docs: Added Window Management Fiddle example (#20535)
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<!DOCTYPE html>
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<html>
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<head>
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<meta charset="UTF-8" />
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<title>Frameless window</title>
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</head>
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<body>
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<div>
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<h1>Create and Manage Windows</h1>
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<h3>
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The <code>BrowserWindow</code> module in Electron allows you to create a
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new browser window or manage an existing one.
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</h3>
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<p>
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Each browser window is a separate process, known as the renderer
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process. This process, like the main process that controls the life
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cycle of the app, has full access to the Node.js APIs.
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</p>
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<p>
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Open the
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<a href="http://electron.atom.io/docs/api/browser-window">
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full API documentation (opens in new window)
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</a>
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in your browser.
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</p>
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</div>
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<div>
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<div>
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<h2>Create a frameless window</h2>
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<div>
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<div>
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<button id="frameless-window">View Demo</button>
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</div>
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<p>
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A frameless window is a window that has no
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<a href="https://developer.mozilla.org/en-US/docs/Glossary/Chrome">
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"chrome"
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</a>
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, such as toolbars, title bars, status bars, borders, etc. You can
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make a browser window frameless by setting <code>frame</code> to
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<code>false</code> when creating the window.
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</p>
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<p>
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Windows can have a transparent background, too. By setting the
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<code>transparent</code> option to <code>true</code>, you can also
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make your frameless window transparent:
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</p>
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<pre>
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<code class="language-js">var win = new BrowserWindow({
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transparent: true,
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frame: false
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})</code></pre>
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<p>
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For more details, see the
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<a href="http://electron.atom.io/docs/api/frameless-window/">
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Frameless Window
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</a>
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documentation.
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</p>
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</div>
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</div>
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</div>
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<script>
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// You can also require other files to run in this process
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require("./renderer.js");
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</script>
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</body>
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</html>
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56
docs/fiddles/windows/manage-windows/frameless-window/main.js
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56
docs/fiddles/windows/manage-windows/frameless-window/main.js
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// Modules to control application life and create native browser window
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const { app, BrowserWindow } = require('electron')
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// Keep a global reference of the window object, if you don't, the window will
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// be closed automatically when the JavaScript object is garbage collected.
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let mainWindow
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function createWindow () {
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// Create the browser window.
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mainWindow = new BrowserWindow({
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width: 800,
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height: 600,
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webPreferences: {
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nodeIntegration: true
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}
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})
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// and load the index.html of the app.
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mainWindow.loadFile('index.html')
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// Open the DevTools.
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// mainWindow.webContents.openDevTools()
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// Emitted when the window is closed.
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mainWindow.on('closed', function () {
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// Dereference the window object, usually you would store windows
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// in an array if your app supports multi windows, this is the time
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// when you should delete the corresponding element.
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mainWindow = null
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})
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}
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// This method will be called when Electron has finished
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// initialization and is ready to create browser windows.
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// Some APIs can only be used after this event occurs.
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app.on('ready', createWindow)
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// Quit when all windows are closed.
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app.on('window-all-closed', function () {
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// On OS X it is common for applications and their menu bar
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// to stay active until the user quits explicitly with Cmd + Q
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if (process.platform !== 'darwin') {
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app.quit()
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}
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})
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app.on('activate', function () {
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// On OS X it's common to re-create a window in the app when the
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// dock icon is clicked and there are no other windows open.
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if (mainWindow === null) {
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createWindow()
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}
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})
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// In this file you can include the rest of your app's specific main process
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// code. You can also put them in separate files and require them here.
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const { BrowserWindow } = require('electron').remote
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const shell = require('electron').shell
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const framelessWindowBtn = document.getElementById('frameless-window')
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const links = document.querySelectorAll('a[href]')
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framelessWindowBtn.addEventListener('click', (event) => {
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const modalPath = 'https://electronjs.org'
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let win = new BrowserWindow({ frame: false })
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win.on('close', () => { win = null })
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win.loadURL(modalPath)
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win.show()
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})
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Array.prototype.forEach.call(links, (link) => {
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const url = link.getAttribute('href')
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if (url.indexOf('http') === 0) {
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link.addEventListener('click', (e) => {
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e.preventDefault()
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shell.openExternal(url)
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})
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}
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})
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<!DOCTYPE html>
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<html>
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<head>
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<meta charset="UTF-8" />
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<title>Manage window state</title>
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</head>
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<body>
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<div>
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<h1>Create and Manage Windows</h1>
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<h3>
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The <code>BrowserWindow</code> module in Electron allows you to create a
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new browser window or manage an existing one.
