Warning of app not ready in screen module
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e8f1f6819c
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3 changed files with 12 additions and 6 deletions
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@ -107,15 +107,21 @@ mate::ObjectTemplateBuilder Screen::GetObjectTemplateBuilder(
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}
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// static
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mate::Handle<Screen> Screen::Create(v8::Isolate* isolate) {
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v8::Handle<v8::Value> Screen::Create(v8::Isolate* isolate) {
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if (!Browser::Get()->is_ready()) {
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isolate->ThrowException(v8::Exception::Error(mate::StringToV8(
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isolate, "Can not initialize \"screen\" module before app is ready")));
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return v8::Undefined(isolate);
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}
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gfx::Screen* screen = gfx::Screen::GetNativeScreen();
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if (!screen) {
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isolate->ThrowException(v8::Exception::Error(mate::StringToV8(
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isolate, "Failed to get screen information")));
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return mate::Handle<Screen>();
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return v8::Undefined(isolate);
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}
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return CreateHandle(isolate, new Screen(screen));
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return mate::CreateHandle(isolate, new Screen(screen)).ToV8();
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}
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} // namespace api
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@ -24,7 +24,7 @@ namespace api {
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class Screen : public mate::EventEmitter,
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public gfx::DisplayObserver {
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public:
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static mate::Handle<Screen> Create(v8::Isolate* isolate);
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static v8::Handle<v8::Value> Create(v8::Isolate* isolate);
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protected:
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explicit Screen(gfx::Screen* screen);
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@ -83,12 +83,12 @@ struct Converter<gfx::Display::TouchSupport> {
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static v8::Handle<v8::Value> ToV8(v8::Isolate* isolate,
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const gfx::Display::TouchSupport& val) {
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switch (val) {
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case gfx::Display::TOUCH_SUPPORT_UNKNOWN:
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return StringToV8(isolate, "unknown");
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case gfx::Display::TOUCH_SUPPORT_AVAILABLE:
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return StringToV8(isolate, "available");
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case gfx::Display::TOUCH_SUPPORT_UNAVAILABLE:
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return StringToV8(isolate, "unavailable");
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default:
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return StringToV8(isolate, "unknown");
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}
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}
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};
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