fix flash menu being unresponsive to commands

This commit is contained in:
Heilig Benedek 2017-11-27 00:24:25 +01:00 committed by Cheng Zhao
parent 85ef42d99e
commit c586806609
5 changed files with 19 additions and 3 deletions

View file

@ -40,6 +40,7 @@ void Menu::AfterInit(v8::Isolate* isolate) {
delegate.Get("getAcceleratorForCommandId", &get_accelerator_);
delegate.Get("executeCommand", &execute_command_);
delegate.Get("menuWillShow", &menu_will_show_);
delegate.Get("menuClosed", &menu_closed_);
}
bool Menu::IsCommandIdChecked(int command_id) const {
@ -75,6 +76,10 @@ void Menu::MenuWillShow(ui::SimpleMenuModel* source) {
menu_will_show_.Run();
}
void Menu::MenuClosed(ui::SimpleMenuModel* source) {
menu_closed_.Run();
}
void Menu::InsertItemAt(
int index, int command_id, const base::string16& label) {
model_->InsertItemAt(index, command_id, label);