refactor: convert C++ enums to C++11 enum classes (#18087)

This commit is contained in:
Milan Burda 2019-05-03 20:11:41 +02:00 committed by Alexey Kuzmin
parent a59dc56fa6
commit c25c31e018
36 changed files with 199 additions and 204 deletions

View file

@ -737,15 +737,15 @@ void TopLevelWindow::SetProgressBar(double progress, mate::Arguments* args) {
std::string mode;
args->GetNext(&options) && options.Get("mode", &mode);
NativeWindow::ProgressState state = NativeWindow::PROGRESS_NORMAL;
NativeWindow::ProgressState state = NativeWindow::ProgressState::kNormal;
if (mode == "error")
state = NativeWindow::PROGRESS_ERROR;
state = NativeWindow::ProgressState::kError;
else if (mode == "paused")
state = NativeWindow::PROGRESS_PAUSED;
state = NativeWindow::ProgressState::kPaused;
else if (mode == "indeterminate")
state = NativeWindow::PROGRESS_INDETERMINATE;
state = NativeWindow::ProgressState::kIndeterminate;
else if (mode == "none")
state = NativeWindow::PROGRESS_NONE;
state = NativeWindow::ProgressState::kNone;
window_->SetProgressBar(progress, state);
}