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</h3>
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<p>
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Each browser window is a separate process, known as the renderer
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process. This process, like the main process that controls the life
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cycle of the app, has full access to the Node.js APIs.
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</p>
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<p>
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Open the
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<a href="http://electron.atom.io/docs/api/browser-window">
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full API documentation (opens in new window)
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</a>
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in your browser.
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</p>
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</div>
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<div>
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<div>
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<h2>Manage window state</h2>
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<div>
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<div>
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<button id="manage-window">View Demo</button>
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<span id="manage-window-reply"></span>
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</div>
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<p>
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In this demo we create a new window and listen for
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<code>move</code> and <code>resize</code> events on it. Click the
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demo button, change the new window and see the dimensions and
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position update here, above.
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</p>
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<p>
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There are a lot of methods for controlling the state of the window
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such as the size, location, and focus status as well as events to
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listen to for window changes. Visit the
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<a href="http://electron.atom.io/docs/api/browser-window">
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documentation (opens in new window)
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</a>
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for the full list.
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</p>
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</div>
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</div>
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</div>
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<script>
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// You can also require other files to run in this process
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require("./renderer.js");
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</script>
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</body>
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</html>
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// Modules to control application life and create native browser window
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const { app, BrowserWindow } = require('electron')
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// Keep a global reference of the window object, if you don't, the window will
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// be closed automatically when the JavaScript object is garbage collected.
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let mainWindow
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function createWindow () {
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// Create the browser window.
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mainWindow = new BrowserWindow({
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width: 800,
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height: 600,
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webPreferences: {
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nodeIntegration: true
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}
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})
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// and load the index.html of the app.
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mainWindow.loadFile('index.html')
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// Open the DevTools.
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// mainWindow.webContents.openDevTools()
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// Emitted when the window is closed.
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mainWindow.on('closed', function () {
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// Dereference the window object, usually you would store windows
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// in an array if your app supports multi windows, this is the time
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// when you should delete the corresponding element.
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mainWindow = null
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})
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}
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// This method will be called when Electron has finished
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// initialization and is ready to create browser windows.
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// Some APIs can only be used after this event occurs.
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app.on('ready', createWindow)
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// Quit when all windows are closed.
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app.on('window-all-closed', function () {
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// On OS X it is common for applications and their menu bar
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// to stay active until the user quits explicitly with Cmd + Q
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if (process.platform !== 'darwin') {
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app.quit()
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}
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})
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app.on('activate', function () {
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// On OS X it's common to re-create a window in the app when the
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// dock icon is clicked and there are no other windows open.
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if (mainWindow === null) {
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createWindow()
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}
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})
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// In this file you can include the rest of your app's specific main process
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// code. You can also put them in separate files and require them here.
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const { BrowserWindow } = require('electron').remote
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const shell = require('electron').shell
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const manageWindowBtn = document.getElementById('manage-window')
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const links = document.querySelectorAll('a[href]')
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let win
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manageWindowBtn.addEventListener('click', (event) => {
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const modalPath = 'https://electronjs.org'
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win = new BrowserWindow({ width: 400, height: 275 })
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win.on('resize', updateReply)
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win.on('move', updateReply)
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win.on('close', () => { win = null })
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win.loadURL(modalPath)
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win.show()
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function updateReply () {
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const manageWindowReply = document.getElementById('manage-window-reply')
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const message = `Size: ${win.getSize()} Position: ${win.getPosition()}`
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manageWindowReply.innerText = message
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}
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})
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Array.prototype.forEach.call(links, (link) => {
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const url = link.getAttribute('href')
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if (url.indexOf('http') === 0) {
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link.addEventListener('click', (e) => {
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e.preventDefault()
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shell.openExternal(url)
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})
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}
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})
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58
docs/fiddles/windows/manage-windows/window-events/index.html
Normal file
58
docs/fiddles/windows/manage-windows/window-events/index.html
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<!DOCTYPE html>
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<html>
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<head>
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<meta charset="UTF-8" />
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<title>Window events</title>
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</head>
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<body>
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<div>
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<h1>Create and Manage Windows</h1>
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<h3>
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The <code>BrowserWindow</code> module in Electron allows you to create a
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new browser window or manage an existing one.
