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## Guías
* [Distribución de aplicaciones](tutorial/application-distribution-es.md)
* [Empaquetamiento de aplicaciones](tutorial/application-packaging-es.md)
* [Utilizando módulos nativos](tutorial/using-native-node-modules-es.md)
* [Depurando el proceso principal](tutorial/debugging-main-process-es.md)
* [Utilizando Selenium y WebDriver](tutorial/using-selenium-and-webdriver-es.md)
* [Extensión DevTools](tutorial/devtools-extension-es.md)
* [Utilizando el plugin pepper flash](tutorial/using-pepper-flash-plugin-es.md)
## Tutoriales
* [Introducción](tutorial/quick-start.md)
* [Integración con el entorno de escritorio](tutorial/desktop-environment-integration.md)
* [Detección del evento en línea/fuera de línea](tutorial/online-offline-events.md)
## API
* [Sinopsis](api/synopsis.md)
* [Proceso](api/process.md)
* [Parámetros CLI soportados (Chrome)](api/chrome-command-line-switches.md)
Elementos DOM customizados:
* [Objeto `File`](api/file-object.md)
* [Etiqueta `<webview>`](api/web-view-tag.md)
* [Función `window.open`](api/window-open.md)
Módulos del proceso principal:
* [app](api/app.md)
* [auto-updater](api/auto-updater.md)
* [browser-window](api/browser-window.md)
* [content-tracing](api/content-tracing.md)
* [dialog](api/dialog.md)
* [global-shortcut](api/global-shortcut.md)
* [ipc (main process)](api/ipc-main-process.md)
* [menu](api/menu.md)
* [menu-item](api/menu-item.md)
* [power-monitor](api/power-monitor.md)
* [power-save-blocker](api/power-save-blocker.md)
* [protocol](api/protocol.md)
* [tray](api/tray.md)
Módulos del renderer (página web):
* [ipc (renderer)](api/ipc-renderer.md)
* [remote](api/remote.md)
* [web-frame](api/web-frame.md)
Módulos de ambos procesos:
* [clipboard](api/clipboard.md)
* [crash-reporter](api/crash-reporter.md)
* [native-image](api/native-image.md)
* [screen](api/screen.md)
* [shell](api/shell.md)
## Desarrollo
* [Guía de estilo](development/coding-style.md)
* [Estructura de directorio](development/source-code-directory-structure.md)
* [Diferencias técnicas con NW.js (anteriormente conocido como node-webkit)](development/atom-shell-vs-node-webkit.md)
* [Sistema de compilación](development/build-system-overview.md)
* [Instrucciones de compilación (Mac)](development/build-instructions-mac.md)
* [Instrucciones de compilación (Windows)](development/build-instructions-windows.md)
* [Instrucciones de compilación (Linux)](development/build-instructions-linux.md)
* [Configurando un servidor de símbolos en el depurador](development/setting-up-symbol-server.md)

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@ -1,6 +1,6 @@
# Accelerator
An accelerator is string that represents a keyboard shortcut, it can contain
An accelerator is a string that represents a keyboard shortcut. It can contain
multiple modifiers and key codes, combined by the `+` character.
Examples:
@ -10,7 +10,7 @@ Examples:
## Platform notice
On Linux and Windows, the `Command` key would not have any effect, you can
On Linux and Windows, the `Command` key does not have any effect so
use `CommandOrControl` which represents `Command` on OS X and `Control` on
Linux and Windows to define some accelerators.

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@ -1,8 +1,8 @@
# app
The `app` module is responsible for controlling the application's life time.
The `app` module is responsible for controlling the application's lifecycle.
The example of quitting the whole application when the last window is closed:
The following example shows how to quit the application when the last window is closed:
```javascript
var app = require('app');
@ -13,26 +13,26 @@ app.on('window-all-closed', function() {
## Event: will-finish-launching
Emitted when application has done basic startup. On Windows and Linux it is the
same with `ready` event, on OS X this event represents the
`applicationWillFinishLaunching` message of `NSApplication`, usually you would
setup listeners to `open-file` and `open-url` events here, and start the crash
reporter and auto updater.
Emitted when the application has finished basic startup. On Windows and Linux,
the `will-finish-launching` event is the same as the `ready` event; on OS X,
this event represents the `applicationWillFinishLaunching` notification of `NSApplication`.
You would usually set up listeners for the `open-file` and `open-url` events here,
and start the crash reporter and auto updater.
Under most cases you should just do everything in `ready` event.
In most cases, you should just do everything in the `ready` event handler.
## Event: ready
Emitted when Electron has done everything initialization.
Emitted when Electron has finished initialization.
## Event: window-all-closed
Emitted when all windows have been closed.
This event is only emitted when the application is not going to quit. If a
This event is only emitted when the application is not going to quit. If the
user pressed `Cmd + Q`, or the developer called `app.quit()`, Electron would
first try to close all windows and then emit the `will-quit` event, and in
this case the `window-all-closed` would not be emitted.
first try to close all the windows and then emit the `will-quit` event, and in
this case the `window-all-closed` event would not be emitted.
## Event: before-quit
@ -50,23 +50,23 @@ Emitted when all windows have been closed and the application will quit.
Calling `event.preventDefault()` will prevent the default behaviour, which is
terminating the application.
See description of `window-all-closed` for the differences between `will-quit`
and it.
See the description of the `window-all-closed` event for the differences between the `will-quit`
and `window-all-closed` events.
## Event: quit
Emitted when application is quitting.
Emitted when the application is quitting.
## Event: open-file
* `event` Event
* `path` String
Emitted when user wants to open a file with the application, it usually happens
when the application is already opened and then OS wants to reuse the
application to open file. But it is also emitted when a file is dropped onto the
dock and the application is not yet running. Make sure to listen to open-file
very early in your application startup to handle this case (even before the
Emitted when the user wants to open a file with the application. The `open-file` event
is usually emitted when the application is already open and the OS wants to reuse the
application to open the file. `open-file` is also emitted when a file is dropped onto the
dock and the application is not yet running. Make sure to listen for the `open-file`
event very early in your application startup to handle this case (even before the
`ready` event is emitted).
You should call `event.preventDefault()` if you want to handle this event.
@ -76,16 +76,16 @@ You should call `event.preventDefault()` if you want to handle this event.
* `event` Event
* `url` String
Emitted when user wants to open a URL with the application, this URL scheme
Emitted when the user wants to open a URL with the application. The URL scheme
must be registered to be opened by your application.
You should call `event.preventDefault()` if you want to handle this event.
## Event: activate-with-no-open-windows
Emitted when the application is activated while there is no opened windows. It
usually happens when user has closed all of application's windows and then
click on the application's dock icon.
Emitted when the application is activated while there are no open windows, which
usually happens when the user has closed all of the application's windows and then
clicks on the application's dock icon.
## Event: browser-window-blur
@ -103,7 +103,7 @@ Emitted when a [browserWindow](browser-window.md) gets focused.
### Event: 'select-certificate'
Emitted when client certificate is requested.
Emitted when a client certificate is requested.
* `event` Event
* `webContents` [WebContents](browser-window.md#class-webcontents)
@ -120,24 +120,24 @@ app.on('select-certificate', function(event, host, url, list, callback) {
})
```
`url` corresponds to the navigation entry requesting the client certificate,
`url` corresponds to the navigation entry requesting the client certificate.
`callback` needs to be called with an entry filtered from the list.
`event.preventDefault()` prevents from using the first certificate from
the store.
`event.preventDefault()` prevents the application from using the first certificate
from the store.
### Event: 'gpu-process-crashed'
Emitted when the gpu process is crashed.
Emitted when the gpu process crashes.
## app.quit()
Try to close all windows. The `before-quit` event will first be emitted. If all
windows are successfully closed, the `will-quit` event will be emitted and by
default the application would be terminated.
default the application will terminate.
This method guarantees all `beforeunload` and `unload` handlers are correctly
This method guarantees that all `beforeunload` and `unload` event handlers are correctly
executed. It is possible that a window cancels the quitting by returning
`false` in `beforeunload` handler.
`false` in the `beforeunload` event handler.
## app.getAppPath()
@ -148,19 +148,19 @@ Returns the current application directory.
* `name` String
Retrieves a path to a special directory or file associated with `name`. On
failure an `Error` would throw.
failure an `Error` is thrown.
You can request following paths by the names:
You can request the following paths by the name:
* `home`: User's home directory
* `appData`: Per-user application data directory, by default it is pointed to:
* `appData`: Per-user application data directory, which by default points to:
* `%APPDATA%` on Windows
* `$XDG_CONFIG_HOME` or `~/.config` on Linux
* `~/Library/Application Support` on OS X
* `userData`: The directory for storing your app's configuration files, by
* `userData`: The directory for storing your app's configuration files, which by
default it is the `appData` directory appended with your app's name
* `cache`: Per-user application cache directory, by default it is pointed to:
* `%APPDATA%` on Window, which doesn't has a universal place for cache
* `cache`: Per-user application cache directory, which by default points to:
* `%APPDATA%` on Windows (which doesn't have a universal cache location)
* `$XDG_CACHE_HOME` or `~/.cache` on Linux
* `~/Library/Caches` on OS X
* `userCache`: The directory for placing your app's caches, by default it is the
@ -175,30 +175,30 @@ You can request following paths by the names:
* `name` String
* `path` String
Overrides the `path` to a special directory or file associated with `name`. if
Overrides the `path` to a special directory or file associated with `name`. If
the path specifies a directory that does not exist, the directory will be
created by this method. On failure an `Error` would throw.
created by this method. On failure an `Error` is thrown.
You can only override paths of `name`s defined in `app.getPath`.
By default web pages' cookies and caches will be stored under `userData`
directory, if you want to change this location, you have to override the
`userData` path before the `ready` event of `app` module gets emitted.
By default, web pages' cookies and caches will be stored under the `userData`
directory. If you want to change this location, you have to override the
`userData` path before the `ready` event of the `app` module is emitted.
## app.getVersion()
Returns the version of loaded application, if no version is found in
application's `package.json`, the version of current bundle or executable would
be returned.
Returns the version of the loaded application. If no version is found in the
application's `package.json` file, the version of the current bundle or executable is
returned.
## app.getName()
Returns current application's name, the name in `package.json` would be
used.
Returns the current application's name, which is the name in the application's
`package.json` file.
Usually the `name` field of `package.json` is a short lowercased name, according
to the spec of npm modules. So usually you should also specify a `productName`
field, which is your application's full capitalized name, and it will be
to the npm modules spec. You should usually also specify a `productName`
field, which is your application's full capitalized name, and which will be
preferred over `name` by Electron.
## app.resolveProxy(url, callback)
@ -206,17 +206,17 @@ preferred over `name` by Electron.
* `url` URL
* `callback` Function
Resolves the proxy information for `url`, the `callback` would be called with
`callback(proxy)` when the request is done.
Resolves the proxy information for `url`. The `callback` will be called with
`callback(proxy)` when the request is performed.
## app.addRecentDocument(path)
* `path` String
Adds `path` to recent documents list.
Adds `path` to the recent documents list.
This list is managed by the system, on Windows you can visit the list from task
bar, and on Mac you can visit it from dock menu.
This list is managed by the OS. On Windows you can visit the list from the task
bar, and on OS X you can visit it from dock menu.
## app.clearRecentDocuments()
@ -226,20 +226,20 @@ Clears the recent documents list.
* `tasks` Array - Array of `Task` objects
Adds `tasks` to the [Tasks][tasks] category of JumpList on Windows.
Adds `tasks` to the [Tasks][tasks] category of the JumpList on Windows.
The `tasks` is an array of `Task` objects in following format:
`tasks` is an array of `Task` objects in following format:
* `Task` Object
* `program` String - Path of the program to execute, usually you should
specify `process.execPath` which opens current program
* `arguments` String - The arguments of command line when `program` is
specify `process.execPath` which opens the current program
* `arguments` String - The command line arguments when `program` is
executed
* `title` String - The string to be displayed in a JumpList
* `description` String - Description of this task
* `iconPath` String - The absolute path to an icon to be displayed in a
JumpList, it can be arbitrary resource file that contains an icon, usually
you can specify `process.execPath` to show the icon of the program
JumpList, which can be an arbitrary resource file that contains an icon. You can
usually specify `process.execPath` to show the icon of the program
* `iconIndex` Integer - The icon index in the icon file. If an icon file
consists of two or more icons, set this value to identify the icon. If an
icon file consists of one icon, this value is 0
@ -255,25 +255,25 @@ to control some low-level Chromium behaviors.
## app.commandLine.appendArgument(value)
Append an argument to Chromium's command line. The argument will quoted properly.
Append an argument to Chromium's command line. The argument will be quoted correctly.
**Note:** This will not affect `process.argv`.
## app.dock.bounce([type])
* `type` String - Can be `critical` or `informational`, the default is
* `type` String - Can be `critical` or `informational`. The default is
`informational`
When `critical` is passed, the dock icon will bounce until either the
application becomes active or the request is canceled.
When `informational` is passed, the dock icon will bounce for one second. The
request, though, remains active until either the application becomes active or
When `informational` is passed, the dock icon will bounce for one second. However,
the request remains active until either the application becomes active or
the request is canceled.
An ID representing the request would be returned.
An ID representing the request is returned.
**Note:** This API is only available on Mac.
**Note:** This API is only available on OS X.
## app.dock.cancelBounce(id)
@ -281,7 +281,7 @@ An ID representing the request would be returned.
Cancel the bounce of `id`.
**Note:** This API is only available on Mac.
**Note:** This API is only available on OS X.
## app.dock.setBadge(text)
@ -289,33 +289,33 @@ Cancel the bounce of `id`.
Sets the string to be displayed in the docks badging area.
**Note:** This API is only available on Mac.
**Note:** This API is only available on OS X.
## app.dock.getBadge()
Returns the badge string of the dock.
**Note:** This API is only available on Mac.
**Note:** This API is only available on OS X.
## app.dock.hide()
Hides the dock icon.
**Note:** This API is only available on Mac.
**Note:** This API is only available on OS X.
## app.dock.show()
Shows the dock icon.
**Note:** This API is only available on Mac.
**Note:** This API is only available on OS X.
## app.dock.setMenu(menu)
* `menu` Menu
Sets the application [dock menu][dock-menu].
Sets the application's [dock menu][dock-menu].
**Note:** This API is only available on Mac.
**Note:** This API is only available on OS X.
[dock-menu]:https://developer.apple.com/library/mac/documentation/Carbon/Conceptual/customizing_docktile/concepts/dockconcepts.html#//apple_ref/doc/uid/TP30000986-CH2-TPXREF103
[tasks]:http://msdn.microsoft.com/en-us/library/windows/desktop/dd378460(v=vs.85).aspx#tasks

