win: Add ELECTRON_DEFAULT_ERROR_MODE env
It is useful to help debugging crashes without opening debugger.
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1 changed files with 9 additions and 0 deletions
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@ -14,6 +14,7 @@
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#include "atom/common/node_includes.h"
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#include "atom/common/node_includes.h"
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#include "base/command_line.h"
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#include "base/command_line.h"
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#include "base/base_paths.h"
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#include "base/base_paths.h"
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#include "base/environment.h"
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#include "base/files/file_path.h"
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#include "base/files/file_path.h"
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#include "base/message_loop/message_loop.h"
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#include "base/message_loop/message_loop.h"
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#include "base/path_service.h"
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#include "base/path_service.h"
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@ -141,6 +142,14 @@ void NodeBindings::Initialize() {
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// Init node.
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// Init node.
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// (we assume node::Init would not modify the parameters under embedded mode).
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// (we assume node::Init would not modify the parameters under embedded mode).
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node::Init(nullptr, nullptr, nullptr, nullptr);
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node::Init(nullptr, nullptr, nullptr, nullptr);
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#if defined(OS_WIN)
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// uv_init overrides error mode to suppress the default crash dialog, bring
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// it back if user wants to show it.
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scoped_ptr<base::Environment> env(base::Environment::Create());
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if (env->HasVar("ELECTRON_DEFAULT_ERROR_MODE"))
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SetErrorMode(0);
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#endif
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}
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}
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node::Environment* NodeBindings::CreateEnvironment(
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node::Environment* NodeBindings::CreateEnvironment(
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