feat: add WebFrameMain detached property (#44209)
* feat: add WebFrameMain detached property fix: throw instead of returning null senderFrame test: detached frames fix: ensure IPCs of pending deletion RFHs are dispatched fix: lookup WFM by FTN ID to dispatch IPCs feat: add frame.isDestroyed() return null fix: return undefined docs: add null to all frame properties refactor: option c, return null and emit warning refactor: add routingId & processId to navigation events test: null frame property docs: clarify warning message better wording clarify null frame fix: browserwindow spec * maybe fix 🤷 * fix: use updated util #43722 * docs: add notice for frame change of behavior * docs: clarify why frame properties may be null * lint * wip * fix: content::FrameTreeNodeId lookup and converter * refactor: avoid holey array deoptimization --------- Co-authored-by: trop[bot] <37223003+trop[bot]@users.noreply.github.com> Co-authored-by: Sam Maddock <smaddock@slack-corp.com>
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#ifndef ELECTRON_SHELL_COMMON_GIN_CONVERTERS_FRAME_CONVERTER_H_
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#define ELECTRON_SHELL_COMMON_GIN_CONVERTERS_FRAME_CONVERTER_H_
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#include "content/public/browser/frame_tree_node_id.h"
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#include "gin/converter.h"
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#include "shell/common/gin_helper/accessor.h"
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namespace content {
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class RenderFrameHost;
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}
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namespace gin {
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template <>
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struct Converter<content::FrameTreeNodeId> {
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static v8::Local<v8::Value> ToV8(v8::Isolate* isolate,
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const content::FrameTreeNodeId& val);
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};
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template <>
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struct Converter<content::RenderFrameHost*> {
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static v8::Local<v8::Value> ToV8(v8::Isolate* isolate,
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