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@ -3,9 +3,9 @@
**This module has only been implemented for OS X.**
Check out [atom/grunt-electron-installer](https://github.com/atom/grunt-electron-installer)
for building a Windows installer for your app.
to build a Windows installer for your app.
The `auto-updater` module is a simple wrap around the
The `auto-updater` module is a simple wrapper around the
[Squirrel.Mac](https://github.com/Squirrel/Squirrel.Mac) framework.
Squirrel.Mac requires that your `.app` folder is signed using the
@ -26,11 +26,11 @@ body so that your server has the context it needs in order to supply the most
suitable update.
The update JSON Squirrel requests should be dynamically generated based on
criteria in the request, and whether an update is required. Squirrel relies
on server side support for determining whether an update is required, see
criteria in the request and whether an update is required. Squirrel relies
on server-side support to determine whether an update is required. See
[Server Support](#server-support).
Squirrel's installer is also designed to be fault tolerant, and ensure that any
Squirrel's installer is designed to be fault tolerant and ensures that any
updates installed are valid.
## Update Requests
@ -40,11 +40,11 @@ update checking. `Accept: application/json` is added to the request headers
because Squirrel is responsible for parsing the response.
For the requirements imposed on the responses and the body format of an update
response see [Server Support](#server-support).
response, see [Server Support](#server-support).
Your update request must *at least* include a version identifier so that the
server can determine whether an update for this specific version is required. It
may also include other identifying criteria such as operating system version or
may also include other identifying criteria, such as operating system version or
username, to allow the server to deliver as fine grained an update as you
would like.
@ -64,7 +64,7 @@ autoUpdater.setFeedUrl('http://mycompany.com/myapp/latest?version=' + app.getVer
Your server should determine whether an update is required based on the
[Update Request](#update-requests) your client issues.
If an update is required your server should respond with a status code of
If an update is required, your server should respond with a status code of
[200 OK](http://tools.ietf.org/html/rfc2616#section-10.2.1) and include the
[update JSON](#update-json-format) in the body. Squirrel **will** download and
install this update, even if the version of the update is the same as the
@ -85,33 +85,33 @@ to the update request provided:
"url": "http://mycompany.com/myapp/releases/myrelease",
"name": "My Release Name",
"notes": "Theses are some release notes innit",
"pub_date": "2013-09-18T12:29:53+01:00",
"pub_date": "2013-09-18T12:29:53+01:00"
}
```
The only required key is "url", the others are optional.
The only required key is "url"; the others are optional.
Squirrel will request "url" with `Accept: application/zip` and only supports
installing ZIP updates. If future update formats are supported their MIME type
will be added to the `Accept` header so that your server can return the
appropriate format.
`pub_date` if present must be formatted according to ISO 8601.
`pub_date` (if present) must be formatted according to ISO 8601.
## Event: error
* `event` Event
* `message` String
Emitted when there is an error updating.
Emitted when there is an error while updating.
## Event: checking-for-update
Emitted when checking for update has started.
Emitted when checking if an update has started.
## Event: update-available
Emitted when there is an available update, the update would be downloaded
Emitted when there is an available update. The update is downloaded
automatically.
## Event: update-not-available
@ -127,17 +127,17 @@ Emitted when there is no available update.
* `updateUrl` String
* `quitAndUpdate` Function
Emitted when update has been downloaded, calling `quitAndUpdate()` would restart
Emitted when an update has been downloaded. Calling `quitAndUpdate()` will restart
the application and install the update.
## autoUpdater.setFeedUrl(url)
* `url` String
Set the `url` and initialize the auto updater. The `url` could not be changed
Set the `url` and initialize the auto updater. The `url` cannot be changed
once it is set.
## autoUpdater.checkForUpdates()
Ask the server whether there is an update, you have to call `setFeedUrl` before
Ask the server whether there is an update. You must call `setFeedUrl` before
using this API.

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@ -76,7 +76,14 @@ You can also create a window without chrome by using
textured window. Defaults to `true`.
* `web-preferences` Object - Settings of web page's features
* `javascript` Boolean
* `web-security` Boolean
* `web-security` Boolean - When setting `false`, it will disable the same-origin
policy(Usually using testing websites by people), and set `allow_displaying_insecure_content`
and `allow_running_insecure_content` to `true` if these two options are not
set by user.
* `allow-displaying-insecure-content` Boolean - Allow a https page to display
content like image from http URLs.
* `allow-running-insecure-content` Boolean - Allow a https page to run JavaScript,
CSS or plugins from http URLs.
* `images` Boolean
* `java` Boolean
* `text-areas-are-resizable` Boolean
@ -361,6 +368,19 @@ Sets whether the window should be in fullscreen mode.
Returns whether the window is in fullscreen mode.
### BrowserWindow.setAspectRatio(aspectRatio[, extraSize])
* `aspectRatio` The aspect ratio we want to maintain for some portion of the content view.
* `rect` Object - The extra size to not be included in the aspect ratio to be maintained.
* `width` Integer
* `height` Integer
This will have a window maintain an aspect ratio. The extra size allows a developer to be able to have space, specifified in pixels, not included within the aspect ratio calculations. This API already takes into account the difference between a window's size and it's content size.
Consider a normal window with an HD video player and associated controls. Perhaps there are 15 pixels of controls on the left edge, 25 pixels of controls on the right edge and 50 pixels of controls below the player. In order to maintain a 16:9 aspect ratio (standard aspect ratio for HD @1920x1080) within the player itself we would call this function with arguments of 16/9 and [ 40, 50 ]. The second argument doesn't care where the extra width and height are within the content view — only that they exist. Just sum any extra width and height areas you have within the overall content view.
__Note__: This API is only implemented on OS X.
### BrowserWindow.setBounds(options)
* `options` Object
@ -623,6 +643,39 @@ Sets a 16px overlay onto the current taskbar icon, usually used to convey some s
__Note:__ This API is only available on Windows (Windows 7 and above)
### BrowserWindow.setThumbarButtons(buttons)
* `buttons` Array
* `button` Object
* `icon` [NativeImage](native-image.md) - The icon showing in thumbnail
toolbar.
* `tooltip` String (optional) - The text of the button's tooltip.
* `flags` Array (optional) - Control specific states and behaviors
of the button. By default, it uses `enabled`. It can include following
Strings:
* `enabled` - The button is active and available to the user.
* `disabled` - The button is disabled. It is present, but has a visual
state that indicates that it will not respond to user action.
* `dismissonclick` - When the button is clicked, the taskbar button's
flyout closes immediately.
* `nobackground` - Do not draw a button border, use only the image.
* `hidden` - The button is not shown to the user.
* `noninteractive` - The button is enabled but not interactive; no
pressed button state is drawn. This value is intended for instances
where the button is used in a notification.
* `click` - Function
Add a thumbnail toolbar with a specified set of buttons to the thumbnail image
of a window in a taskbar button layout. Returns a `Boolean` object indicates
whether the thumbnail has been added successfully.
__Note:__ This API is only available on Windows (Windows 7 and above).
The number of buttons in thumbnail toolbar should be no greater than 7 due to
the limited room. Once you setup the thumbnail toolbar, the toolbar cannot be
removed due to the platform's limitation. But you can call the API with an empty
array to clean the buttons.
### BrowserWindow.showDefinitionForSelection()
Shows pop-up dictionary that searches the selected word on the page.
@ -760,7 +813,7 @@ Calling `event.preventDefault()` can prevent creating new windows.
* `event` Event
* `url` String
Emitted when user or the page wants to start an navigation, it can happen when
Emitted when user or the page wants to start a navigation, it can happen when
`window.location` object is changed or user clicks a link in the page.
This event will not emit when the navigation is started programmatically with APIs
@ -875,18 +928,27 @@ Whether the renderer process has crashed.
Overrides the user agent for this page.
### WebContents.getUserAgent()
Returns a `String` represents the user agent for this page.
### WebContents.insertCSS(css)
* `css` String
Injects CSS into this page.
### WebContents.executeJavaScript(code)
### WebContents.executeJavaScript(code[, userGesture])
* `code` String
* `userGesture` Boolean
Evaluates `code` in page.
In browser some HTML APIs like `requestFullScreen` can only be invoked if it
is started by user gesture, by specifying `userGesture` to `true` developers
can ignore this limitation.
### WebContents.setAudioMuted(muted)
+ `muted` Boolean
@ -984,6 +1046,12 @@ size.
* 0 - default
* 1 - none
* 2 - minimum
* `pageSize` String - Specify page size of the generated PDF
* `A4`
* `A3`
* `Legal`
* `Letter`
* `Tabloid`
* `printBackground` Boolean - Whether to print CSS backgrounds.
* `printSelectionOnly` Boolean - Whether to print selection only.
* `landscape` Boolean - `true` for landscape, `false` for portrait.
@ -1010,14 +1078,27 @@ win.webContents.on("did-finish-load", function() {
// Use default printing options
win.webContents.printToPDF({}, function(error, data) {
if (error) throw error;
fs.writeFile(dist, data, function(error) {
fs.writeFile("/tmp/print.pdf", data, function(error) {
if (err)
alert('write pdf file error', error);
throw error;
console.log("Write PDF successfully.");
})
})
});
```
### WebContents.addWorkSpace(path)
* `path` String
Adds the specified path to devtools workspace.
### WebContents.removeWorkSpace(path)
* `path` String
Removes the specified path from devtools workspace.
### WebContents.send(channel[, args...])
* `channel` String
@ -1167,3 +1248,46 @@ Clears the session's HTTP cache.
* `callback` Function - Called when operation is done
Clears the data of web storages.
### Session.setProxy(config, callback)
* `config` String
* `callback` Function - Called when operation is done
Parses the `config` indicating which proxies to use for the session.
```
config = scheme-proxies[";"<scheme-proxies>]
scheme-proxies = [<url-scheme>"="]<proxy-uri-list>
url-scheme = "http" | "https" | "ftp" | "socks"
proxy-uri-list = <proxy-uri>[","<proxy-uri-list>]
proxy-uri = [<proxy-scheme>"://"]<proxy-host>[":"<proxy-port>]
For example:
"http=foopy:80;ftp=foopy2" -- use HTTP proxy "foopy:80" for http://
URLs, and HTTP proxy "foopy2:80" for
ftp:// URLs.
"foopy:80" -- use HTTP proxy "foopy:80" for all URLs.
"foopy:80,bar,direct://" -- use HTTP proxy "foopy:80" for all URLs,
failing over to "bar" if "foopy:80" is
unavailable, and after that using no
proxy.
"socks4://foopy" -- use SOCKS v4 proxy "foopy:1080" for all
URLs.
"http=foopy,socks5://bar.com -- use HTTP proxy "foopy" for http URLs,
and fail over to the SOCKS5 proxy
"bar.com" if "foopy" is unavailable.
"http=foopy,direct:// -- use HTTP proxy "foopy" for http URLs,
and use no proxy if "foopy" is
unavailable.
"http=foopy;socks=foopy2 -- use HTTP proxy "foopy" for http URLs,
and use socks4://foopy2 for all other
URLs.
```
### Session.setDownloadPath(path)
* `path` String - The download location
Sets download saving directory. By default, the download directory will be the
`Downloads` under the respective app folder.

