||||
| namespace { | ||||
|  | @ -115,7 +112,7 @@ NativeWindow::NativeWindow(content::WebContents* web_contents, | |||
| 
 | ||||
|   // Tell the content module to initialize renderer widget with transparent
 | ||||
|   // mode.
 | ||||
|   content::g_use_transparent_window = transparent_; | ||||
|   ui::GpuSwitchingManager::SetTransparent(transparent_); | ||||
| 
 | ||||
|   // Read icon before window is created.
 | ||||
|   options.Get(switches::kIcon, &icon_); | ||||
|  |  | |||
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	 Cheng Zhao
				Cheng Zhao