Merge pull request #10727 from electron/named-nativeimage

Add an API to get a nativeImage from a named NSImage
This commit is contained in:
Samuel Attard 2017-10-12 10:02:07 +11:00 committed by GitHub
commit bdf3552be6
5 changed files with 113 additions and 0 deletions

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@ -541,6 +541,13 @@ mate::Handle<NativeImage> NativeImage::CreateFromDataURL(
return CreateEmpty(isolate);
}
#if !defined(OS_MACOSX)
mate::Handle<NativeImage> NativeImage::CreateFromNamedImage(
mate::Arguments* args, const std::string& name) {
return CreateEmpty(args->isolate());
}
#endif
// static
void NativeImage::BuildPrototype(
v8::Isolate* isolate, v8::Local<v8::FunctionTemplate> prototype) {
@ -609,6 +616,8 @@ void Initialize(v8::Local<v8::Object> exports, v8::Local<v8::Value> unused,
dict.SetMethod("createFromBuffer", &atom::api::NativeImage::CreateFromBuffer);
dict.SetMethod("createFromDataURL",
&atom::api::NativeImage::CreateFromDataURL);
dict.SetMethod("createFromNamedImage",
&atom::api::NativeImage::CreateFromNamedImage);
}
} // namespace

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@ -53,6 +53,8 @@ class NativeImage : public mate::Wrappable<NativeImage> {
mate::Arguments* args, v8::Local<v8::Value> buffer);
static mate::Handle<NativeImage> CreateFromDataURL(
v8::Isolate* isolate, const GURL& url);
static mate::Handle<NativeImage> CreateFromNamedImage(
mate::Arguments* args, const std::string& name);
static void BuildPrototype(v8::Isolate* isolate,
v8::Local<v8::FunctionTemplate> prototype);

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@ -6,10 +6,56 @@
#import <Cocoa/Cocoa.h>
#include "base/strings/sys_string_conversions.h"
#include "ui/gfx/color_utils.h"
#include "ui/gfx/image/image.h"
#include "ui/gfx/image/image_skia.h"
#include "ui/gfx/image/image_skia_operations.h"
namespace atom {
namespace api {
NSData* bufferFromNSImage(NSImage* image) {
CGImageRef ref = [image CGImageForProposedRect:nil context:nil hints:nil];
NSBitmapImageRep* rep = [[NSBitmapImageRep alloc] initWithCGImage:ref];
[rep setSize:[image size]];
return [rep representationUsingType:NSPNGFileType properties:[[NSDictionary alloc] init]];
}
double safeShift(double in, double def) {
if (in >= 0 || in <= 1 || in == def) return in;
return def;
}
mate::Handle<NativeImage> NativeImage::CreateFromNamedImage(
mate::Arguments* args, const std::string& name) {
@autoreleasepool {
std::vector<double> hsl_shift;
NSImage* image = [NSImage imageNamed:base::SysUTF8ToNSString(name)];
if (!image.valid) {
return CreateEmpty(args->isolate());
}
NSData* png_data = bufferFromNSImage(image);
if (args->GetNext(&hsl_shift) && hsl_shift.size() == 3) {
gfx::Image gfx_image = gfx::Image::CreateFrom1xPNGBytes(
reinterpret_cast<const unsigned char*>((char *) [png_data bytes]), [png_data length]);
color_utils::HSL shift = {
safeShift(hsl_shift[0], -1),
safeShift(hsl_shift[1], 0.5),
safeShift(hsl_shift[2], 0.5)
};
png_data = bufferFromNSImage(gfx::Image(
gfx::ImageSkiaOperations::CreateHSLShiftedImage(
gfx_image.AsImageSkia(), shift)).CopyNSImage());
}
return CreateFromPNG(args->isolate(), (char *) [png_data bytes], [png_data length]);
}
}
void NativeImage::SetTemplateImage(bool setAsTemplate) {
[image_.AsNSImage() setTemplate:setAsTemplate];
}

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@ -157,6 +157,34 @@ Returns `NativeImage`
Creates a new `NativeImage` instance from `dataURL`.
### `nativeImage.createFromNamedImage(imageName[, hslShift])` _macOS_
* `imageName` String
* `hslShift` Number[]
Returns `NativeImage`
Creates a new `NativeImage` instance from the NSImage that maps to the
given image name. See [`NSImageName`](https://developer.apple.com/documentation/appkit/nsimagename?language=objc)
for a list of possible values.
The `hslShift` is applied to the image with the following rules
* `hsl_shift[0]` (hue): The absolute hue value for the image - 0 and 1 map
to 0 and 360 on the hue color wheel (red).
* `hsl_shift[1]` (saturation): A saturation shift for the image, with the
following key values:
0 = remove all color.
0.5 = leave unchanged.
1 = fully saturate the image.
* `hsl_shift[2]` (lightness): A lightness shift for the image, with the
following key values:
0 = remove all lightness (make all pixels black).
0.5 = leave unchanged.
1 = full lightness (make all pixels white).
This means that `[-1, 0, 1]` will make the image completely white and
`[-1, 1, 0]` will make the image completely black.
## Class: NativeImage
> Natively wrap images such as tray, dock, and application icons.

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@ -190,6 +190,34 @@ describe('nativeImage module', () => {
})
})
describe('createFromNamedImage(name)', () => {
it('returns empty for invalid options', () => {
const image = nativeImage.createFromNamedImage('totally_not_real')
assert(image.isEmpty())
})
it('returns empty on non-darwin platforms', () => {
if (process.platform === 'darwin') return
const image = nativeImage.createFromNamedImage('NSActionTemplate')
assert(image.isEmpty())
})
it('returns a valid image on darwin', () => {
if (process.platform !== 'darwin') return
const image = nativeImage.createFromNamedImage('NSActionTemplate')
assert(!image.isEmpty())
})
it('returns allows an HSL shift for a valid image on darwin', () => {
if (process.platform !== 'darwin') return
const image = nativeImage.createFromNamedImage('NSActionTemplate', [0.5, 0.2, 0.8])
assert(!image.isEmpty())
})
})
describe('resize(options)', () => {
it('returns a resized image', () => {
const image = nativeImage.createFromPath(path.join(__dirname, 'fixtures', 'assets', 'logo.png'))