View file

@ -1,7 +1,7 @@
# Supported Chrome command line switches
The following command lines switches in Chrome browser are also supported in
Electron, you can use [app.commandLine.appendSwitch][append-switch] to append
This page lists the command line switches used by the Chrome browser that are also supported by
Electron. You can use [app.commandLine.appendSwitch][append-switch] to append
them in your app's main script before the [ready][ready] event of [app][app]
module is emitted:
@ -17,11 +17,11 @@ app.on('ready', function() {
## --client-certificate=`path`
Sets `path` of client certificate file.
Sets the `path` of client certificate file.
## --ignore-connections-limit=`domains`
Ignore the connections limit for `domains` list seperated by `,`.
Ignore the connections limit for `domains` list separated by `,`.
## --disable-http-cache
@ -29,11 +29,11 @@ Disables the disk cache for HTTP requests.
## --remote-debugging-port=`port`
Enables remote debug over HTTP on the specified `port`.
Enables remote debugging over HTTP on the specified `port`.
## --proxy-server=`address:port`
Uses a specified proxy server, overrides system settings. This switch only
Use a specified proxy server, which overrides the system setting. This switch only
affects HTTP and HTTPS requests.
## --proxy-pac-url=`url`
@ -42,12 +42,12 @@ Uses the PAC script at the specified `url`.
## --no-proxy-server
Don't use a proxy server, always make direct connections. Overrides any other
Don't use a proxy server and always make direct connections. Overrides any other
proxy server flags that are passed.
## --host-rules=`rules`
Comma-separated list of `rules` that control how hostnames are mapped.
A comma-separated list of `rules` that control how hostnames are mapped.
For example:
@ -60,7 +60,7 @@ For example:
"www.google.com".
These mappings apply to the endpoint host in a net request (the TCP connect
and host resolver in a direct connection, and the `CONNECT` in an http proxy
and host resolver in a direct connection, and the `CONNECT` in an HTTP proxy
connection, and the endpoint host in a `SOCKS` proxy connection).
## --host-resolver-rules=`rules`
@ -77,15 +77,15 @@ Ignores certificate related errors.
## --ppapi-flash-path=`path`
Sets `path` of pepper flash plugin.
Sets the `path` of the pepper flash plugin.
## --ppapi-flash-version=`version`
Sets `version` of pepper flash plugin.
Sets the `version` of the pepper flash plugin.
## --log-net-log=`path`
Enables saving net log events and writes them to `path`.
Enables net log events to be saved and writes them to `path`.
## --v=`log_level`
@ -102,7 +102,7 @@ source files `my_module.*` and `foo*.*`.
Any pattern containing a forward or backward slash will be tested against the
whole pathname and not just the module. E.g. `*/foo/bar/*=2` would change the
logging level for all code in source files under a `foo/bar` directory.
logging level for all code in the source files under a `foo/bar` directory.
To disable all chromium related logs and only enable your application logs you
can do:

View file

@ -1,14 +1,14 @@
# clipboard
The `clipboard` provides methods to do copy/paste operations. An example of
writing a string to clipboard:
The `clipboard` provides methods to perform copy and paste operations. The following example
shows how to write a string to the clipboard:
```javascript
var clipboard = require('clipboard');
clipboard.writeText('Example String');
```
On X Window systems, there is also a selection clipboard, to manipulate in it
On X Window systems, there is also a selection clipboard. To manipulate it
you need to pass `selection` to each method:
```javascript
@ -21,46 +21,46 @@ console.log(clipboard.readText('selection'));
* `type` String
Returns the content in clipboard as plain text.
Returns the content in the clipboard as plain text.
## clipboard.writeText(text[, type])
* `text` String
* `type` String
Writes the `text` into clipboard as plain text.
Writes the `text` into the clipboard as plain text.
## clipboard.readHtml([type])
* `type` String
Returns the content in clipboard as markup.
Returns the content in the clipboard as markup.
## clipboard.writeHtml(markup[, type])
* `markup` String
* `type` String
Writes the `markup` into clipboard.
Writes `markup` into the clipboard.
## clipboard.readImage([type])
* `type` String
Returns the content in clipboard as [NativeImage](native-image.md).
Returns the content in the clipboard as a [NativeImage](native-image.md).
## clipboard.writeImage(image[, type])
* `image` [NativeImage](native-image.md)
* `type` String
Writes the `image` into clipboard.
Writes `image` into the clipboard.
## clipboard.clear([type])
* `type` String
Clears everything in clipboard.
Clears the clipboard.
## clipboard.availableFormats([type])
@ -71,7 +71,7 @@ Returns an array of supported `format` for the clipboard `type`.
* `data` String
* `type` String
Returns whether clipboard supports the format of specified `data`.
Returns whether the clipboard supports the format of specified `data`.
```javascript
var clipboard = require('clipboard');
@ -85,7 +85,7 @@ console.log(clipboard.has('<p>selection</p>'));
* `data` String
* `type` String
Reads the `data` in clipboard.
Reads `data` from the clipboard.
**Note:** This API is experimental and could be removed in future.
@ -101,4 +101,4 @@ Reads the `data` in clipboard.
var clipboard = require('clipboard');
clipboard.write({text: 'test', html: "<b>test</b>"});
```
Writes the `data` iinto clipboard.
Writes `data` into clipboard.

View file

@ -28,10 +28,10 @@ are reached.
Once all child processes have acked to the `getCategories` request, `callback`
is invoked with an array of category groups.
## tracing.startRecording(categoryFilter, options, callback)
## tracing.startRecording(categoryFilter, traceOptions, callback)
* `categoryFilter` String
* `options` Integer
* `traceOptions` String
* `callback` Function
Start recording on all processes.
@ -51,9 +51,23 @@ Examples:
* `test_MyTest*,test_OtherStuff`,
* `"-excluded_category1,-excluded_category2`
`options` controls what kind of tracing is enabled, it could be a OR-ed
combination of `tracing.DEFAULT_OPTIONS`, `tracing.ENABLE_SYSTRACE`,
`tracing.ENABLE_SAMPLING` and `tracing.RECORD_CONTINUOUSLY`.
`traceOptions` controls what kind of tracing is enabled, it is a comma-delimited list.
Possible options are:
* `record-until-full`
* `record-continuously`
* `trace-to-console`
* `enable-sampling`
* `enable-systrace`
The first 3 options are trace recoding modes and hence mutually exclusive.
If more than one trace recording modes appear in the `traceOptions` string,
the last one takes precedence. If none of the trace recording mode is specified,
recording mode is `record-until-full`.
The trace option will first be reset to the default option (record_mode set to
`record-until-full`, enable_sampling and enable_systrace set to false)
before options parsed from `traceOptions` are applied on it.
## tracing.stopRecording(resultFilePath, callback)
@ -75,10 +89,10 @@ Trace data will be written into `resultFilePath` if it is not empty, or into a
temporary file. The actual file path will be passed to `callback` if it's not
null.
## tracing.startMonitoring(categoryFilter, options, callback)
## tracing.startMonitoring(categoryFilter, traceOptions, callback)
* `categoryFilter` String
* `options` Integer
* `traceOptions` String
* `callback` Function
Start monitoring on all processes.
@ -107,7 +121,7 @@ Get the current monitoring traced data.
Child processes typically are caching trace data and only rarely flush and send
trace data back to the main process. That is because it may be an expensive
operation to send the trace data over IPC, and we would like to avoid unneeded
operation to send the trace data over IPC, and we would like to avoid unneeded
runtime overhead of tracing. So, to end tracing, we must asynchronously ask all
child processes to flush any pending trace data.

View file

@ -1,6 +1,6 @@
# crash-reporter
An example of automatically submitting crash reporters to a remote server:
The following is an example of automatically submitting a crash report to a remote server:
```javascript
crashReporter = require('crash-reporter');
@ -18,31 +18,30 @@ crashReporter.start({
* `productName` String, default: Electron
* `companyName` String, default: GitHub, Inc
* `submitUrl` String, default: http://54.249.141.255:1127/post
* URL that crash reports would be sent to as POST
* URL that crash reports will be sent to as POST
* `autoSubmit` Boolean, default: true
* Send the crash report without user interaction
* `ignoreSystemCrashHandler` Boolean, default: false
* `extra` Object
* An object you can define which content will be send along with the report.
* An object you can define that will be sent along with the report.
* Only string properties are sent correctly.
* Nested objects are not supported.
Developers are required to call this method before using other crashReporter APIs.
Developers are required to call this method before using other `crashReporter` APIs.
**Note:** On OS X, electron uses a new `crashpad` client, which is different
with the `breakpad` on Windows and Linux. To enable crash collection feature,
you are required to call `crashReporter.start` API to initialize `crashpad` in
main process and in each renderer process that you wish to collect crash reports.
**Note:** On OS X, Electron uses a new `crashpad` client, which is different
from `breakpad` on Windows and Linux. To enable the crash collection feature,
you are required to call `crashReporter.start` API to initialize `crashpad` in the
main process and in each renderer process from which you wish to collect crash reports.
## crashReporter.getLastCrashReport()
Returns the date and ID of the last crash report, when there was no crash report
sent or the crash reporter is not started, `null` will be returned.
Returns the date and ID of the last crash report. If no crash reports have been
sent or the crash reporter has not been started, `null` is returned.
## crashReporter.getUploadedReports()
Returns all uploaded crash reports, each report contains date and uploaded ID.
Returns all uploaded crash reports. Each report contains the date and uploaded ID.
# crash-reporter payload
@ -54,8 +53,8 @@ The crash reporter will send the following data to the `submitUrl` as `POST`:
* `process_type` String - e.g. 'renderer'
* `ptime` Number
* `_version` String - The version in `package.json`
* `_productName` String - The product name in the crashReporter `options` object
* `_productName` String - The product name in the `crashReporter` `options` object
* `prod` String - Name of the underlying product. In this case Electron
* `_companyName` String - The company name in the crashReporter `options` object
* `_companyName` String - The company name in the `crashReporter` `options` object
* `upload_file_minidump` File - The crashreport as file
* All level one properties of the `extra` object in the crashReporter `options` object
* All level one properties of the `extra` object in the `crashReporter` `options` object

