Separate AtomBindings for renderer.

This commit is contained in:
Cheng Zhao 2013-04-22 16:27:34 +08:00
parent 2ba3ce740c
commit a7c3bdbf5d
8 changed files with 68 additions and 26 deletions

View file

@ -0,0 +1,34 @@
// Copyright (c) 2013 GitHub, Inc. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "renderer/api/atom_renderer_bindings.h"
#include "base/logging.h"
#include "third_party/WebKit/Source/WebKit/chromium/public/WebFrame.h"
namespace atom {
AtomRendererBindings::AtomRendererBindings() {
}
AtomRendererBindings::~AtomRendererBindings() {
}
void AtomRendererBindings::BindToFrame(WebKit::WebFrame* frame) {
v8::HandleScope handle_scope;
v8::Handle<v8::Context> context = frame->mainWorldScriptContext();
if (context.IsEmpty())
return;
v8::Context::Scope scope(context);
v8::Handle<v8::Object> process =
context->Global()->Get(v8::String::New("process"))->ToObject();
DCHECK(!process.IsEmpty());
AtomBindings::BindTo(process);
}
} // namespace atom