mac: Initialize gfx::ImageSkia from gfx::Image
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					 2 changed files with 20 additions and 2 deletions
				
			
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					@ -16,6 +16,8 @@
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#include "ui/gfx/image/image_skia.h"
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					#include "ui/gfx/image/image_skia.h"
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#include "ui/base/layout.h"
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					#include "ui/base/layout.h"
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					#if !defined(OS_MACOSX)
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namespace mate {
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					namespace mate {
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namespace {
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					namespace {
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					@ -106,7 +108,6 @@ bool Converter<gfx::ImageSkia>::FromV8(v8::Isolate* isolate,
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  return PopulateImageSkiaRepsFromPath(out, path);
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					  return PopulateImageSkiaRepsFromPath(out, path);
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}
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					}
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#if !defined(OS_MACOSX)
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bool Converter<gfx::Image>::FromV8(v8::Isolate* isolate,
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					bool Converter<gfx::Image>::FromV8(v8::Isolate* isolate,
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                                   v8::Handle<v8::Value> val,
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					                                   v8::Handle<v8::Value> val,
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                                   gfx::Image* out) {
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					                                   gfx::Image* out) {
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					@ -117,6 +118,7 @@ bool Converter<gfx::Image>::FromV8(v8::Isolate* isolate,
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  *out = gfx::Image(image);
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					  *out = gfx::Image(image);
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  return true;
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					  return true;
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}
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					}
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#endif
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}  // namespace mate
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					}  // namespace mate
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					#endif  // !defined(OS_MACOSX)
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					@ -10,9 +10,25 @@
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#include "base/mac/scoped_nsobject.h"
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					#include "base/mac/scoped_nsobject.h"
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#include "base/strings/sys_string_conversions.h"
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					#include "base/strings/sys_string_conversions.h"
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#include "ui/gfx/image/image.h"
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					#include "ui/gfx/image/image.h"
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					#include "ui/gfx/image/image_skia.h"
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namespace mate {
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					namespace mate {
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					bool Converter<gfx::ImageSkia>::FromV8(v8::Isolate* isolate,
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					                                       v8::Handle<v8::Value> val,
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					                                       gfx::ImageSkia* out) {
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					  gfx::Image image;
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					  if (!ConvertFromV8(isolate, val, &image) || image.IsEmpty())
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					    return false;
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					  gfx::ImageSkia image_skia = image.AsImageSkia();
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					  if (image_skia.isNull())
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					    return false;
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					  *out = image_skia;
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					  return true;
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					}
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bool Converter<gfx::Image>::FromV8(v8::Isolate* isolate,
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					bool Converter<gfx::Image>::FromV8(v8::Isolate* isolate,
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                                   v8::Handle<v8::Value> val,
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					                                   v8::Handle<v8::Value> val,
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                                   gfx::Image* out) {
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					                                   gfx::Image* out) {
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