View file

@ -70,7 +70,7 @@ will be passed via `callback(filename)`
* `browserWindow` BrowserWindow
* `options` Object
* `type` String - Can be `"none"`, `"info"`, `"error"`, `"question"` or `"warning"`
* `type` String - Can be `"none"`, `"info"`, `"error"`, `"question"` or `"warning"`. On Windows, "question" displays the same icon as "info", unless if you set an icon using the "icon" option
* `buttons` Array - Array of texts for buttons
* `title` String - Title of the message box, some platforms will not show it
* `message` String - Content of the message box
@ -80,7 +80,12 @@ will be passed via `callback(filename)`
instead of clicking the buttons of the dialog. By default it is the index
of the buttons that have "cancel" or "no" as label, or 0 if there is no such
buttons. On OS X and Windows the index of "Cancel" button will always be
used as `cancelId`, not matter whether it is already specified.
used as `cancelId`, not matter whether it is already specified
* `noLink` Boolean - On Windows Electron would try to figure out which ones of
the `buttons` are common buttons (like "Cancel" or "Yes"), and show the
others as command links in the dialog, this can make the dialog appear in
the style of modern Windows apps. If you don't like this behavior, you can
specify `noLink` to `true`
* `callback` Function
Shows a message box, it will block until the message box is closed. It returns

View file

@ -1,9 +1,9 @@
# global-shortcut
The `global-shortcut` module can register/unregister a global keyboard shortcut
in operating system, so that you can customize the operations for various shortcuts.
Note that the shortcut is global, even if the app does not get focused, it will still work.
You should not use this module until the ready event of app module gets emitted.
with the operating system, so that you can customize the operations for various shortcuts.
Note that the shortcut is global; it will work even if the app does not have the keyboard focus.
You should not use this module until the `ready` event of the app module is emitted.
```javascript
var app = require('app');
@ -37,14 +37,14 @@ app.on('will-quit', function() {
* `accelerator` [Accelerator](accelerator.md)
* `callback` Function
Registers a global shortcut of `accelerator`, the `callback` would be called when
the registered shortcut is pressed by user.
Registers a global shortcut of `accelerator`. The `callback` is called when
the registered shortcut is pressed by the user.
## globalShortcut.isRegistered(accelerator)
* `accelerator` [Accelerator](accelerator.md)
Returns `true` or `false` depending on if the shortcut `accelerator` is registered.
Returns `true` or `false` depending on whether the shortcut `accelerator` is registered.
## globalShortcut.unregister(accelerator)

View file

@ -29,6 +29,8 @@ window.addEventListener('contextmenu', function (e) {
Another example of creating the application menu with the simple template API:
**Note to Window and Linux users** the `selector` member of each menu item is a Mac-only [Accelerator option](https://github.com/atom/electron/blob/master/docs/api/accelerator.md).
```html
<!-- index.html -->
<script>
@ -54,12 +56,12 @@ var template = [
},
{
label: 'Hide Electron',
accelerator: 'Command+H',
accelerator: 'CmdOrCtrl+H',
selector: 'hide:'
},
{
label: 'Hide Others',
accelerator: 'Command+Shift+H',
accelerator: 'CmdOrCtrl+Shift+H',
selector: 'hideOtherApplications:'
},
{
@ -71,7 +73,7 @@ var template = [
},
{
label: 'Quit',
accelerator: 'Command+Q',
accelerator: 'CmdOrCtrl+Q',
selector: 'terminate:'
},
]
@ -81,12 +83,12 @@ var template = [
submenu: [
{
label: 'Undo',
accelerator: 'Command+Z',
accelerator: 'CmdOrCtrl+Z',
selector: 'undo:'
},
{
label: 'Redo',
accelerator: 'Shift+Command+Z',
accelerator: 'Shift+CmdOrCtrl+Z',
selector: 'redo:'
},
{
@ -94,22 +96,22 @@ var template = [
},
{
label: 'Cut',
accelerator: 'Command+X',
accelerator: 'CmdOrCtrl+X',
selector: 'cut:'
},
{
label: 'Copy',
accelerator: 'Command+C',
accelerator: 'CmdOrCtrl+C',
selector: 'copy:'
},
{
label: 'Paste',
accelerator: 'Command+V',
accelerator: 'CmdOrCtrl+V',
selector: 'paste:'
},
{
label: 'Select All',
accelerator: 'Command+A',
accelerator: 'CmdOrCtrl+A',
selector: 'selectAll:'
}
]
@ -119,12 +121,12 @@ var template = [
submenu: [
{
label: 'Reload',
accelerator: 'Command+R',
accelerator: 'CmdOrCtrl+R',
click: function() { remote.getCurrentWindow().reload(); }
},
{
label: 'Toggle DevTools',
accelerator: 'Alt+Command+I',
accelerator: 'Alt+CmdOrCtrl+I',
click: function() { remote.getCurrentWindow().toggleDevTools(); }
},
]
@ -134,12 +136,12 @@ var template = [
submenu: [
{
label: 'Minimize',
accelerator: 'Command+M',
accelerator: 'CmdOrCtrl+M',
selector: 'performMiniaturize:'
},
{
label: 'Close',
accelerator: 'Command+W',
accelerator: 'CmdOrCtrl+W',
selector: 'performClose:'
},
{

View file

@ -137,3 +137,7 @@ Returns the size of the image.
* `option` Boolean
Marks the image as template image.
### NativeImage.isTemplateImage()
Returns whether the image is a template image.

View file

@ -37,6 +37,11 @@ Registers a custom protocol of `scheme`, the `handler` would be called with
You need to return a request job in the `handler` to specify which type of
response you would like to send.
By default the scheme is treated like `http:`, which is parsed differently
from protocols that follows "generic URI syntax" like `file:`, so you probably
want to call `protocol.registerStandardSchemes` to make your scheme treated as
standard scheme.
## protocol.unregisterProtocol(scheme, callback)
* `scheme` String
@ -48,7 +53,11 @@ Unregisters the custom protocol of `scheme`.
* `value` Array
`value` is an array of custom schemes to be registered to the standard.
`value` is an array of custom schemes to be registered as standard schemes.
A standard scheme adheres to what RFC 3986 calls
[generic URI syntax](https://tools.ietf.org/html/rfc3986#section-3). This
includes `file:` and `filesystem:`.
## protocol.isHandledProtocol(scheme, callback)
@ -101,6 +110,9 @@ Create a request job which sends a buffer as response.
## Class: protocol.RequestHttpJob(options)
* `options` Object
* `session` [Session](browser-window.md#class-session) - By default it is
the app's default session, setting it to `null` will create a new session
for the requests
* `url` String
* `method` String - Default is `GET`
* `referrer` String

