Set __filename to the html file in renderer.

This commit is contained in:
Cheng Zhao 2013-12-15 16:11:00 +08:00
parent 886ebdb002
commit aa3e8385df
2 changed files with 18 additions and 11 deletions

View file

@ -4,16 +4,12 @@
#include "common/node_bindings.h"
#include <limits.h> // PATH_MAX
#include "base/command_line.h"
#include "base/logging.h"
#include "base/message_loop/message_loop.h"
#include "base/base_paths.h"
#include "base/path_service.h"
#include "common/v8/native_type_conversions.h"
#include "content/public/browser/browser_thread.h"
#include "vendor/node/src/node_javascript.h"
#if defined(OS_WIN)
#include "base/strings/utf_string_conversions.h"

View file

@ -1,4 +1,5 @@
path = require 'path'
Module = require 'module'
# Expose information of current process.
process.__atom_type = 'renderer'
@ -10,14 +11,24 @@ process.argv.splice 1, 1
# Add renderer/api/lib to require's search paths, which contains javascript part
# of Atom's built-in libraries.
globalPaths = require('module').globalPaths
globalPaths.push path.join process.resourcesPath, 'renderer', 'api', 'lib'
# And also common/api/lib
globalPaths.push path.join process.resourcesPath, 'common', 'api', 'lib'
globalPaths = Module.globalPaths
globalPaths.push path.join(process.resourcesPath, 'renderer', 'api', 'lib')
# And also common/api/lib.
globalPaths.push path.join(process.resourcesPath, 'common', 'api', 'lib')
# And also app.
globalPaths.push path.join(process.resourcesPath, 'app')
# Expose global variables.
global.require = require
global.module = module
global.__filename = __filename
global.__dirname = __dirname
# Set the __filename to the path of html file if it's file:// protocol.
if window.location.protocol is 'file:'
global.__filename = window.location.pathname
global.__dirname = path.dirname global.__filename
# Also search for module under the html file.
module.paths = module.paths.concat Module._nodeModulePaths(global.__dirname)
else
global.__filename = __filename
global.__dirname = __dirname