fix heading levels in Menu doc

This commit is contained in:
Zeke Sikelianos 2016-07-12 21:47:28 -07:00
parent 2486512c71
commit b20606c718

View file

@ -183,11 +183,11 @@ Menu.setApplicationMenu(menu);
Creates a new menu.
## Methods
### Static Methods
The `menu` class has the following methods:
The `menu` class has the following static methods:
### `Menu.setApplicationMenu(menu)`
#### `Menu.setApplicationMenu(menu)`
* `menu` Menu
@ -196,11 +196,11 @@ will be set as each window's top menu.
**Note:** This API has to be called after the `ready` event of `app` module.
### `Menu.getApplicationMenu()`
#### `Menu.getApplicationMenu()`
Returns the application menu (an instance of `Menu`), if set, or `null`, if not set.
### `Menu.sendActionToFirstResponder(action)` _macOS_
#### `Menu.sendActionToFirstResponder(action)` _macOS_
* `action` String
@ -211,7 +211,7 @@ emulating default Cocoa menu behaviors, usually you would just use the
See the [macOS Cocoa Event Handling Guide](https://developer.apple.com/library/mac/documentation/Cocoa/Conceptual/EventOverview/EventArchitecture/EventArchitecture.html#//apple_ref/doc/uid/10000060i-CH3-SW7)
for more information on macOS' native actions.
### `Menu.buildFromTemplate(template)`
#### `Menu.buildFromTemplate(template)`
* `template` Array
@ -221,11 +221,11 @@ Generally, the `template` is just an array of `options` for constructing a
You can also attach other fields to the element of the `template` and they
will become properties of the constructed menu items.
## Instance Methods
### Instance Methods
The `menu` object has the following instance methods:
### `menu.popup([browserWindow, x, y, positioningItem])`
#### `menu.popup([browserWindow, x, y, positioningItem])`
* `browserWindow` BrowserWindow (optional) - Default is `null`.
* `x` Number (optional) - Default is -1.
@ -238,24 +238,24 @@ Pops up this menu as a context menu in the `browserWindow`. You can optionally
provide a `x, y` coordinate to place the menu at, otherwise it will be placed
at the current mouse cursor position.
### `menu.append(menuItem)`
#### `menu.append(menuItem)`
* `menuItem` MenuItem
Appends the `menuItem` to the menu.
### `menu.insert(pos, menuItem)`
#### `menu.insert(pos, menuItem)`
* `pos` Integer
* `menuItem` MenuItem
Inserts the `menuItem` to the `pos` position of the menu.
## Instance Properties
### Instance Properties
`menu` objects also have the following properties:
### `menu.items`
#### `menu.items`
Get an array containing the menu's items.