View file

@ -20,7 +20,8 @@ var win = new BrowserWindow({ width: 800, height: 600 });
win.loadUrl('https://github.com');
```
Note: for the reverse (access renderer process from main process), you can use [webContents.executeJavascript](https://github.com/atom/electron/blob/master/docs/api/browser-window.md#browserwindowwebcontents).
Note: for the reverse (access renderer process from main process), you can use
[webContents.executeJavascript](browser-window.md#webcontents-executejavascript-code).
## Remote objects

View file

@ -25,9 +25,10 @@ app.on('ready', function(){
__Platform limitations:__
* On OS X `clicked` event will be ignored if the tray icon has context menu.
* On Linux app indicator will be used if it is supported, otherwise
`GtkStatusIcon` will be used instead.
* On Linux distributions that only have app indicator support, you have to
install `libappindicator1` to make tray icon work.
* App indicator will only be showed when it has context menu.
* When app indicator is used on Linux, `clicked` event is ignored.
@ -46,7 +47,11 @@ Creates a new tray icon associated with the `image`.
### Event: 'clicked'
* `event`
* `event` Event
* `altKey` Boolean
* `shiftKey` Boolean
* `ctrlKey` Boolean
* `metaKey` Boolean
* `bounds` Object - the bounds of tray icon
* `x` Integer
* `y` Integer
@ -55,13 +60,41 @@ Creates a new tray icon associated with the `image`.
Emitted when the tray icon is clicked.
__Note:__ The `bounds` payload is only implemented on OS X and Windows 7 or newer.
__Note:__ The `bounds` payload is only implemented on OS X and Windows.
### Event: 'right-clicked'
* `event` Event
* `altKey` Boolean
* `shiftKey` Boolean
* `ctrlKey` Boolean
* `metaKey` Boolean
* `bounds` Object - the bounds of tray icon
* `x` Integer
* `y` Integer
* `width` Integer
* `height` Integer
Emitted when the tray icon is right clicked.
__Note:__ This is only implemented on OS X and Windows.
### Event: 'double-clicked'
* `event` Event
* `altKey` Boolean
* `shiftKey` Boolean
* `ctrlKey` Boolean
* `metaKey` Boolean
* `bounds` Object - the bounds of tray icon
* `x` Integer
* `y` Integer
* `width` Integer
* `height` Integer
Emitted when the tray icon is double clicked.
__Note:__ This is only implemented on OS X.
__Note:__ This is only implemented on OS X and Windows.
### Event: 'balloon-show'
@ -82,6 +115,15 @@ closes it.
__Note:__ This is only implemented on Windows.
### Event: 'drop-files'
* `event`
* `files` Array - the file path of dropped files.
Emitted when dragged files are dropped in the tray icon.
__Note:__ This is only implemented on OS X.
### Tray.destroy()
Destroys the tray icon immediately.
@ -131,6 +173,16 @@ Displays a tray balloon.
__Note:__ This is only implemented on Windows.
### Tray.popUpContextMenu([position])
* `position` Object - The pop position
* `x` Integer
* `y` Integer
The `position` is only available on Windows, and it is (0, 0) by default.
__Note:__ This is only implemented on OS X and Windows.
### Tray.setContextMenu(menu)
* `menu` Menu

View file

@ -57,10 +57,17 @@ require('web-frame').setSpellCheckProvider("en-US", true, {
* `scheme` String
Sets the `scheme` as secure scheme.
Registers the `scheme` as secure scheme.
Secure schemes do not trigger mixed content warnings. For example, `https` and
`data` are secure schemes because they cannot be corrupted by active network
attackers.
## webFrame.registerUrlSchemeAsBypassingCsp(scheme)
* `scheme` String
Resources will be loaded from this `scheme` regardless of
page's Content Security Policy.
[spellchecker]: https://github.com/atom/node-spellchecker

View file

@ -130,10 +130,10 @@ If "on", the guest page will have web security disabled.
## Methods
The webview element must be loaded before using the methods.
The webview element must be loaded before using the methods.
**Example**
```javascript
webview.addEventListener("dom-ready", function(){
webview.addEventListener("dom-ready", function() {
webview.openDevTools();
});
```
@ -215,17 +215,24 @@ Whether the renderer process has crashed.
Overrides the user agent for guest page.
### `<webview>`.getUserAgent()
Returns a `String` represents the user agent for guest page.
### `<webview>`.insertCSS(css)
* `css` String
Injects CSS into guest page.
### `<webview>`.executeJavaScript(code)
### `<webview>`.executeJavaScript(code, userGesture)
* `code` String
* `userGesture` Boolean - Default false
Evaluates `code` in guest page.
Evaluates `code` in page. If `userGesture` is set will create user gesture context,
HTML api like `requestFullScreen` which require user action can take advantage
of this option for automation.
### `<webview>`.openDevTools()
@ -308,11 +315,11 @@ Executes editing command `replace` in page.
Executes editing command `replaceMisspelling` in page.
### `<webview>.print([options])`
### `<webview>`.print([options])
Prints webview's web page. Same with `webContents.print([options])`.
### `<webview>.printToPDF(options, callback)`
### `<webview>`.printToPDF(options, callback)
Prints webview's web page as PDF, Same with `webContents.printToPDF(options, callback)`
@ -328,6 +335,15 @@ examples.
## DOM events
### load-commit
* `url` String
* `isMainFrame` Boolean
Fired when a load has committed. This includes navigation within the current
document as well as subframe document-level loads, but does not include
asynchronous resource loads.
### did-finish-load
Fired when the navigation is done, i.e. the spinner of the tab will stop

View file

@ -2,7 +2,7 @@
When `window.open` is called to create a new window in web page, a new instance
of `BrowserWindow` will be created for the `url`, and a proxy will be returned
to `window.open` to let the page to have limited control over it.
to `window.open` to let the page have limited control over it.
The proxy only has some limited standard functionality implemented to be
compatible with traditional web pages, for full control of the created window

View file

@ -17,7 +17,7 @@ On Ubuntu, install the following libraries:
$ sudo apt-get install build-essential clang libdbus-1-dev libgtk2.0-dev \
libnotify-dev libgnome-keyring-dev libgconf2-dev \
libasound2-dev libcap-dev libcups2-dev libxtst-dev \
libxss1 gcc-multilib g++-multilib
libxss1 libnss3-dev gcc-multilib g++-multilib
```
Other distributions may offer similar packages for installation via package
@ -106,8 +106,8 @@ Make sure you have installed all the build dependencies.
### error while loading shared libraries: libtinfo.so.5
Prebulit `clang` will try to link to `libtinfo.so.5`. Depending on the host architecture,
symlink to appropirate `libncurses`
Prebulit `clang` will try to link to `libtinfo.so.5`. Depending on the host
architecture, symlink to appropriate `libncurses`
```bash
$ sudo ln -s /usr/lib/libncurses.so.5 /usr/lib/libtinfo.so.5
@ -115,6 +115,14 @@ $ sudo ln -s /usr/lib/libncurses.so.5 /usr/lib/libtinfo.so.5
## Tests
Test your changes confirm to the project coding style using:
```bash
$ ./script/cpplint.py
```
Test functionality using:
```bash
$ ./script/test.py
```

View file

@ -51,6 +51,14 @@ support 32bit OS X in future.
## Tests
Test your changes confirm to the project coding style using:
```bash
$ ./script/cpplint.py
```
Test functionality using:
```bash
$ ./script/test.py
```

View file

@ -67,6 +67,14 @@ The other building steps are exactly the same.
## Tests
Test your changes confirm to the project coding style using:
```powershell
python script\cpplint.py
```
Test functionality using:
```powershell
python script\test.py
```

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@ -0,0 +1,114 @@
# Distribución de aplicaciones
Para distribuir tu aplicación con Electron, debes nombrar al directorio de tu aplicación
como `app`, y ponerlo bajo el directorio de recursos de Electron (en OSX es `Electron.app/Contents/Resources/`,
en Linux y Windows es `resources/`):
En OSX:
```text
electron/Electron.app/Contents/Resources/app/
├── package.json
├── main.js
└── index.html
```
En Windows y Linux:
```text
electron/resources/app
├── package.json
├── main.js
└── index.html
```
Posteriormente ejecutas `Electron.app` (o `electron` en Linux, `electron.exe` en Windows),
y Electron iniciará la aplicación. El directorio `electron` será la distribución que recibirán los usuarios finales.
## Empaquetando tu aplicación como un archivo
Además de copiar todos tus archivos fuente para la distribución, también puedes
empaquetar tu aplicación como un archivo [asar](https://github.com/atom/asar)
y de esta forma evitar la exposición del código fuente de tu aplicación a los usuarios.
Para usar un archivo `asar` en reemplazo de la carpeta `app`, debes renombrar
el archivo a `app.asar`, y ponerlo bajo el directorio de recursos de Electron (como arriba),
Electron intentará leer el archivo y ejecutar la aplicación desde él.
En OS X:
```text
electron/Electron.app/Contents/Resources/
└── app.asar
```
En Windows y Linux:
```text
electron/resources/
└── app.asar
```
Más detalles en [Empaquetamiento de aplicaciones](application-packaging-es.md).
## Rebranding con binarios descargados
Luego de empaquetar tu aplicación con Electron, podría ser útil agregar tu marca
antes de realizar la distribución.
### Windows
Puedes renombrar `electron.exe` a cualquier nombre que desees, y editar su ícono y otras informaciones
con herramientas como [rcedit](https://github.com/atom/rcedit) o [ResEdit](http://www.resedit.net).
### OS X
Puedes renombrar `Electron.app` a cualquier nombre que desees. También debes modificar los campos
`CFBundleDisplayName`, `CFBundleIdentifier` y `CFBundleName` en los siguientes archivos:
* `Electron.app/Contents/Info.plist`
* `Electron.app/Contents/Frameworks/Electron Helper.app/Contents/Info.plist`
También puedes renombrar el helper de la aplicación para evitar que aparezca como `Electron Helper`
en el Monitor de Actividades.
La estructura de una aplicación renombrada sería así:
```
MyApp.app/Contents
├── Info.plist
├── MacOS/
│   └── MyApp
└── Frameworks/
├── MyApp Helper EH.app
| ├── Info.plist
| └── MacOS/
|    └── MyApp Helper EH
├── MyApp Helper NP.app
| ├── Info.plist
| └── MacOS/
|    └── MyApp Helper NP
└── MyApp Helper.app
├── Info.plist
└── MacOS/
   └── MyApp Helper
```
### Linux
Puedes renombrar el ejectuable `electron` a cualquier nombre que desees.
## Rebranding desde el código fuente de Electron
También es posible agregar tu marca a Electron mediante un build personalizado.
Para realizar esto debes modificar el archivo `atom.gyp`.
### grunt-build-atom-shell
La modificación del código de Electron para agregar tu marca puede resultar complicada, una tarea Grunt
se ha creado para manejar esto de forma automatizada:
[grunt-build-atom-shell](https://github.com/paulcbetts/grunt-build-atom-shell).
Esta tarea se encargará de modificar el archivo `.gyp`, compilar el código
y reconstruir los módulos nativos de la aplicación para que coincidan con el nuevo nombre.

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@ -0,0 +1,157 @@
# Empaquetamiento de aplicaciones
Para proteger los recursos y el código fuente de tu aplicación, puedes optar por empaquetar
tu aplicación en un paquete [asar][asar].
## Generando un archivo `asar`
Un paquete [asar][asar] es un formato sencillo similar a tar, este formato concatena todos los archivos en uno,
Electron puede leer el contenido sin desempaquetar todos los archivos.
A continuación, los pasos para empaquetar tu aplicación con `asar`:
### 1. Instalar asar
```bash
$ npm install -g asar
```
### 2. Empaquetar utilizando `asar pack`
```bash
$ asar pack your-app app.asar
```
## Utilizando los paquetes `asar`
En Electron existen dos tipos de APIs: las APIs de Node, proveídas por Node.js,
y las APIs Web, proveídas por Chromium. Ambas APIs soportan la lecutra de paquetes `asar`.
### API Node
Con parches especiales en Electron, las APIs de Node como `fs.readFile` and `require`
tratan los paquetes `asar` como directorios virtuales, y el contenido es accesible como si se tratara
de archivos normales en el sistema de archivos.
Por ejemplo, supongamos que tenemos un paquete `example.asar` bajo `/path/to`:
```bash
$ asar list /path/to/example.asar
/app.js
/file.txt
/dir/module.js
/static/index.html
/static/main.css
/static/jquery.min.js
```
Leer un archivo de nuestro paquete `asar`:
```javascript
var fs = require('fs');
fs.readFileSync('/path/to/example.asar/file.txt');
```
Listar todos los archivos de la raíz:
```javascript
var fs = require('fs');
fs.readdirSync('/path/to/example.asar');
```
Utilizar un módulo que se encuentra dentro del archivo:
```javascript
require('/path/to/example.asar/dir/module.js');
```
También puedes mostrar una página web contenida en un `asar` utilizando `BrowserWindow`.
```javascript
var BrowserWindow = require('browser-window');
var win = new BrowserWindow({width: 800, height: 600});
win.loadUrl('file:///path/to/example.asar/static/index.html');
```
### API Web
En una págin web, los archivos que se encuentran en el paquete son accesibles a través del protocolo `file:`.
Al igual que la API Node, los paquetes `asar` son tratados como directorios.
Por ejemplo, para obtener un archivo con `$.get`:
```html
<script>
var $ = require('./jquery.min.js');
$.get('file:///path/to/example.asar/file.txt', function(data) {
console.log(data);
});
</script>
```
### Utilizando un paquete `asar` como un archivo normal
En algunas situaciones necesitaremos acceder al paquete `asar` como archivo, por ejemplo,
si necesitaramos verificar la integridad del archivo con un checksum.
Para casos así es posible utilizar el módulo `original-fs`, que provee la API `fs` original:
```javascript
var originalFs = require('original-fs');
originalFs.readFileSync('/path/to/example.asar');
```
## Limitaciones de la API Node:
A pesar de que hemos intentado que los paquetes `asar` funcionen como directorios de la mejor forma posible,
aún existen limitaciones debido a la naturaleza de bajo nivel de la API Node.
### Los paquetes son de sólo lecutra
Los paquetes `asar` no pueden ser modificados, por lo cual todas las funciones que modifiquen archivos
no funcionarán.
## Los directorios del paquete no pueden establecerse como working directories
A pesar de que los paquetes `asar` son manejados virtualmente como directorios,
estos directorios no existen en el sistema de archivos, por lo cual no es posible establecerlos
como working directory, el uso de la opción `cwd` en algunas APIs podría causar errores.
### Desempaquetamiento adicional en algunas APIs
La mayoría de las APIs `fs` pueden leer u obtener información sobre un archivo en un paquete `asar` sin
la necesidad de desempaquetarlo, pero algunas APIs requieren la ruta real. En estos casos Electron extraerá
el archivo a una ruta temporal. Esto agrega un overhead a algunas APIs.
Las APIs que requieren el desempaquetamiento adicional son:
* `child_process.execFile`
* `fs.open`
* `fs.openSync`
* `process.dlopen` - Utilizado po `require` en los módulos nativos
### Información falsa en `fs.stat`
El objeto `Stats` retornado por `fs.stat` y otras funciones relacionadas,
no es preciso, ya que los archivos del paquete `asar` no existen el sistema de archivos.
La utilización del objeto `Stats` sólo es recomendable para obtener el tamaño del archivo y/o
comprobar el tipo de archivo.
## Agregando archivos al paquete `asar`
Como se menciona arriba, algunas APIs de Node desempaquetarán archivos cuando exista una llamada
que los referencie, además de los problemas de rendimiento que esto podría ocasionar, también
podría accionar alertas falsas en software antivirus.
Para lidiar con esto, puedes desempaquetar algunos archivos utilizando la opción `--unpack`,
a continuación un ejemplo que excluye las librerías compartidas de los módulos nativos:
```bash
$ asar pack app app.asar --unpack *.node
```
Después de ejecutar este comando, además del archivo `app.asar`, también se creará
un directorio `app.asar.unpacked`, que contendrá los archivos desempaquetados.
Este directorio deberá copiarse junto con el archivo `app.asar` a la hora de distribuir la aplicación.
[asar]: https://github.com/atom/asar

View file

@ -1,6 +1,6 @@
# Application packaging
To protect your app's resources and source code from the users, you can choose
To mitigate [issues](https://github.com/joyent/node/issues/6960) around long path names on Windows, slightly speed up `require` and conceal your source code from cursory inspection you can choose
to package your app into an [asar][asar] archive with little changes to your
source code.
@ -161,3 +161,4 @@ After running the command, apart from the `app.asar`, there is also an
should copy it together with `app.asar` when shipping it to users.
[asar]: https://github.com/atom/asar

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@ -0,0 +1,45 @@
# Depurando el proceso principal
Los devtools sólo pueden depurar las páginas web (el código del proceso renderer).
Para depurar el código del proceso principal, Electron provee dos opciones para la línea de comandos: `--debug` y `--debug-brk`.
## Opciones para la línea de comandos
### `--debug=[port]`
Esta opción escuchará mensajes del protocolo de depuración V8 en `port`, por defecto `port` es `5858`.
### `--debug-brk=[port]`
Similar a `--debug` pero realiza una pausa en la primera línea del script.
## Utilizando node-inspector para depuración
__Nota:__ Electron utiliza node v0.11.13, esta versión aún no funciona bien con node-inspector,
el proceso principal podría fallar al inspeccionar el objeto `process`.
### 1. Iniciar [node-inspector][node-inspector]
```bash
$ node-inspector
```
### 2. Activar el modo de depuración en Electron
Es posible iniciar Electron con la opción de depuración:
```bash
$ electron --debug=5858 your/app
```
o, pausar el script en la primera línea:
```bash
$ electron --debug-brk=5858 your/app
```
### 3. Cargar la interfaz del depurador
Abre http://127.0.0.1:8080/debug?ws=127.0.0.1:8080&port=5858 en Chrome.
[node-inspector]: https://github.com/node-inspector/node-inspector

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@ -0,0 +1,171 @@
# Integración con el entorno de escritorio
Los sistemas operativos proveen diferentes características para integrar aplicaciones
en sus entornos de escritorio. Por ejemplo, en Windows, las aplicaciones pueden agregar accesos directos
en la JumpList de la barra de tareas, y en Mac, las aplicaciones pueden agregar un menú personalizado en el dock.
Esta guía explica cómo integrar tu aplicación en esos entornos de escritorio a través de las APIs de Electron.
## Documentos recientes (Windows y OS X)
Windows y OS X proveen un acceso sencillo a la lista de documentos recientes.
__JumpList:__
![JumpList, Archivos recientes](http://i.msdn.microsoft.com/dynimg/IC420538.png)
__Menú Dock:__
<img src="https://cloud.githubusercontent.com/assets/639601/5069610/2aa80758-6e97-11e4-8cfb-c1a414a10774.png" height="353" width="428" >
Para agregar un archivo a la lista de documentos recientes, puedes utilizar:
[app.addRecentDocument][addrecentdocument] API:
```javascript
var app = require('app');
app.addRecentDocument('/Users/USERNAME/Desktop/work.type');
```
También puedes utilizar [app.clearRecentDocuments](clearrecentdocuments) para vaciar la lista de documentos recientes:
```javascript
app.clearRecentDocuments();
```
### Notas sobre Windows
Para activar esta característica en Windows, tu aplicación debe registrar un handler
para el tipo de archivo que quieres utilizar, de lo contrario el archivo no aparecerá
en la JumpList, aún después de agregarlo. Puedes encontrar más información sobre el proceso de
registrar tu aplicación en [Application Registration][app-registration].
Cuando un usuario haga click en un archivo de la JumpList, una nueva instancia de tu aplicación
se iniciará, la ruta del archivo se agregará como un argumento de la línea de comandos.
### Notas sobre OS X
Cuando un archivo es solicitado desde el menú de documentos recientes, el evento `open-file`
del módulo `app` será emitido.
## Menú dock personalizado (OS X)
OS X permite a los desarrolladores definir un menú personalizado para el dock,
el cual usualmente contiene algunos accesos directos a las características más comunes
de tu aplicación:
__Menú dock de Terminal.app:__
<img src="https://cloud.githubusercontent.com/assets/639601/5069962/6032658a-6e9c-11e4-9953-aa84006bdfff.png" height="354" width="341" >
Para establecer tu menú dock, puedes utilizar la API `app.dock.setMenu`, la cual sólo está disponible para OSX:
```javascript
var app = require('app');
var Menu = require('menu');
var dockMenu = Menu.buildFromTemplate([
{ label: 'New Window', click: function() { console.log('New Window'); } },
{ label: 'New Window with Settings', submenu: [
{ label: 'Basic' },
{ label: 'Pro'}
]},
{ label: 'New Command...'}
]);
app.dock.setMenu(dockMenu);
```
## Tareas de usuario (Windows)
En Windows puedes especificar acciones personalizadas en la categoría `Tasks` del JumpList,
tal como menciona MSDN:
> Las aplicaciones definen tareas basadas en las características del programa
> y las acciones clave que se esperan de un usuario. Las tareas deben ser
> libres de contexto, es decir, la aplicación no debe encontrarse en ejecución
> para que estas acciones funcionen. También deberían ser las acciones estadísticamente
> más comunes que un usuario normal realizaría en tu aplicación, como por ejemplo,
