chore: remove custom Node.js debugger (#25587)
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10 changed files with 32 additions and 209 deletions
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@ -41,7 +41,6 @@
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#include "shell/browser/feature_list.h"
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#include "shell/browser/javascript_environment.h"
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#include "shell/browser/media/media_capture_devices_dispatcher.h"
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#include "shell/browser/node_debugger.h"
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#include "shell/browser/ui/devtools_manager_delegate.h"
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#include "shell/common/api/electron_bindings.h"
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#include "shell/common/application_info.h"
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@ -322,10 +321,6 @@ void ElectronBrowserMainParts::PostEarlyInitialization() {
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js_env_->context(), js_env_->platform());
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node_env_ = std::make_unique<NodeEnvironment>(env);
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// Enable support for v8 inspector
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node_debugger_ = std::make_unique<NodeDebugger>(env);
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node_debugger_->Start();
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env->set_trace_sync_io(env->options()->trace_sync_io);
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// Add Electron extended APIs.
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@ -550,7 +545,6 @@ void ElectronBrowserMainParts::PostMainMessageLoopRun() {
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// Destroy node platform after all destructors_ are executed, as they may
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// invoke Node/V8 APIs inside them.
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node_debugger_->Stop();
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node_env_->env()->set_trace_sync_io(false);
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js_env_->OnMessageLoopDestroying();
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node::Stop(node_env_->env());
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