Move closing logic to api::BrowserWindow

Closing a BrowserWindow is essentially closing a WebContents, the logic
should not be in NativeWindow.
This commit is contained in:
Cheng Zhao 2018-02-22 16:52:08 +09:00
parent 66fab65a1a
commit aa3eafcea1
8 changed files with 103 additions and 143 deletions

View file

@ -9,7 +9,9 @@
#include "atom/browser/api/atom_api_web_contents.h"
#include "atom/browser/browser.h"
#include "atom/browser/native_window.h"
#include "atom/browser/unresponsive_suppressor.h"
#include "atom/browser/web_contents_preferences.h"
#include "atom/browser/window_list.h"
#include "atom/common/api/api_messages.h"
#include "atom/common/native_mate_converters/callback.h"
#include "atom/common/native_mate_converters/file_path_converter.h"
@ -174,7 +176,7 @@ void BrowserWindow::Init(v8::Isolate* isolate,
BrowserWindow::~BrowserWindow() {
if (!window_->IsClosed())
window_->CloseContents(nullptr);
window_->CloseImmediately();
api_web_contents_->RemoveObserver(this);
@ -214,6 +216,23 @@ void BrowserWindow::DidFirstVisuallyNonEmptyPaint() {
}, GetWeakPtr()));
}
void BrowserWindow::BeforeUnloadDialogCancelled() {
WindowList::WindowCloseCancelled(window_.get());
// Cancel unresponsive event when window close is cancelled.
window_unresposive_closure_.Cancel();
}
void BrowserWindow::OnRendererUnresponsive(content::RenderWidgetHost*) {
// Schedule the unresponsive shortly later, since we may receive the
// responsive event soon. This could happen after the whole application had
// blocked for a while.
// Also notice that when closing this event would be ignored because we have
// explicitly started a close timeout counter. This is on purpose because we
// don't want the unresponsive event to be sent too early when user is closing
// the window.
ScheduleUnresponsiveEvent(50);
}
bool BrowserWindow::OnMessageReceived(const IPC::Message& message,
content::RenderFrameHost* rfh) {
bool handled = true;
@ -225,14 +244,11 @@ bool BrowserWindow::OnMessageReceived(const IPC::Message& message,
return handled;
}
void BrowserWindow::OnRendererResponsive() {
}
void BrowserWindow::OnCloseContents() {
if (!web_contents())
return;
Observe(nullptr);
void BrowserWindow::WillCloseWindow(bool* prevent_default) {
*prevent_default = Emit("close");
}
void BrowserWindow::WillDestroyNativeObject() {
// Close all child windows before closing current window.
v8::Locker locker(isolate());
v8::HandleScope handle_scope(isolate());
@ -241,6 +257,25 @@ void BrowserWindow::WillDestroyNativeObject() {
if (mate::ConvertFromV8(isolate(), value, &child) && !child.IsEmpty())
child->window_->CloseImmediately();
}
// When the web contents is gone, close the window immediately, but the
// memory will not be freed until you call delete.
// In this way, it would be safe to manage windows via smart pointers. If you
// want to free memory when the window is closed, you can do deleting by
// overriding the OnWindowClosed method in the observer.
window_->CloseImmediately();
// Do not sent "unresponsive" event after window is closed.
window_unresposive_closure_.Cancel();
}
void BrowserWindow::OnRendererResponsive() {
window_unresposive_closure_.Cancel();
Emit("responsive");
}
void BrowserWindow::WillCloseWindow(bool* prevent_default) {
*prevent_default = Emit("close");
}
void BrowserWindow::OnCloseButtonClicked(bool* prevent_default) {
@ -248,7 +283,22 @@ void BrowserWindow::OnCloseButtonClicked(bool* prevent_default) {
// not close the window immediately, instead we try to close the web page
// first, and when the web page is closed the window will also be closed.
*prevent_default = true;
window_->RequestToClosePage();
// Assume the window is not responding if it doesn't cancel the close and is
// not closed in 5s, in this way we can quickly show the unresponsive
// dialog when the window is busy executing some script withouth waiting for
// the unresponsive timeout.
if (window_unresposive_closure_.IsCancelled())
ScheduleUnresponsiveEvent(5000);
if (!web_contents())
// Already closed by renderer
return;
if (web_contents()->NeedToFireBeforeUnload())
web_contents()->DispatchBeforeUnload();
else
web_contents()->Close();
}
void BrowserWindow::OnWindowClosed() {
@ -360,14 +410,6 @@ void BrowserWindow::OnWindowLeaveHtmlFullScreen() {
Emit("leave-html-full-screen");
}
void BrowserWindow::OnWindowUnresponsive() {
Emit("unresponsive");
}
void BrowserWindow::OnWindowResponsive() {
Emit("responsive");
}
void BrowserWindow::OnExecuteWindowsCommand(const std::string& command_name) {
Emit("app-command", command_name);
}
@ -1071,6 +1113,26 @@ void BrowserWindow::UpdateDraggableRegions(
window_->UpdateDraggableRegions(regions);
}
void BrowserWindow::ScheduleUnresponsiveEvent(int ms) {
if (!window_unresposive_closure_.IsCancelled())
return;
window_unresposive_closure_.Reset(
base::Bind(&BrowserWindow::NotifyWindowUnresponsive, GetWeakPtr()));
base::ThreadTaskRunnerHandle::Get()->PostDelayedTask(
FROM_HERE,
window_unresposive_closure_.callback(),
base::TimeDelta::FromMilliseconds(ms));
}
void BrowserWindow::NotifyWindowUnresponsive() {
window_unresposive_closure_.Cancel();
if (!window_->IsClosed() && window_->IsEnabled() &&
!IsUnresponsiveEventSuppressed()) {
Emit("unresponsive");
}
}
// static
void BrowserWindow::BuildPrototype(v8::Isolate* isolate,
v8::Local<v8::FunctionTemplate> prototype) {