> redactar un mensaje de correo electrónico, crear un documento en el procesador de textos,
> ejecutar una aplicación en cierto modo, o ejecutar alguno de sus subcomandos. Una aplicación
> no debería popular el menú con características avanzadas que el usuario estándar no necesita
> ni con acciones que sólo se realizan una vez, como por ejemplo, el registro. No utilices
> las tareas para mostrar elementos promocionales como actualizaciones u ofertas especiales.
>
> Es recomendable que la lista de tareas sea estática. Debe mantenerse a pesar
> de los cambios de estado de la aplicación. Aunque exista la posibilidad de variar
> el contenido de la lista dinámicamente, debes considerar que podría ser confuso
> para un usuario que no espera que el destino de la lista cambie.
__Tareas de Internet Explorer:__
![IE](http://i.msdn.microsoft.com/dynimg/IC420539.png)
A diferencia del menú dock en OS X, el cual es un menú real, las tareas de usuario en Windows
funcionan como accesos directos de aplicación, que al ser clickeados, lanzan el programa
con argumentos específicos.
Para establecer las tareas de usuario en tu aplicación, puedes utilizar:
[app.setUserTasks][setusertaskstasks] API:
```javascript
var app = require('app');
app.setUserTasks([
{
program: process.execPath,
arguments: '--new-window',
iconPath: process.execPath,
iconIndex: 0,
title: 'New Window',
description: 'Create a new window'
}
]);
```
Para purgar la lista de tareas, puedes llamar a `app.setUserTasks` con un array vacío:
```javascript
app.setUserTasks([]);
```
Las tareas de usuario aún serán visibles después de cerrar tu aplicación, por lo cual
el ícono y la ruta del programa deben existir hasta que la aplicación sea desinstalada.
## Accesos directos en el lanzador Unity (Linux)
En Unity, es posible agregar algunas entradas personalizadas, modificando el archivo `.desktop`,
ver [Adding shortcuts to a launcher][unity-launcher].
__Accesos directos de Audacious:__
![audacious](https://help.ubuntu.com/community/UnityLaunchersAndDesktopFiles?action=AttachFile&do=get&target=shortcuts.png)
## Barra de progreso en la barra de tareas (Windows y Unity)
En Windows, un botón en la barra de tareas puede utilizarse para mostrar una barra de progreso. Esto permite
que una ventana muestre la información de progreso al usuario, sin que el usuario tenga la ventana de la aplicación activa.
El entorno de escritorio Unity también posee una característica similar que permite mostrar una barra de progreso en el lanzador.
__Barra de progreso en un botón de la barra de herramientas:__
![Taskbar Progress Bar](https://cloud.githubusercontent.com/assets/639601/5081682/16691fda-6f0e-11e4-9676-49b6418f1264.png)
__Barra de progreso en el lanzador Unity:__
![Unity Launcher](https://cloud.githubusercontent.com/assets/639601/5081747/4a0a589e-6f0f-11e4-803f-91594716a546.png)
Para establecer la barra de progreso de una ventana, puedes utilizar
[BrowserWindow.setProgressBar][setprogressbar] API:
```javascript
var window = new BrowserWindow({...});
window.setProgressBar(0.5);
```
[addrecentdocument]: ../api/app.md#appaddrecentdocumentpath
[clearrecentdocuments]: ../api/app.md#appclearrecentdocuments
[setusertaskstasks]: ../api/app.md#appsetusertaskstasks
[setprogressbar]: ../api/browser-window.md#browserwindowsetprogressbarprogress
[setrepresentedfilename]: ../api/browser-window.md#browserwindowsetrepresentedfilenamefilename
[setdocumentedited]: ../api/browser-window.md#browserwindowsetdocumenteditededited
[app-registration]: http://msdn.microsoft.com/en-us/library/windows/desktop/ee872121(v=vs.85).aspx
[unity-launcher]: https://help.ubuntu.com/community/UnityLaunchersAndDesktopFiles#Adding_shortcuts_to_a_launcher

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@ -134,6 +134,59 @@ The user tasks will still show even after your application closes, so the icon
and program path specified for a task should exist until your application is
uninstalled.
## Thumbnail Toolbars
On Windows, you can add a thumbnail toolbar with specified buttons in a taskbar
layout of an application window. It provides users a way to access to a particualr
window's command without restoring or activating the window.
From MSDN, it's illustrated:
> This toolbar is simply the familiar standard toolbar common control. It has a
> maximum of seven buttons. Each button's ID, image, tooltip, and state are defined
> in a structure, which is then passed to the taskbar. The application can show,
> enable, disable, or hide buttons from the thumbnail toolbar as required by its
> current state.
>
> For example, Windows Media Player might offer standard media transport controls
> such as play, pause, mute, and stop.
__Thumbnail toolbar of Windows Media Player:__
![player](https://i-msdn.sec.s-msft.com/dynimg/IC420540.png)
You can use [BrowserWindow.setThumbarButtons][setthumbarbuttons] to set thumbnail
toolbar in your application:
```
var BrowserWindow = require('browser-window');
var path = require('path');
var win = new BrowserWindow({
width: 800,
height: 600
});
win.setThumbarButtons([
{
tooltip: "button1",
icon: path.join(__dirname, 'button1.png'),
click: function() { console.log("button2 clicked"); }
},
{
tooltip: "button2",
icon: path.join(__dirname, 'button2.png'),
flags:['enabled', 'dismissonclick'],
click: function() { console.log("button2 clicked."); }
}
]);
```
To clean thumbnail toolbar buttons, just call `BrowserWindow.setThumbarButtons`
with an empty array:
```javascript
win.setThumbarButtons([]);
```
## Unity launcher shortcuts (Linux)
In Unity, you can add custom entries to its launcher via modifying `.desktop`
@ -199,3 +252,4 @@ window.setDocumentEdited(true);
[setdocumentedited]: ../api/browser-window.md#browserwindowsetdocumenteditededited
[app-registration]: http://msdn.microsoft.com/en-us/library/windows/desktop/ee872121(v=vs.85).aspx
[unity-launcher]: https://help.ubuntu.com/community/UnityLaunchersAndDesktopFiles#Adding_shortcuts_to_a_launcher
[setthumbarbuttons]: ../api/browser-window.md#browserwindowsetthumbarbuttonsbuttons

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@ -0,0 +1,49 @@
# Extensión DevTools
Para facilitar la depuración, Electron provee un soporte básico para la extensión
[Chrome DevTools Extension][devtools-extension].
Para la mayoría de las extensiones devtools, simplemente puedes descargar el código fuente
y utilizar `BrowserWindow.addDevToolsExtension` para cargarlas, las extensiones cargadas
serán recordadas para que no sea necesario llamar a la función cada vez que creas una ventana.
Por ejemplo, para usar la extensión [React DevTools Extension](https://github.com/facebook/react-devtools), primero debes descargar el código fuente:
```bash
$ cd /some-directory
$ git clone --recursive https://github.com/facebook/react-devtools.git
```
Luego cargas la aplicación en Electron, abriendo devtools en cualquier ventana,
y ejecutando este código en la consola devtools:
```javascript
require('remote').require('browser-window').addDevToolsExtension('/some-directory/react-devtools');
```
Para remover una extensión, puedes utilizar `BrowserWindow.removeDevToolsExtension`
especificando el nombre, y esta ya no se cargará la siguiente vez que abras devtools:
```javascript
require('remote').require('browser-window').removeDevToolsExtension('React Developer Tools');
```
## Formato de las extensiones devtools
Idealmente todas las extensiones devtools escritas para Chrome pueden ser cargadas por Electron,
pero para ello deben estar en un directorio plano, las extensiones empaquetadas como `crx`
no pueden ser cargadas por Chrome a no ser que halles una forma de extraerlas a un directorio.
## Páginas en segundo plano (background)
Electron no soporta la característica de páginas en segundo plano de las extensiones de Chrome,
las extensiones que utilizan esta característica podrían no funcionar.
## APIs `chrome.*`
Algunas extensiones utilizan las APIs `chrome.*`, hemos realizado un esfuerzo
para implementar esas APIs en Electron, sin embargo no han sido implementadas en su totalidad.
Dado que no todas las funciones `chrome.*` han sido implementadas, si la extensión devtools está utilizando otras APIs más allá de `chrome.devtools.*`, es muy probable que no funcione. Puedes reportar fallos en el issue tracker para que podamos agregar soporte a esas APIs.
[devtools-extension]: https://developer.chrome.com/extensions/devtools

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@ -0,0 +1,80 @@
# Detección del evento en línea/fuera de línea
La detección de estos eventos puede ser implementada en el proceso renderer utilizando las APIs HTML5 estándar,
como en este ejemplo:
_main.js_
```javascript
var app = require('app');
var BrowserWindow = require('browser-window');
var onlineStatusWindow;
app.on('ready', function() {
onlineStatusWindow = new BrowserWindow({ width: 0, height: 0, show: false });
onlineStatusWindow.loadUrl('file://' + __dirname + '/online-status.html');
});
```
_online-status.html_
```html
<!DOCTYPE html>
<html>
<body>
<script>
var alertOnlineStatus = function() {
window.alert(navigator.onLine ? 'online' : 'offline');
};
window.addEventListener('online', alertOnlineStatus);
window.addEventListener('offline', alertOnlineStatus);
alertOnlineStatus();
</script>
</body>
</html>
```
Existen casos en donde necesitas responder a estos eventos desde el proceso principal.
El proceso principal no posee un objeto `navigator`, por lo tanto no puede detectar estos eventos directamente.
Es posible reenviar el evento al proceso principal mediante la utilidad de intercomunicación entre procesos (ipc):
_main.js_
```javascript
var app = require('app');
var ipc = require('ipc');
var BrowserWindow = require('browser-window');
var onlineStatusWindow;
app.on('ready', function() {
onlineStatusWindow = new BrowserWindow({ width: 0, height: 0, show: false });
onlineStatusWindow.loadUrl('file://' + __dirname + '/online-status.html');
});
ipc.on('online-status-changed', function(event, status) {
console.log(status);
});
```
_online-status.html_
```html
<!DOCTYPE html>
<html>
<body>
<script>
var ipc = require('ipc');
var updateOnlineStatus = function() {
ipc.send('online-status-changed', navigator.onLine ? 'online' : 'offline');
};
window.addEventListener('online', updateOnlineStatus);
window.addEventListener('offline', updateOnlineStatus);
updateOnlineStatus();
</script>
</body>
</html>
```

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@ -0,0 +1,154 @@
# Intro
## Introducción
Electron permite la creación de aplicaciones de escritorio utilizando JavaScript puro, a través de un runtime con APIs nativas. Puedes verlo como una variante de io.js, enfocado en aplicaciones de escritorio, en vez de servidores web.
Esto no significa que Electron sea un binding de librerías GUI para JavaScript.
Electron utiliza páginas web como su GUI, por lo cual puedes verlo como un navegador Chromium mínimo,
controlado por JavaScript.
### El proceso principal (main process)
En Electron, el proceso que ejecuta el script `main` del `package.json` se llama __el proceso principal__.
El script que corre en el proceso principal puede crear páginas para mostrar la GUI.
### El proceso renderer (renderer process)
Dado que Electron utiliza Chromium para mostrar las páginas web,
también es utilizada la arquitectura multiproceso de Chromium.
Cada página web en Electron se ejecuta en su propio proceso,
el cual es llamado __el proceso renderer__.
En los navegadores normales, las páginas web usualmente se ejecutan en un entorno
sandbox y no tienen acceso a los recursos nativos. Los usuarios de Electron tienen el poder
de utilizar las APIs de io.js en las páginas web, permitiendo interacciones de bajo nivel con el sistema operativo.
### Diferencias entre el proceso principal y el proceso renderer
El proceso principal crea páginas web mediante instancias de `BrowserWindow`. Cada instancia de `BrowserWindow` ejecuta su propia página web y su propio proceso renderer.
Cuando una instancia de `BrowserWindow` es destruida, también su proceso renderer correspondiente acaba.
El proceso principal gestiona las páginas web y sus correspondientes procesos renderer.
Cada proceso renderer es aislado y sólo considera relevante la página web que corre en él.
En las páginas web, no está permitido llamar a APIs relacionadas a la GUI nativa
porque la gestión de los recursos GUI nativos es peligrosa, y tiende a que ocurran leaks de memoria.
Si deseas realizar operaciones GUI en una página web, el proceso renderer de la página web debe comunicarse
con el proceso principal, y solicitar a este que realice esas operaciones.
En Electron, hemos proveído el módulo [ipc](../api/ipc-renderer.md) para la comunicación
entre el proceso principal y el proceso renderer. Y también hay un módulo [remote](../api/remote.md)
para comunicación al estilo RPC.
## Escribe tu primera aplicación Electron
Generalmente, una aplicación Electron tendrá la siguiente estructura:
```text
your-app/
├── package.json
├── main.js
└── index.html
```
El formato de `package.json` es exactamente el mismo que cualquier módulo Node,
y el script especificado en el campo `main` será el script de arranque de tu aplicación,
a ser ejecutado por el proceso principal. Un ejemplo de `package.json` podría verse así:
```json
{
"name" : "your-app",
"version" : "0.1.0",
"main" : "main.js"
}
```
El `main.js` debería crear las ventanas y gestionar los eventos del sistema, un ejemplo típico sería:
example being:
```javascript
var app = require('app'); // Módulo para controlar el ciclo de vida de la aplicación.
var BrowserWindow = require('browser-window'); // Módulo para crear uan ventana de navegador.
// Reportar crashes a nuestro servidor.
require('crash-reporter').start();
// Mantener una referencia global al objeto window, si no lo haces, esta ventana
// se cerrará automáticamente cuando el objeto JavaScript sea recolectado (garbage collected):
var mainWindow = null;
// Salir de todas las ventanas cuando se cierren.
app.on('window-all-closed', function() {
// En OS X es común que las aplicaciones y su barra de menú
// se mantengan activas hasta que el usuario cierre la aplicación
// explícitamente utilizando Cmd + Q
if (process.platform != 'darwin') {
app.quit();
}
});
// Este método será llamado cuando Electron haya finalizado la inicialización
// y esté listo para crear ventanas de navegador.
app.on('ready', function() {
// Crear la ventana.
mainWindow = new BrowserWindow({width: 800, height: 600});
// cargar el index.html de nuestra aplicación.
mainWindow.loadUrl('file://' + __dirname + '/index.html');
// Desplegar devtools.
mainWindow.openDevTools();
// Evento emitido cuando se cierra la ventana.
mainWindow.on('closed', function() {
// Eliminar la referencia del objeto window.
// En el caso de soportar multiples ventanas, es usual almacenar
// los objetos window en un array, este es el momento en el que debes eliminar el elemento correspondiente.
mainWindow = null;
});
});
```
Finalmente el `index.html` es la página web que mostraremos:
```html
<!DOCTYPE html>
<html>
<head>
<title>Hello World!</title>
</head>
<body>
<h1>Hello World!</h1>
We are using io.js <script>document.write(process.version)</script>
and Electron <script>document.write(process.versions['electron'])</script>.
</body>
</html>
```
## Ejecutar la aplicación
Cuando termines de escribir tu aplicación, puedes distribuirla
siguiendo la [guía de distribución](./application-distribution-es.md)
y luego ejecutar la aplicación empaquetada. También puedes utilizar el binario de Electron
para ejecutar tu aplicación de forma directa.
En Windows:
```bash
$ .\electron\electron.exe your-app\
```
En Linux:
```bash
$ ./electron/electron your-app/
```
En OS X:
```bash
$ ./Electron.app/Contents/MacOS/Electron your-app/
```
`Electron.app` es parte del paquete de release de Electron, puedes descargarlo [aquí](https://github.com/atom/electron/releases).

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@ -4,39 +4,40 @@
Electron enables you to create desktop applications with pure JavaScript by providing a runtime with rich native APIs. You could see it as a variant of the io.js runtime which is focused on desktop applications instead of web servers.
It doesn't mean Electron is a JavaScript binding to GUI libraries. Instead,
This doesn't mean Electron is a JavaScript binding to GUI libraries. Instead,
Electron uses web pages as its GUI, so you could also see it as a minimal
Chromium browser, controlled by JavaScript.
### Main process
In Electron, the process that runs `package.json`'s `main` script is called
__the main process__. The script that runs in the main process, can display GUI by
__the main process__. The script that runs in the main process can display a GUI by
creating web pages.
### Renderer process
Since Electron uses Chromium for displaying web pages, Chromium's
multi-processes architecture is also used. Each web page in Electron runs in
multi-process architecture is also used. Each web page in Electron runs in
its own process, which is called __the renderer process__.
In normal browsers web pages usually run in a sandboxed environment and are not
allowed access to native resources. Electron users however, have the power to use
In normal browsers, web pages usually run in a sandboxed environment and are not
allowed access to native resources. Electron users, however, have the power to use
io.js APIs in web pages allowing lower level operating system interactions.
### Differences between main process and renderer process
The main process creates web pages by creating `BrowserWindow` instances. Each `BrowserWindow` instance runs the web page in its own renderer process. When a `BrowserWindow` instance is destroyed, the corresponding renderer process
would also be terminated.
is also terminated.
The main process manages all web pages and their corresponding renderer
processes, each renderer process is isolated and only cares
processes. Each renderer process is isolated and only cares
about the web page running in it.
In web pages, it is not allowed to call native GUI related APIs because managing
native GUI resources in web pages is very dangerous and easy to leak resources.
If you want to do GUI operations in web pages, you have to communicate with
the main process to do it there.
native GUI resources in web pages is very dangerous and it is easy to leak resources.
If you want to perform GUI operations in a web page, the renderer process of the web
page must communicate with the main process to request the main process perform those
operations.
In Electron, we have provided the [ipc](../api/ipc-renderer.md) module for
communication between main process and renderer process. And there is also a
@ -77,20 +78,20 @@ var BrowserWindow = require('browser-window'); // Module to create native brows
require('crash-reporter').start();
// Keep a global reference of the window object, if you don't, the window will
// be closed automatically when the javascript object is GCed.
// be closed automatically when the JavaScript object is GCed.
var mainWindow = null;
// Quit when all windows are closed.
app.on('window-all-closed', function() {
// On OSX it is common for applications and their menu bar
// On OS X it is common for applications and their menu bar
// to stay active until the user quits explicitly with Cmd + Q
if (process.platform != 'darwin') {
app.quit();
}
});
// This method will be called when Electron has done everything
// initialization and ready for creating browser windows.
// This method will be called when Electron has finished
// initialization and is ready to create browser windows.
app.on('ready', function() {
// Create the browser window.
mainWindow = new BrowserWindow({width: 800, height: 600});
@ -129,24 +130,41 @@ Finally the `index.html` is the web page you want to show:
## Run your app
After you're done writing your app, you can create a distribution by
following the [Application distribution](./application-distribution.md) guide
and then execute the packaged app. You can also just use the downloaded
Electron binary to execute your app directly.
Once you've created your initial `main.js`, `index.html`, and `package.json` files,
you'll probably want to try running your app locally to test it and make sure it's
working as expected.
On Windows:
### electron-prebuilt
If you've installed `electron-prebuilt` globally with `npm`, then you need only
run the following in your app's source directory:
```bash
electron .
```
If you've installed it locally, then run:
```bash
./node_modules/.bin/electron .
```
### Manually Downloaded Electron Binary
If you downloaded Electron manually, you can also just use the included
binary to execute your app directly.
#### Windows
```bash
$ .\electron\electron.exe your-app\
```
On Linux:
#### Linux
```bash
$ ./electron/electron your-app/
```
On OS X:
#### OS X
```bash
$ ./Electron.app/Contents/MacOS/Electron your-app/
@ -154,3 +172,8 @@ $ ./Electron.app/Contents/MacOS/Electron your-app/
`Electron.app` here is part of the Electron's release package, you can download
it from [here](https://github.com/atom/electron/releases).
### Run as a distribution
After you're done writing your app, you can create a distribution by
following the [Application distribution](./application-distribution.md) guide
and then executing the packaged app.

