Fix build/include_alpha linter violations in brightray

This commit is contained in:
Kevin Sawicki 2017-05-18 15:29:22 -07:00
parent b6992436a0
commit c4608c0f37
25 changed files with 37 additions and 55 deletions

View file

@ -6,14 +6,13 @@
#include <vector>
#include "browser/net/devtools_network_protocol_handler.h"
#include "base/bind.h"
#include "base/command_line.h"
#include "base/files/file_path.h"
#include "base/strings/string_number_conversions.h"
#include "base/strings/stringprintf.h"
#include "base/strings/utf_string_conversions.h"
#include "browser/net/devtools_network_protocol_handler.h"
#include "common/content_client.h"
#include "content/public/browser/devtools_agent_host.h"
#include "content/public/browser/devtools_frontend_host.h"
@ -25,11 +24,10 @@
#include "content/public/common/user_agent.h"
#include "content/shell/grit/shell_resources.h"
#include "net/base/net_errors.h"
#include "net/socket/tcp_server_socket.h"
#include "net/socket/stream_socket.h"
#include "net/socket/tcp_server_socket.h"
#include "ui/base/resource/resource_bundle.h"
namespace brightray {
namespace {