feat: add WebFrameMain detached property (#44209)

* feat: add WebFrameMain detached property

fix: throw instead of returning null senderFrame

test: detached frames

fix: ensure IPCs of pending deletion RFHs are dispatched

fix: lookup WFM by FTN ID to dispatch IPCs

feat: add frame.isDestroyed()

return null

fix: return undefined

docs: add null to all frame properties

refactor: option c, return null and emit warning

refactor: add routingId & processId to navigation events

test: null frame property

docs: clarify warning message

better wording

clarify null frame

fix: browserwindow spec

* maybe fix 🤷

* fix: use updated util #43722

* docs: add notice for frame change of behavior

* docs: clarify why frame properties may be null

* lint

* wip

* fix: content::FrameTreeNodeId lookup and converter

* refactor: avoid holey array deoptimization

---------

Co-authored-by: trop[bot] <37223003+trop[bot]@users.noreply.github.com>
Co-authored-by: Sam Maddock <smaddock@slack-corp.com>
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trop[bot] 2024-10-31 12:07:50 +01:00 committed by GitHub
parent 4507774c51
commit ae9f2df082
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20 changed files with 410 additions and 126 deletions

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@ -5,15 +5,23 @@
#ifndef ELECTRON_SHELL_COMMON_GIN_CONVERTERS_FRAME_CONVERTER_H_
#define ELECTRON_SHELL_COMMON_GIN_CONVERTERS_FRAME_CONVERTER_H_
#include "content/public/browser/frame_tree_node_id.h"
#include "gin/converter.h"
#include "shell/common/gin_helper/accessor.h"
namespace content {
class RenderFrameHost;
}
namespace gin {
template <>
struct Converter<content::FrameTreeNodeId> {
static v8::Local<v8::Value> ToV8(v8::Isolate* isolate,
const content::FrameTreeNodeId& val);
};
template <>
struct Converter<content::RenderFrameHost*> {
static v8::Local<v8::Value> ToV8(v8::Isolate* isolate,