Correctly handle unmaximize
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baff744601
commit
c4de246bfb
1 changed files with 18 additions and 5 deletions
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@ -284,7 +284,7 @@ NativeWindowViews::NativeWindowViews(
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last_window_state_ = ui::SHOW_STATE_FULLSCREEN;
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last_window_state_ = ui::SHOW_STATE_FULLSCREEN;
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else
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else
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last_window_state_ = ui::SHOW_STATE_NORMAL;
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last_window_state_ = ui::SHOW_STATE_NORMAL;
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last_normal_size_ = gfx::Size(widget_size_);
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last_normal_size_ = widget_size_;
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if (!has_frame()) {
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if (!has_frame()) {
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// Set Window style so that we get a minimize and maximize animation when
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// Set Window style so that we get a minimize and maximize animation when
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@ -419,6 +419,7 @@ void NativeWindowViews::Maximize() {
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#if defined(OS_WIN)
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#if defined(OS_WIN)
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// For window without WS_THICKFRAME style, we can not call Maximize().
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// For window without WS_THICKFRAME style, we can not call Maximize().
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if (!thick_frame_) {
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if (!thick_frame_) {
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last_normal_size_ = GetSize();
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auto display =
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auto display =
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gfx::Screen::GetScreen()->GetDisplayNearestPoint(GetPosition());
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gfx::Screen::GetScreen()->GetDisplayNearestPoint(GetPosition());
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SetBounds(display.work_area(), false);
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SetBounds(display.work_area(), false);
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@ -434,6 +435,13 @@ void NativeWindowViews::Maximize() {
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}
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}
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void NativeWindowViews::Unmaximize() {
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void NativeWindowViews::Unmaximize() {
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#if defined(OS_WIN)
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if (!thick_frame_) {
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NativeWindow::SetSize(last_normal_size_);
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return;
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}
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#endif
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window_->Restore();
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window_->Restore();
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}
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}
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@ -471,11 +479,16 @@ void NativeWindowViews::SetFullScreen(bool fullscreen) {
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NotifyWindowLeaveFullScreen();
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NotifyWindowLeaveFullScreen();
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}
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}
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// For window without WS_THICKFRAME style, we can not call Maximize().
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// For window without WS_THICKFRAME style, we can not call SetFullscreen().
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if (!thick_frame_) {
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if (!thick_frame_) {
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if (fullscreen) {
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last_normal_size_ = GetSize();
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auto display =
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auto display =
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gfx::Screen::GetScreen()->GetDisplayNearestPoint(GetPosition());
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gfx::Screen::GetScreen()->GetDisplayNearestPoint(GetPosition());
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SetBounds(display.bounds(), false);
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SetBounds(display.bounds(), false);
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} else {
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NativeWindow::SetSize(last_normal_size_);
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}
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return;
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return;
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}
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}
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