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# Utilizando módulos Node nativos
Los módulos Node nativos son soportados por Electron, pero dado que Electron
está utilizando una versión distinta de V8, debes especificar manualmente la
ubicación de las cabeceras de Electron a la hora de compilar módulos nativos.
## Compatibilidad de módulos nativos
A partir de Node v0.11.x han habido cambios vitales en la API de V8.
Es de esperar que los módulos escritos para Node v0.10.x no funcionen con Node v0.11.x.
Electron utiliza Node v.0.11.13 internamente, y por este motivo tiene el mismo problema.
Para resolver esto, debes usar módulos que soporten Node v0.11.x,
[muchos módulos](https://www.npmjs.org/browse/depended/nan) soportan ambas versiones.
En el caso de los módulos antiguos que sólo soportan Node v0.10.x, debes usar el módulo
[nan](https://github.com/rvagg/nan) para portarlos a v0.11.x.
## ¿Cómo instalar módulos nativos?
### La forma fácil
La forma más sencilla de recompilar módulos nativos es a través del paquete
[`electron-rebuild`](https://github.com/paulcbetts/electron-rebuild),
el cual abstrae y maneja los pasos de descargar las cabeceras y compilar los módulos nativos:
```sh
npm install --save-dev electron-rebuild
# Ejecuta esto cada vez que ejecutes npm install
./node_modules/.bin/electron-rebuild
```
### La forma node-gyp
Para compilar módulos Node con las cabeceras de Electron, debes indicar a `node-gyp`
desde dónde descargar las cabeceras y cuál versión usar:
```bash
$ cd /path-to-module/
$ HOME=~/.electron-gyp node-gyp rebuild --target=0.29.1 --arch=x64 --dist-url=https://atom.io/download/atom-shell
```
Los cambios en `HOME=~/.electron-gyp` fueron para especificar la ruta de las cabeceras.
La opción `--target=0.29.1` es la versión de Electron. La opción `--dist-url=...` especifica
dónde descargar las cabeceras. `--arch=x64` indica que el módulo será compilado para un sistema de 64bit.
### La forma npm
También puedes usar `npm` para instalar módulos, los pasos son exactamente igual a otros módulos Node,
con la excepción de que necesitas establecer algunas variables de entorno primero:
```bash
export npm_config_disturl=https://atom.io/download/atom-shell
export npm_config_target=0.29.1
export npm_config_arch=x64
HOME=~/.electron-gyp npm install module-name
```