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</h3>
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<p>
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Each browser window is a separate process, known as the renderer
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process. This process, like the main process that controls the life
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cycle of the app, has full access to the Node.js APIs.
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</p>
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<p>
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Open the
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<a href="http://electron.atom.io/docs/api/browser-window">
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full API documentation (opens in new window)
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</a>
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in your browser.
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</p>
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</div>
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<div>
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<div>
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<h2>Window events</h2>
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<div>
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<div>
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<button id="listen-to-window">View Demo</button>
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<button id="focus-on-modal-window">
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Focus on Demo
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</button>
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</div>
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<p>
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In this demo, we create a new window and listen for
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<code>blur</code> event on it. Click the demo button to create a new
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modal window, and switch focus back to the parent window by clicking
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on it. You can click the <i>Focus on Demo</i> button to switch focus
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to the modal window again.
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</p>
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</div>
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</div>
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</div>
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<script>
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// You can also require other files to run in this process
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require("./renderer.js");
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</script>
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</body>
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</html>
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56
docs/fiddles/windows/manage-windows/window-events/main.js
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56
docs/fiddles/windows/manage-windows/window-events/main.js
Normal file
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// Modules to control application life and create native browser window
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const { app, BrowserWindow } = require('electron')
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// Keep a global reference of the window object, if you don't, the window will
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// be closed automatically when the JavaScript object is garbage collected.
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let mainWindow
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function createWindow () {
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// Create the browser window.
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mainWindow = new BrowserWindow({
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width: 800,
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height: 600,
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webPreferences: {
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nodeIntegration: true
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}
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})
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// and load the index.html of the app.
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mainWindow.loadFile('index.html')
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// Open the DevTools.
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// mainWindow.webContents.openDevTools()
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// Emitted when the window is closed.
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mainWindow.on('closed', function () {
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// Dereference the window object, usually you would store windows
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// in an array if your app supports multi windows, this is the time
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// when you should delete the corresponding element.
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mainWindow = null
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})
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}
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// This method will be called when Electron has finished
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// initialization and is ready to create browser windows.
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// Some APIs can only be used after this event occurs.
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app.on('ready', createWindow)
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|
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// Quit when all windows are closed.
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app.on('window-all-closed', function () {
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// On OS X it is common for applications and their menu bar
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// to stay active until the user quits explicitly with Cmd + Q
|
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if (process.platform !== 'darwin') {
|
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app.quit()
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}
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})
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app.on('activate', function () {
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// On OS X it's common to re-create a window in the app when the
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// dock icon is clicked and there are no other windows open.
|
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if (mainWindow === null) {
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createWindow()
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}
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})
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// In this file you can include the rest of your app's specific main process
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// code. You can also put them in separate files and require them here.
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@ -0,0 +1,48 @@
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const { BrowserWindow } = require('electron').remote
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const shell = require('electron').shell
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const listenToWindowBtn = document.getElementById('listen-to-window')
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const focusModalBtn = document.getElementById('focus-on-modal-window')
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const links = document.querySelectorAll('a[href]')
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let win
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listenToWindowBtn.addEventListener('click', () => {
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const modalPath = 'https://electronjs.org'
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win = new BrowserWindow({ width: 600, height: 400 })
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const hideFocusBtn = () => {
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focusModalBtn.classList.add('disappear')
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focusModalBtn.classList.remove('smooth-appear')
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focusModalBtn.removeEventListener('click', clickHandler)
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}
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const showFocusBtn = (btn) => {
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if (!win) return
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focusModalBtn.classList.add('smooth-appear')
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focusModalBtn.classList.remove('disappear')
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focusModalBtn.addEventListener('click', clickHandler)
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}
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win.on('focus', hideFocusBtn)
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win.on('blur', showFocusBtn)
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win.on('close', () => {
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hideFocusBtn()
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win = null
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})
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win.loadURL(modalPath)
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win.show()
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const clickHandler = () => { win.focus() }
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})
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Array.prototype.forEach.call(links, (link) => {
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const url = link.getAttribute('href')
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if (url.indexOf('http') === 0) {
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link.addEventListener('click', (e) => {
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e.preventDefault()
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shell.openExternal(url)
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})
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}
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})
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Reference in a new issue