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# Utilizando el plugin Pepper Flash
El plugin Pepper Flash es soportado ahora. Para utilizar pepper flash en Electron, debes especificar la ubicación del plugin manualmente y activarlo en tu aplicación.
## Preparar una copia del plugin Flash
En OSX y Linux, el detalle del plugin puede encontrarse accediendo a `chrome://plugins` en el navegador. Su ubicación y versión son útiles para el soporte. También puedes copiarlo a otro lugar.
## Agrega la opción a Electron
Puedes agregar la opción `--ppapi-flash-path` y `ppapi-flash-version` o utilizar el método `app.commandLine.appendSwitch` antes del evento ready de la aplicación.
También puedes agregar la opción `plugins` de `browser-window`. Por ejemplo,
```javascript
var app = require('app');
var BrowserWindow = require('browser-window');
// Report crashes to our server.
require('crash-reporter').start();
// Keep a global reference of the window object, if you don't, the window will
// be closed automatically when the javascript object is GCed.
var mainWindow = null;
// Quit when all windows are closed.
app.on('window-all-closed', function() {
if (process.platform != 'darwin') {
app.quit();
}
});
// Specify flash path.
// On Windows, it might be /path/to/pepflashplayer.dll
// On Mac, /path/to/PepperFlashPlayer.plugin
// On Linux, /path/to/libpepflashplayer.so
app.commandLine.appendSwitch('ppapi-flash-path', '/path/to/libpepflashplayer.so');
// Specify flash version, for example, v17.0.0.169
app.commandLine.appendSwitch('ppapi-flash-version', '17.0.0.169');
app.on('ready', function() {
mainWindow = new BrowserWindow({
'width': 800,
'height': 600,
'web-preferences': {
'plugins': true
}
});
mainWindow.loadUrl('file://' + __dirname + '/index.html');
// Something else
});
```
## Activar el plugin flash en una etiqueta `<webview>`
Agrega el atributo `plugins`.
```html
<webview src="http://www.adobe.com/software/flash/about/" plugins></webview>
```

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# Utilizando Selenium y WebDriver
De [ChromeDriver - WebDriver for Chrome][chrome-driver]:
> WebDriver es una herramienta de código abierto para automatizar el testing de aplicaciones web
> en varios navegadores. WebDriver provee funciones de navegación, entrada de usuario,
> ejecución de JavaScript, y más. ChromeDriver es un servidor standalone que implementa
> el protocolo de WebDriver para Chromium. Se encuentra en desarrollo por los miembros de
> Chromium y WebDriver.
En la página de [lanzamientos](https://github.com/atom/electron/releases) de Electron encontrarás paquetes de `chromedriver`.
## Ajustando parámetros con WebDriverJs
[WebDriverJs](https://code.google.com/p/selenium/wiki/WebDriverJs) provee
un paquete Node para realizar testing con web driver, lo usaremos como ejemplo.
### 1. Inicia chrome driver
Primero necesitas descargar el binario `chromedriver` y ejecutarlo:
```bash
$ ./chromedriver
Starting ChromeDriver (v2.10.291558) on port 9515
Only local connections are allowed.
```
Recuerda el puerto `9515`, lo utilizaremos después.
### 2. Instala WebDriverJS
```bash
$ npm install selenium-webdriver
```
### 3. Conecta chrome driver
El uso de `selenium-webdriver` junto con Electron es básicamente el mismo que el original,
excepto que necesitas especificar manualmente cómo se conectará el chrome driver
y dónde encontrará el binario de Electron:
```javascript
var webdriver = require('selenium-webdriver');
var driver = new webdriver.Builder()
// El puerto "9515" es que abre chrome driver.
.usingServer('http://localhost:9515')
.withCapabilities({chromeOptions: {
// Aquí especificamos la ruta a Electron
binary: '/Path-to-Your-App.app/Contents/MacOS/Atom'}})
.forBrowser('electron')
.build();
driver.get('http://www.google.com');
driver.findElement(webdriver.By.name('q')).sendKeys('webdriver');
driver.findElement(webdriver.By.name('btnG')).click();
driver.wait(function() {
return driver.getTitle().then(function(title) {
return title === 'webdriver - Google Search';
});
}, 1000);
driver.quit();
```
## Workflow
Para probar tu aplicación sin recompilar Electron, simplemente [copia](https://github.com/atom/electron/blob/master/docs/tutorial/application-distribution.md) las fuentes de tu aplicación en el directorio de recursos de Electron.
[chrome-driver]: https://sites.google.com/a/chromium.org/chromedriver/